
Assemble your party. Answer the call. Win the war. Build a deck and fight a series of turn-based combats with up to 6 party characters through the city of Dawn's Point. Each character can unlock a set of unique cards and abilities that can augment your deck in powerful, exciting ways.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Polish, Simplified Chinese, Russian, Portuguese - Brazil, Korean, Traditional Chinese
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
游戏玩法不错,很有风味,但文本和翻译很劝退:有些卡牌的效果描述翻译得很糟糕,而且很多地方都有文本错误。如果能适应下来倒没什么了,CDK也足够便宜,真假俩结局,真结局要做告密者任务,成就甚至不用特意去做,玩着玩着就做完了,总体还是可以玩的。
Meh... I was really excited for this game during the previews. The ability to choose a path, build a deck, and see a full story. After 5 hours I found the combat underwhelming with a rinse and repeat storyline. The game loop just isn't as entertaining as say something like Darkest Dungeon II or and in depth story line like Wildermyth. There a few different types of armor and swords, but again, nothing that stands out. The bosses aren't special, just HP sponges and it's a game attrition. There are combos, but nothing that stood out like, "I need to build my deck for this." Graphics and UI are nice, but it's overly taxing on my PC for a game that honestly doesn't need to be doing much. If you like deck builders, sure get it, but on sale... don't buy the DLC until you try it out (unlike me who went all in).
I love this game so much I bought it twice -- first on Prime gaming, but Prime doesn't implement upgrades, so I have been unable to get the "heroes" upgrades. So, I bought it a few years later on Steam, where those upgrades are obtainable. This game is a fun strategy-card game challenge and I never tire of it; even when I frequently lose before defeating the warden.
Great casual card battler for the couch :)
Great game, despite being quite short for a roguelike. I finished with an OP combo after a few runs to understand the mechanics, still unlocking new characters and features. It's good to replay, but each run is quite long, up to 2h. Combat depends on shield management, which can push for longer sessions.
cards good!
Затягивает. Игра не для всех и не для каждого, но ценители беспрерывного однообразия найдут ее привлекательной.
Quick Summary 7.5/10 A Rogue Deckbuilder that feels great, looks great, and wishes you the lack of substance in the story wasn't there. The market may be flooded by deck builder, but this is one I wish would become a series or atleast built up it's universe. Story: 4/10 A group of anthro creatures go to take down a city warden. That's about the most you get. Would have loved to seen this fleshed out in more detail. Gameplay: 8/10 A tactical rogue like deckbuilder. You have you're starting characters that you'll equip with weapons, gear (all visible on them) and each with their own smaller deck of cards. Play you're cards using stamina/will. When in combat, you'll be on a 6 square grid system where you can move you're characters and see the battle play out. Inbetween battles, you'll have a choice of 3 cards that vary, be it a event, combat, or simply blocking you off from moving forward. With each you a counter click's down til you're at the end boss fight. The gameplay loop is not much different than our deck builders, but the touches throughout make it stand out and feel fun, fesh and engaging. Graphics: 8/10 The 2d animation over layers that make it feel 3d at times all feels amazing. The art style is dark, gritty and it makes you feel this world. The anthro style creatures throughout all look amazing and move with a strange animation that makes them more alive than most 3d games today. The ending movie and opening movie make me wish for a more flesh out storyline with scenes throughout done in this system. I highly highly recommend playing this just for the clean ui and overall gritty animation. Sound/Music: 6/10 serviceable. There one lopping song that plays for most of the game, and while hauntingly beautiful, you'll most likely not remember or put it on repeat for a daily drive. It does what it needs to do. The sound effects are all befitting what they need to be, but nothing stands out. Final Thoughts: This game is a great time sitting in you're log to play whenever you're feeling bored and just need to shut off a bit. The gameplay loops is very similar as many others, but it's done well and solid. The graphics/animations/art style is amazing to behold and makes you want to play a full flesh out game in this world. The music could be a bit more varied, but does it's job. If you can get this one on a deal, don't pass it up, with today's market flooded in this game type now, this one doesn't deserve to be buried.
Slow burner that becomes increasingly satisfying the more attacks you stack and lessons that you learn.
Meh. Disappointingly not entirely memorable. Not bad either but there's better ways to spend your time.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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