
Baggage inspection! The words every traveller dreads to hear! Only this time, you're not the traveller, you're the inspector. Sounds exciting? No? Ah, if only you knew the things people put in their baggage! Now you can, in this casual VR-supported work simulator.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish*languages with full audio support
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Edit: I'm still giving a positive review (for the time being) but I do need to put out there, to start the game you have to hold the button down. Why? I don't know, no other button in this game requires it, it's a weird detail. Also when you get to the end of the game, expect a lot of freezing and frame drops. I'm on the last day and it's hard to get through when every 30 seconds I drop to 1 fps. And finally....... the devs disappeared? Like, they aren't talking anywhere or doing anything, they dropped the game and left --------------------------------------------------------------------- Great game, great fun. Takes a little to get used to but I don't feel overwhelmed from what it's showing me. If you are buying this for standard and not VR (rip headset) keep in mind the controls can feel a little strange but once you get used to them it's a lot of fun. Doing it by hand or you can use a big scanner and you get to toss annoying luggage straight into a shredder. It's 100% worth the price if you enjoy inspecting games like Papers Please, Contraband The Police, etc.
It takes a little bit to learn all the things but after that it's pretty fun to play
gra sie odpala nie idzie wlaczyc samouczka i zostajesz w lobby i nic
This game does not support VR yet
The idea is cool, but the game is held back very much by it's awkward controls. A more simple, traditional control scheme where you can actually just pick stuff up where you point (instead of awkwardly trying to point with your wrist) would have been better. The teleporting system is awkward (you need to point your thumbstick into a specific corner and then aim with your wrist. whut) so walking around with the left thumbstick is the best way to get around. Also had a suitcase flying in space when I locked it in place and then simply tried to unlock it. The physics system was desperately trying to get that suitcase back in check, but couldn't. I couldn't get that suitcase back either. Performance tanked after that (obviously, the physics system was still working hard on that flying stuck suitcase) and that's where I gave up.
the base controls are awful, it's like someone tried to remake half life alyx controls while having looked at half life alyx controls for 5 minutes on top of this, most extra features are accessed via pressing the thumbstick in some precise directions, which more often than not ends up snapping your view, which is very jarring I could only bear playing far enough to get the scanner tool, which for some insane reason is hidden behind 4 layers of menus (first move the thumbstick to the tool panel button, then grab the scanner from the tool panel, then press a physical button to bring up the scanner's menu, then click-hold a button to access the actual scanner feature) such a basic and important tool (it explicitly tells you what an item is and what its made of) should be accessible nearly instantly (imho as fast as the alyx multiool for example) the game is riddled with very loud shrill sounds, to the point where it's unbearable without dropping the UI sounds to 0 I stopped playing when the extended tutorial phase (i.e. the funny papers please inspired redlandia scenario) forced me to use the xray scanner machine, which for some insane reason never worked my main opinion after playing this game is that it's incredibly clunky and it wasted my time, even though the concept itself is very promising (a papers please clone that isn't superficial child's play like most similar vr titles out there) would benefit from a few months of thorough UX redesign
Just a BIG NO! There are sverall things in this Game, that are just bad and no fun to use. First thing is I have Pico Controllers (cause I use a pico 4) but in game I have quest controllers and have to weirdly twist my hands to teleport (which I never used) or point at something, that´s still okayish. Second: Why are there always those orange circles around my hands? Why is the text in the tutorial floating around in text of the baggage so I get eye cancer from reading it? Third: There are severall controlls for the same thing, as if the developer noticed during development that certain mechanics only work if you have enough space. And last but not least the simulated weight ... IS .. AWFUL!! Why is everything so sluggish? I wouldn´t recommend the game in it´s current state at all.
jочень сильно лагает меню игры и не работают кнопки выхода и начала игры
wonkey bad controls, like this is a pretty basic thing to mess up, only made it a few minutes before giving up on this terrible mess
A fun game in concept but the controls are very wacky and somehow made me feel sick
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