
Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $41.99−30% | 858Kreviews | 97% | #11 | $1B |
| $69.99 | 109.6Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3401 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Highly engaging for the grey
it is the best game of the 2020's. And that includes Elden Ring.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Same day: best CN #8, worst JP #73 · 14 markets collected
US · last 30 days
Of the 12 markets with a position on both sides, 12 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 137.57/day in the week to Sep 14 → 120.5/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Reviews, worldwide (the counter carries no country): 161.14/day in the week to Jul 30 → 196.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Turkish, Portuguese - Brazil, Italian, Spanish - Latin America, Traditional Chinese +3 more
| $69.99 |
| 17.5Kratings |
| 84% |
| — |
| not modelled |
| $59.99 | 9.2Kratings | 92% | #185 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really wanted to like it, but I absolutely hate the combat system, and I found the controls to be very clunky and unintuitive. Seems like it would be a great and immersive experience otherwise.
One of the best CRPGs ever made. And I've been around longer than CRPGs have. I was there when the first one released, and this one carries on that spirit and adventurous group fun oozing with atmosphere you remember. Baldur's Gate will seem familiar to those of you among the old guard. However, you will find it much enhanced with the benefits of modern technology. This game is done correctly on all fronts.
Скука смертная. Я сам играю в днд и пф уже достаточное количество времени. Мне, откровенно говоря, не понравилось в этой игре ничего. Персонажи скучные, сюжет унылый, бои такие же блеклые. То, что она играется бодрее и легче похожих игр - несомненный плюс. Однако больше эта игра предложить ничего не может. Я дропнул игру примерно на середине, когда она превратилась просто в унылейший слоп. Тем не менее, в коопе играется гораздо круче и минусы не так ощущаются. А теперь найдите еще 3 человека, которые по доброй воле будут с вами играть в этот игросодежращий продукт.
Очередная распиаренная пустышка для задротов D&D!!! Просто скучная, затянутая и недоделанная игра, которую разумеется облизали непродажные блогерки со всех углов. Техническое состояние игры (а прошло уже сколько лет с выпуска?), крайне в печальном состоянии, тонны багов и недоработок портящих игру. Половина описаний скилов не объясняет ничего, надо быть просто фанатиком D&D, что бы понимать что к чему. Огромное количество предметов, которые вроде как бы должно участвовать в крафте, как кажется обычному игроку, а не задроту кубиков, которое не будет использовано НИКАК! Абсолютно все надо просто продавать торговцам, т.к. они не участвуют не в чем, никакого крафта нет, предметы просто скапливаются захламляя инвентарь. Никакого рандома в игре на самом деле нет, поиграв долго, понять алгоритм по которому работают кубики проще простого. Это илюзия выбора и случайности, только очень ловко замаскированная. Ну да это ерунда по сравнению с затягиванием времени на квестах которые в итоге ничего не дают в энд гейме. В последнем акте пропадает всяческий стимул что либо делать, т.к. персонажи получили макс уровень и никакие предметы и артефакты особо бонусов не дают. В итоге ты тратишь часы на квест чтоб получить крутой артефакт, а получаешь пук среньк и потраченное в пустую время. По итогу в эндгейме просто теряешь всяческий интерес завершать игру, т.к. понимаешь что никакой прогрессии квесты по пути не дают, никакие персонажи тебе уже не встретятся и ты просто тратишь время в никуда, как и потратил в пустую все время до. Просто распиаренная, расхайпленная ПУСТЫШКА!!!
Best Rpg Of All Time
5th edition is not fun enough to be a video game
With over 2,000 hours logged, I’ve played this game in every way imaginable: carefully crafting custom character builds, documenting every dramatic cutscene with companions, and fighting through high-stakes boss arenas. My screenshot library is proof that Faerûn has completely taken over my PC. Absolute 10/10 masterwork.
For a large chunk of my life no other cRPG beat Fallout 2 or Arcanum for me but Baldur's Gate 3 finally took the crown. I have enjoyed playing damn near every other cRPG since the early 90s. Ultima 6 had a crazy hold on me in my younger years. The amount of freedom, depth of story, rounding out of characters, and the beautiful world of BG3 are unmatched for me. The Divinity: OS games were very very good but BG3 is the best Larian has ever done in my opinion, hell the best any game developer has ever done in my opinion.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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