
Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 858.8Kreviews | 97% | #21 | $1B |
| $69.99 | 109.6Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3641 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game, truly spectacular. Interesting plotlines with more options than I can handle and a heartfelt ending. Would recommend to any player!
finally finished my first campaign
Good game I've only explored the Nautiloid ship so far but apparently there's other areas you can explore or something
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best CN #6, worst UA #96 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 137.29/day in the week to Sep 15 → 152/day in the week after.
Of the 12 markets with a position on both sides, 12 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 137.57/day in the week to Sep 14 → 152.57/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Reviews, worldwide (the counter carries no country): 161.14/day in the week to Jul 30 → 196.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Turkish, Portuguese - Brazil, Italian, Spanish - Latin America, Traditional Chinese +3 more
| $69.99 |
| 17.6Kratings |
| 84% |
| — |
| not modelled |
| $59.99 | 9.2Kratings | 92% | #45 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Best RPG
Na konsoli mam chyba z ponad 400+ godzin tera pora na nabijanie na steamie :D Lrts Go!! Jedyna gra turowa która mi podeszła <33
10/10
One of my favorite games to play with a friend
I have to give this a negative review just for the absolutely useless autosave system. Why couldn't they at least make it so that it autosaves after major dialogues/events or after leveling up, for example?! Probably half of my damn playtime is just redoing hours of lost progress because I forgot to quicksave enough. I've had to redo progress way too many times due to annoying bugs and issues like enemies teleporting to where they shouldn't be, getting stuck out of bounds, weird issues with dialogue, or issues with stealth. At one point, during a story mission, the game gives you three options. One is to attack the goblins, another is to attack the ally, and the third is to not do anything. If you pick the third one, apparently the outcome is the same as the second option. Even if you never attack the ally and only attack the goblins, the ally is permanently hostile toward you, and there is no way to talk to them or pacify them. If you manage to knock them out, the dialogue claims that the ally died, even though they didn't, and they remain hostile, which means you can't help them. Why did they make it seem like the third option was neutral, when it is locked into the same outcome as the second one, and why the hell can't you just pacify them in some way?! I just wanted to look around and see if there was another way, but no, I was suddenly forced into fighting the ally to death. Also, when sneaking, the enemy vision often goes through terrain or solid objects, and it doesn't make any sense that you enter combat when a non-hostile NPC that is not in combat sees you. I would most likely give this a positive review if they just made the autosave system function in a useful way, or if I wasn't encountering so many bugs and issues that make me have to reload in the first place. The game is pretty cool otherwise.
Fun
A Story Game in the World of Dungeons and Dragons with awesome Graphics where nearly any decision u make can change the Story. +++Positiv+++ even after many hours (about 540 rn) there are dialogues, outcomes, hidden places i missed before! Its Immersive, it allowes you to dive in deep. from "normal" gameplay to a roleplay heavy cinematic playthrough... you can choose how immersive u want it. The game and the voiceactors are so good. Every emotion they try to narrate hits deep. DARK URGE.. if you haven't played dark urge yet... do it. You can play alone or with friends (though honestly, i prefer to play alone or with max. 1 other person or else it's easy to miss out on NPC story) MODS the Mod community is awesome! though I've only used cosmetic ones. Music and soundtrack! --- negativ --- I'm quite invested in DnD but when i first tried BG3, i didn't enjoy it. i don't know why tho, but i played like 40h and was in Act 3 and obv. skipped a LOT. I think for this game u have to either be in the mood or love this sort of game. It's story heavy and sometimes it can be tricky or can feel like you have bad luck with rolls. don't get me wrong, i love this game to my heart but there was a time i didn't and sometimes its just hard cause nothing seems to work out... but then again... it's just a game, you can reload (if it's not honor mode) or try again another day.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $938.4M | 831.8K | 93% | $59.99 | |
| $811.6M | 1.2M | 96% | $59.99 | |
| $616.8M | 1.2M | 76% | $39.99 | |
| $484.4M | 377.4K | 90% | $49.99 | |
| $469.4M | 440.1K | 94% | $59.99 | |
| $460.1M | 369.3K | 64% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $16.1M | 22.6K | 87% | $29.99 | |
| $7.1M | 5.8K | 81% | $39.99 | |
| $5.4M | 6.6K | 91% | $39.99 | |
| $48.5M | 48.3K | 88% | $49.99 | |
| $19.5M | 13.7K | 91% | $39.99 |