
Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 858.7Kreviews | 97% | #9 | $1B |
| $69.99 | 109.6Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3611 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
GOTY 전관왕인 이유가 있네요. 턴제게임 안하는 편인데 재밌음!
완전한 자유도가 아닌 제한된 규칙에서 이렇게 까지 자유도를 높일수 있는 게임은 그리 많지 않다고 생각합니다
好玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Same day: best CN #6, worst JP #85 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 137.29/day in the week to Sep 15 → 152/day in the week after.
Of the 12 markets with a position on both sides, 12 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 137.57/day in the week to Sep 14 → 152.57/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Reviews, worldwide (the counter carries no country): 161.14/day in the week to Jul 30 → 196.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Turkish, Portuguese - Brazil, Italian, Spanish - Latin America, Traditional Chinese +3 more
| $69.99 |
| 17.5Kratings |
| 84% |
| — |
| not modelled |
| $59.99 | 9.2Kratings | 92% | #75 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我玩过最牛逼的游戏。才卖我300?少了!
it's worth probably more like $100, but sure, $60 is pretty good.
[h1] 一款真正的史诗巨作,一段真正波澜壮阔的旅程 [/h1] 事情的起因总是微小,你作为一个普通的旅人被夺心魔普通的抓走,这只是费伦大陆再平凡不过的一天,但却是你不凡旅程的开始。 你从坠毁的鹦鹉螺舰上出来,先是斗败了地精,拯救了营地;又从一位鬼婆手中救出了可怜的母亲,作为旅程的起点,这已经够跌宕起伏。 随后,你直面可怕的亡者之神,破除蛰伏的幽暗诅咒。在这里,你曾与凡人并肩作战,也曾独身面对可怕的神明。 故事的最后总是宏大又悲壮,你的经历竟是三个神明的可怕阴谋中的一环,于是你将生死置于不顾,竭力去拯救这座你深爱的城市。 当牺牲时刻来临,决战时刻到来,当你穿过废墟,见到自己一路以来帮助过的所有人时,他们正跃跃欲试,随时愿意做你手中最强大的锋刃,你就真正知道了自己先前走过的一百小时的旅程从没有白费,你收获了成长,收获了友谊,在结尾的时刻,你有了能陪你共同面对审判的战友。 当故事接近尾声,敌人坠落的时刻,我是那么的不想结束。我想让我们的旅程没有尽头,我想让每位朋友都能有个好结局[spoiler] (拉瑞安赶紧给我卡姐做个好结局出来!)[/spoiler],我希望朋友能一路前行,永不回头。 如果你看见这段评论,那么我希望你能享受这个游戏,因为它永远值得
w
güzel
De verdad puedes perder horas y horas y horas jugando es verdad que de entrada son muuuchas cosas pero va a buen ritmo ahora tienes mil formas de pasar areas de combinar habilidades y hacer cosas que pueden salir o muy bien o muy mal
IN RO YABLE
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $935.2M | 1.2M | 93% | $59.99 | |
| $811.6M | 1.2M | 96% | $59.99 | |
| $616.8M | 1.2M | 76% | $39.99 | |
| $484.4M | 377.2K | 90% | $49.99 | |
| $469.4M | 440.1K | 94% | $59.99 | |
| $460.1M | 369.2K | 64% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $16.1M | 19.7K | 87% | $29.99 | |
| $7.1M | 5.8K | 81% | $39.99 | |
| $5.4M | 5.2K | 91% | $39.99 | |
| $48.5M | 33.7K | 87% | $49.99 | |
| $19.5M | 13.7K | 91% | $39.99 |