
A bara sci-fi visual novel about joining an experiment with big androids. Can you teach a robot the meaning of human love?
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About
Evan is an AI graduate student who dreams of making a new generation of androids capable of eliminating human limitations and suppressing the world's inequality. Living with robots for a while is the opportunity to understand how robots' minds are projected and how they interpret all different types of experiences. But a question circles his mind: is it possible to teach a machine the meaning of human love?

A Sci-fi setting visual novel with BIG ANDROIDS;
NSFW Scenes;
Original Backgrounds;
Gorgeous CGs;
Thematic Sung Song;
Original synthwave soundtrack;

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
There's good and bad, but more bad. The Bad: Before you consider purchasing, carefully read the statements from the developer and take them into account. Although the game was presented (and was advertised) as a story with options, there are essentially none. There's one romantic interest with two possible endings. The story does have an ending, but there's no real choices to be made. The developer admits the game is less than originally promised, but chose to release a semi-finished product and then walked away. From the developer's statement, there's no intent to expand the story in the future. The Good: What's there is reasonably high-quality. The story is pretty compelling, and the artwork is well done (if unbelievable). The writing is pretty good, with fewer (not none) spelling and grammatical mistakes than most. The price point isn't totally unreasonable given the relative quality (don't bother with the DLC, as it adds almost nothing) Sadly, the difference between the original marketing and the final product, coupled with the developers excuses and decision to simply walk away makes for a negative review. I get that it's a business, but over-promising and under-delivering is not a good business model, or one that should be rewarded. If you can't deliver a product, take the hit and move on. That's business; your audience can respect that. This publisher has(had?) a reasonably good reputation from what I've read, and it's clear they've got talent. It's a shame they chose to damage it.
I wasn't going to write a review for this game but the defensive responses to the negative reviews, without taking any accountability and then the discord message left a sour taste in my mouth. To start out this isn’t a bad visual novel. The premise is good, the characters are interesting. If you want a short vn with one route this is a well-made one. But it suffers exactly from what Arden mentioned in their review. Over selling and under-delivering, which is why it was a big disappointment and why I can't recommend it. I was under the impression that this was a multiple route game come to find out after the first play though that the choices are just superfluous and Ayden is the only droid. Don’t think I would’ve bought this if I knew. Now I’ve read through the author’s statement on steam multiple times (even before the game came out) about a reduction in scope but no mention of what that meant. I noticed later after having bought the game that all mentions of multiple routes have been removed from the steam page. I guess that’s the transparency. Do note, the itch page blurb still says: “A choice-driven, high-tech, gay visual novel with elements of dating-sim! Choose your baradroid, Live with him, and... Can you teach a robot the meaning of human love?” So I don’t recommend this game if you’re like me, remembering it and buying it off of older promotions or because you saw it on Itch since, however unintentional, the advertisement doesn’t match the product. And the business practice of changing core aspects of the game during production with just a vague statement about a reduction in scope feels underhanded at best, out-right fraudulent at worst. I’m going to assume in good faith that this was just a misunderstanding and an oversight, but I feel like it really needed to be more clearly communicated since I and others missed it.. But the defensive responses with whataboutisms doesn't seem to acknowledge their part in the misunderstanding/miscommunication…
When I saw this come out, I was excited because Male Doll has made some amazing and fun games in the past. For the time played ( 4 hours ) it feels lacking in content and rushed. There are some issues - which I'll address below - but overall it feels half done. Usually Male doll gives you a chance to woo more than one character. This felt forced to go with Ayden. I didn't really get a chance honestly and that's upsetting. There's a lot of potential with Niko that I feel was tossed to the wayside. [spoiler] He's a sweet character and his darker side intrigues me as to where that could be taken, should MC choose him. The fact he was thrust into the evil sidekick role without any real information on how that happened, seeing how it happened, or even a chance for him to fight back and run, is disappointing. My heart really went out to him when I saw this sweet sadistic cinnamon roll forced into the role he was. I feel like internally he was screaming to be free. [/spoiler] I'd love to be able to choose to romance Niko and Caleb. Playing their paths would be fun. Additionally, I'd like to see a future update with Daemon - maybe this is already planned - being a possible path. DLC maybe? The issues: I noticed that Niko and Ayden's right arm is not properly aligned with their default outfits so they clip along them. It looks buggy and kind of draws from the story at times, especially when they have their hand on their hip. At the end of the game, the screen goes black. No going back to main screen or showing a "The End," just black and I can't do anything but close the game. Usually when the game is over it just flicks back to the main screen, so this is disconcerting to say the least when my screen goes black and I can't do anything about it. I click, tap buttons, but nothing happens. I get this game may have been rushed and it's in early stages, but for now it feels unpolished and I can't sincerely recommend it. Perhaps with some updates, changes, and added content I can come back and change my review.
Did not care for it. The intimate encounters were just weird and boring, the protagonist was a whimpering bottom (I'm a top) and the story wasn't worth the amount of clicks it took to get anywhere. Male Doll Franchise seems to be under the impression that every gay guy is a bottom. If they ever make a game where the big muscle droids and the orcs actually bottom, call me. Till then I'll keep my money.
It is good art but if quite short if you a novel player. Like, because there is still not that many games in this genre and the price is low
I really enjoyed the game. I appreciate that there was not just a focus on the explicit content but there was actually a decent story. I do wish it was longer though, not going into spoilers but i think the story has space to continue. I highly recommend though because of the decent story.
UPDATE: The devs fixed the black screen problem and I was able to finish the game! Yay! I enjoyed it and definitely recommend it. :) I really wanted to give this game a good review, but it's so buggy that I couldn't finish it. Towards the end it gives me a black screen and won't let me finish the story. The story is good and the CGs are good. I really liked the Ayden character. Hopefully the devs fix the bugs soon, but otherwise the game is good. I would have liked to see more choices in the Ayden relationship. It felt like there were only a few points where you can influence the story. The story is a bit derivative and had some problems, but I enjoyed it anyway. For example, there's one location/scene that seems to be lifted from the "I, Robot" movie with Will Smith. Also, there's a part where you go to a sky bar and the bartender is nasty. This is poorly written because typically, if a company is spending a ton of money to send you to a place, you're going to be treated like a VIP. Some bartender isn't going to give you that kind of attitude. Anyway, I enjoyed it and if they fix the bugs I'll change my vote to recommend.
Premise This review reflects my personal experience with the game. While I aim to write thoughtfully and as fairly as possible, my reviews are subjective in nature and should not be used as objective metrics to assess/critique a game. I also curate a steam group which focusses on reviewing BL/Bara/MxM VNs. Feel free to join if you would like to see more reviews! :) [url=https://store.steampowered.com/curator/46061383-Gay-Games-Vault] Gay Games Vault[/url] [code] SECTION | SCORE --------------------|------- Writing & Story | ★★☆☆☆ Representation | ★★★★☆ Gameplay | ★★☆☆☆ Art & Direction | ★★★★☆ Recommendation | ★★★☆☆ [/code] Writing & Story — ★★☆☆☆ Baradroid depicts a sci-fi world where androids designed for companionship begin developing personalities and emotional attachment beyond their original purpose. On paper, that premise honestly sounded much stronger than what the game actually delivers. My biggest issue is that the game markets itself as having a stronger focus on plot and story, but the writing rarely supports that expectation. The beginning was particularly rough for me. The VN opens almost immediately with an explicit scene involving a character you have not even met yet, which completely killed the sense of progression or attachment the story was trying to build. Instead of feeling intrigued, I mostly felt disconnected from what was happening. The characters themselves also feel surprisingly shallow. For example, when meeting Ayden, the game briefly introduces him and tries to establish his personality, but within minutes he already wants to become intimate with the protagonist without much emotional buildup or believable progression. That pacing issue appears throughout several interactions, making relationships feel rushed instead of natural. After playing many Male Doll games, I think the biggest area for improvement is believable character writing. It’s difficult to do well, especially in erotic VNs, but slower emotional progression and more natural interactions would make the characters feel far more genuine. Despite this, there are moments where the game hints at something more thoughtful underneath the erotic content, especially during more meaningful conversations about identity and companionship, but it never develops those ideas deeply enough. I went into this expecting a stronger narrative experience because of how the game presents itself and honestly, that was probably my biggest disappointment. Representation — ★★★★☆ This is very clearly aimed at the bara/MxM audience. The android cast is visually varied, with different body types, personalities and relationship dynamics depend on the route you choose (at least according to the achievements; I cannot confirm, as I believe my game crashes at a random point in the story). The sci-fi setting also helps separate it from the usual café, school or slice-of-life setups that dominate a lot of BL VNs. The explicit scenes are frequent, fully uncensored and obviously a major focus of the experience. If you are mainly looking for erotic bara content in a futuristic setting, the game delivers that consistently. There is also voice acting throughout the VN, which honestly helps the presentation quite a bit. Some scenes feel far more expressive because of it, especially compared to how limited the writing itself can sometimes feel. Gameplay — ★★☆☆☆ This is an extremely basic VN structure without much added on top of it. You read dialogue, make route choices and progress through scenes in a fairly linear way. There are no meaningful gameplay systems, exploration mechanics or additional features helping the game stand apart from dozens of other VNs already available on Steam. Because of that, a lot of the experience depends entirely on whether the writing and characters connect with you. For me, that became difficult once the pacing started rushing through emotional development so quickly. The game also felt surprisingly short from what I managed to play. My copy unfortunately crashed after meeting Ayden for the first time and because of that, I genuinely could not tell whether more substantial content existed later on or whether parts of the experience were expected to come through DLC instead. Art & Direction — ★★★★☆ The artwork is probably the game’s strongest aspect. Character sprites are polished, expressive and fit the futuristic setting surprisingly well. The android designs all feel visually distinct from one another, which helps the routes stand apart visually even when the personalities themselves feel underdeveloped. The CGs are detailed, explicit, and clearly where a large amount of the development effort went. Combined with the voice acting, the presentation itself feels far more polished than the writing underneath it. The soundtrack remains fairly subtle overall, but it fits the softer sci-fi atmosphere the game is aiming for. Do I recommend it? — ★★★☆☆ Honestly, less than I originally expected to. I went into Baradroid hoping for a stronger sci-fi VN with more emotional progression and character writing behind its premise. Instead, the experience feels heavily focused on explicit content first, while the plot and relationships move far too quickly to feel convincing. That does not mean there is nothing enjoyable here. The artwork is strong, the voice acting helps a lot and the futuristic bara aesthetic gives the game a distinct visual identity. But as a story-driven VN, I personally found it fairly disappointing. I would mainly recommend it to people specifically looking for explicit sci-fi bara content rather than players hoping for deep writing or meaningful character development. And honestly, I would strongly suggest waiting for a sale. Tags: BL • Bara • Sci-Fi • Androids • Explicit • Multiple Routes • Visual Novel
This visual novel is a delightful experience. The artwork is beautiful, and the story is captivating. I’m eagerly anticipating the upcoming second option in the game and looking forward to more scenes. While the game is enjoyable, it could benefit from some additional polish in certain areas. I encountered a few bugs with the save and load features, but once I realized the story is currently linear, I continued through to the end. The artwork captures a lot of emotion, but I found myself wanting more varied scenes. I’ll be checking in periodically for updates and developer logs. I definitely recommend adding this game to your library if you appreciate male artwork. 😉
This game was very amusing! I liked the fact some of the "queer culture" references, and I'd love to have played a route for Niko and Caleb, but overall it was worth the price for what the game delivers.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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