
Kou Kadokura, a cyber officer, seeks to uncover the truth behind the tragedy that ended his once peaceful life. A war looms, and the answers he’s looking for are locked away in him... So why can't he remember anything? Unravel the mysteries hidden in his lost memories through this fast-paced mech action game!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.44/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 70 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The best.
好评是给桐岛蕾和战斗的,剧情真8行
这部游戏是我不算多的galgme阅历中体验最好的一部,主要就是体现在别的galgame所没有的正向循环,传统的galgame受制于纯文字阅读的游戏形式和冗长的日常篇埋伏笔的需求导致前五六个小时的游玩体验非常糟糕,Baldr sky这部作品通过其成熟的动作系统打破了这个桎梏,一条角色线十四个章节,每一章都会有下副本环节,在你厌烦阅读文字的时候游戏就会给你一场酣畅淋漓的连招秀来提高你的游戏兴致,还有悬疑感极强的剧情抓牢你的注意力,剧情和动作部分相辅相成,达成了上述的正向循环。这一点就爆杀了百分之九十的galgame了。 说完优点说缺点,动作部分的环内环外判定比较抽象,方向+攻击和单按攻击的区别让我回想起玩魂三砍一刀变成大飞脚不好回忆;最终线花的篇幅还是太短,很多部分讲的不清不楚,画师第二部恋童癖发作等等;但是上述的问题在终章主题曲响起时就全都被我抛之脑后了,热血BGM+快意连招+王道剧情已经使我的大脑快速分泌多巴胺,随着键盘的敲击声进入了高潮.... 总体来说本作在游戏性,剧情(略逊),收集要素,工业等各个方面表现优秀,妥妥的五边形战士,完全不愧对批评空间90分的评价。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 70 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏性和剧情都是顶级的,暂且不论一些NTR情节和画质啥的。这游戏最大的缺点就是闪退!!!!!!!!!!!操他妈的,千夏线必闪退,日他妈我连续崩了五次才过了这条脑残线,剧情都只能ctrl,生怕重打boss战,什么几把制作组,火化亲妈骨灰钱不够了才急着上架一个半成品吗?价格还比常规的gal高不少。体量、剧情是大,但是没人能反复打一个脑残的boss连战闪退五次还能绷得住的。
推了一个月出头,终于打完了真结局,我大概永远不会忘记你吧,baldr sky。是爱也,动太阳而移群星
needs more h scenes
太好玩了,诺因医生赛高
出色的世界观塑造,相连的每一条线,在工业化污染越来越严重的地球上,“组装者”和“方舟计划”代表了两种解决的态度,主线看似是与反派的对抗,但也是对于人类未来生态环境的对抗。baldr sky也对其他一些概念进行描写探讨,为防止剧透就不多说了。与muv luv这样的毫无深度只有一场平淡的政治戏的平庸之作相比,baldr sky显然更为出色。 但我不得不提这游戏的战斗简直糟糕透顶,所有敌人都在屏幕上以你永远赶不上的速度乱跑,导致你的远程攻击永远无法精确命中他们,就连boss都像应激的哈机密一样四处乱窜,而且大多数boss都是远程近战双修,距离远了打不中,距离近了被先手,所有的战斗都像吃屎一样而且无法跳过。尤其是sora线,战斗场景多到几乎每一章都有着不下五次战斗。如果你没有随时存档的习惯,那么你将在卡退之后从头开始品尝吃屎大战。 如果你打不开游戏请查看社区里的指南。
补票后慢慢刷白金, 我大概一辈子都不会忘记你吧 下面是评论 受众明确的小众狂欢神作。如果你是FTG/ACT玩家,对超高自由度的自定义连段系统有兴趣,愿意为了构筑帅气空连泡训练场, 同时又有阅读长文本耐心的话此生必玩。 流程类似鬼泣5,剧情播片+关卡战斗,战斗掉落货币(红魂)可以解锁新玩具,解锁新玩具后泡训练场试新构筑,用自己开发的新连段继续主线 游戏剧情其实算不上多好,85分的世界观设定,80分的优质主线,40分的拉跨感情线属于把gal最重要的东西丢掉了,但是配上120分的战斗系统又能在关键战点和时间点把玩家的情绪带动起来(除非你开着very easy难度一直风筝战法刮痧)当初开荒到最终战boss的时候真的给我燃起来了 给在犹豫是否入坑的人:别玩steam版本,去下盗版,steam暴力移植有很多bug,下完盗版后记得打上追加武装补丁,然后选择normal/hard难度开荒就好
It's peak.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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