
Bad Pad is a metal pumped metroidvania platfomer about a gamepad's buttons who came to life. Oozing with original music and storytelling songs, all in the spirit of metal. Precision platforming, boss fighting, puzzle solving, mini games and more...
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Hebrew, Indonesian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
English: A hidden jewel for all platformer-aficionados. The graphic-style is somewhat retro, more like filtered SNES than muddy NES style. Some situations are really tricky, but they are never so hard so that you want to give up. The price of 12,49 EUR atm is more than fair. Edit: I ran into a few problems, and within a few minutes teh developer answered on the steam discussion boards. And he even released a patch after an hour or two which fixed the bug I've found. Another big thumbs up! German: EIn kleines Juwel für Plattformerfans. Die Grafik ist Retro, aber nicht so nervig pixelig wie andere Vertreter. Eher wie gefilterte 16-Bit Grafik als 8-Bit Pixelbrei. Der Schwierigkeitsgrad schrammt (bisher) immer an "nervig" vorbei, die Motivation reicht aus um es immer wieder aufs Neue zu versuchen. Preis derzeit: 12,49 EUR...geht in Ordnung.
Edit: I'm gonna change my review now, I feel like after some time has passed and since the developer changed/fixed a lot of my gripes with the game, I can say that it is a decent game now. I'm gonna leave the rest of my review untouched, so everyone can keep reading my initial response to this. The most frustrating parts for me, no longer exist in the way they did, so it is hard to put it into a clear rating now. Probably jumped from 3/10 to 6/10 or something. I think many people will still find it too... "simple"? of a game, but there is enough fun to be had, if you don't mind. Original review: Okay, I played through this completely, I had a lot of fun here and there, but overall I simply can not recommend this to anyone, unless I want them to rage. Not even because the game is hard, but because it just feels.. bad. (heh) For example: The submarine parts are just something I don't want to play in an metroidvania/platformer and the controls felt incredibly bad on top of it, and this game already controls a little weird from the get go. Another one would be that the mechanics aren't very well instructed. You are supposed to just know that you need a magnet for a new kind of platform, that at first just looks like vines. So I tried several times to grab them in any way I could think of and almost quit, but after explaining all my problems about it to a friend, I noticed a spark on the map, that wasn't just supposed to show you a scary place, but it was the needed magnet powerup. The same thing happens later with some kind of zelda like maze, that I didn't know, if you had to have gotten the correct path somewhere before, but I did enough trial and error, until I finally arrived somewhere. (Btw. after changing the review: Yes, there is a map for it somewhere, so I didn't have to do it like I did, but I didn't know that) I think you needed to go the correct direction, like 11 or 12 times. There was no clue to help you figure out how you were supposed to know where to go. So I tried again and again, writing down my solution every single step further. It was a pain and I almost quit, because after 10 symbols, I still wasn't through and thought it was pointless. (If only I knew) Last is the bosses.. knowing what to do, they aren't that bad, but figuring it out, especially once you have the groundpound attack, was very weird. My first try to hit the bosses in which I was supposed to use it, they never took damage. I wanted to throw that move out the window multiple times aswell, as it often got used, just while climbing up, even though I made sure to not touch down whatsoever... there are more buttons, just give this ability its own button. This was a very frustrating ability, once you had it. Also having to use it multiple times on stonebricks, just made it bug out, if you wanted to go fast and sometimes did nothing. So I almost didn't realize I needed to use it, because at first, nothing happened. (I think it got its own button now, I'm rewriting some things that sounded weird from past me) To the last boss.. oh boy. You get hit all the time, even though the attacks aren't even anywhere close to you. Also, why do I have to randomly fight a half functional starfox clone boss in a platformer game anyway? I had lots of fun too, but most of it, because I was laughing at how bad things were. There definitely exist worse games and in my own library, this game isn't even in the worst tier I put my games in, but I can only click "yes" or "no" here. and for the majority of people, I believe a "no" is more representable. (Nowadays, after lots of fixes I'd say a yes will probably be better, even with some of its mistakes)
Juego super entretenido, historia bastante simple, sos un cuadrado que tiene que rescatar a la chica :v Jugabilidad estilo super meat boy con toque de metroidvania El juego consta de 4 zonas, pudiendo acceder a las demas recolectando monedas y jugando un arcade Podemos encontrar varios jefes, cada uno único y que pone a prueba tus habilidades en el juego. Me llevó 25 horas platinarlo Lo unico malo es la traducción al español, a veces las frases no tienen mucho sentido No es muy conocido, asi que no van a encontrar guias de coleccionables o monedas por internet. Pero no es dificil conseguirlas todas Recomiendo que le den una oportunidad, eso si, te vas a frustrar bastante
I got the game today, and I liked it. It's a sweet platform game with puzzle elements.... (I am a big platform/run&gun fan) I played it with gamepad, and it was quite responsive. Love the fact that you can also jump on walls and you can climb on plants hanging from the ceiling... this makes sure that you have to learn several game meccanics. More skills=more fun :)
I decided to finally buy this and give it a chance after seeing the creator advertise this on r/metroidvania and realizing a few days prior that "the metroidvania review" curator is a joke. This is basically super meat boy reimagined as a metroidvania. It's clearly someone's first game and it shows but it has undergone several patches and the developer is very active and will immediately fix any issues that get reported. Nonetheless, if you're going to buy this, you should wait for a sale. Also, keep in mind that this game has some of the worst world design ever in a metroidvania. edit: after playing more I've decided that this can't be recommended. The reason is that no amount of patches are going to be able to save this first attempt at a video game. The devs need to move on to their next project and stop clinging to the past.
A very nice hard-yet-fair platformer with tight and responsive controls. Overall a very polished game with an amusing story, great art and sound track. Some levels were pretty brutal but were made more forgiving with the many save locations. I played through on the easiest difficulty level and found it to be a quite a challenge. It's not rage quit inducing although some levels I found myself attempting many times before finishing them and the satisfaction of completion was gratifying. Total playthrough to beat the final boss was around 20 hours. Someone with more experience with hard platformers (and better coordination) could do it in a lot less time. The levels were numerous and vast and there wasn't a whole lot of back tracking. Warp gates, which are numerous, helped when back tracking was required. A highly enjoyable game.
One of the key recommendation for this game is: If you're stuck, or encounter a bug, or found anything unreasonable, you can expect to get reply from the developer very fast (less than 24 hrs in my case). Now, talk about the game: The good part is that the game is actually a bit different than what you will expect. There are certainly some differences compare to other platforming/metroid game (unfortunately I can't go into much details without spoiling it). However, before you buy it, be warned that the game is actually far more challenging that what it looks like. There are more than just metroid/platforming level. At later end of the game the level is not only very long without much saves in between but also get very very challenging. Overall, the game is pretty much ok but taking into account of how helpful the developer is, I would say it probably still worth to give it a go.
funny, challenging, sounds good
Fun game. Tough. Amazing hard rock soundtrack!
Great gaming fun
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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