
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $1.7M — a different platform, not this one.
This is a combined release of the Japanese games 'Baldr Sky Dive1 “Lost Memory”' and 'Baldr Sky Dive2 “Recordare”' Dive into a thrilling futuristic world where people implant brain chips into themselves to escape off to virtual worlds crafted by AI technology. Though, they may find that sending their mind into cyberspace can have terrible repercussions... Freelance mercenary and simulacrum pilot Kou Kadokura's life mission is to catch those responsible for Gray Christmas, the tragedy that destroyed his once peaceful life... So why can't he remember anything? He awakens in the middle of a bloody virtual battlefield, riding inside a mechanical body with a whole host of questions on his mind. Who is this woman calling him Lieutenant? Who can he truly trust when he has so many gaps in his memory? As war looms in dystopian Suzushiro City, all eyes are on Kou, the man with the answers to the world's questions locked up inside of him. He must thread the needle amidst the delicate political balance in order to survive, regain his lost memories, and avenge the lives of the loved ones he lost. The only question is, can he prevail when every major faction in the world is hellbent on stopping him? Unravel all the mysteries in this fast-paced mech action game that takes place in a lovingly-crafted, unique cyberpunk setting! Characters Features Combines visual novel storytelling and 3D action game combat to weave a gripping tale. Branching tech tree with weapons for your mech that gain experience and evolve the more you use them in combat. Customize your loadouts with your choice from over 100 unique weapons to change gameplay. Want to be melee only? Go for it! Prefer to fight from a distance? We've got you covered! Extensively customizable UI with plug-ins that let you see only the information you want in battle. 5 levels of difficulty that can be changed at any point, as well as unlockable features that modify everything from enemy and ally AI to their damage values. Survival mode, an in game database of characters, factions, relationships, and mechs, and a scenario chart that shows you all the things you've unlocked and missed as you pass them. Carries your progress forward through multiple playthroughs to unlock new story branches and help you discover the truth.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
10 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
10 on sale4 answered “not sold”1 we did not ask
The 4 “not sold” markets are read from the GOG price pass of Sep 4: that day the store answered for this game elsewhere and gave no price in those. The 10 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 1 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Same day: best RU #55, worst US #63 · 7 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 1.6K | 94% | $49.99 | |
| — | 248 | 88% | $15.99 | |
| — | 13 | 62% | Free | |
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| — | 392 | 88% | $14.99 | |
| — | 62 | 86% | $24.99 |