
The inventory management roguelike! Collect rare items, organize your backpack, and vanquish your foes!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 23 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.5Kreviews | 86% | — | $4.4M |
| $9.99−50% | 222ratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 859 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game was entertaining, it scratched the itch i had for a rougelike inventory management game with different classes. very enjoyable
good
plz delete tote
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Czech, Dutch, Polish, Portuguese - Brazil, Romanian, Russian, Simplified Chinese, Spanish - Latin America, Turkish, Japanese +6 more
| $19.99 |
| 66ratings |
| 74% |
| — |
| not modelled |
| $9.99−50% | 37ratings | 86% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 859 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is my go to little puzzle game when I want to kill some time or don't know what to play. And every time I start playing, I blink and 4 hours have passed and I'm nose deep in trying to min-max my current build. Some runs, you become a god amongst peasants, others you pull nothing but trash and weep at the terrible rng pulls as you click return to town. My most fun run ended up being with the red hourglass modifying a "upon start of turn" wand build that ran off an infinite regening mana orb. This meant that rather than my wands getting worse upon each use, they permanently received the red hourglass buff as I never technically "used" them. My energies were spent further buffing the wands and buffing my defense. After the build started to get in motion, I was cackling at how fast enemies were dying. I was dealing nearly 60+ damage a turn to the final boss by the end, ripping through any measly defense they put up. When I realized my run had ended and I could take this stupidly broken, wand buffing monster no further, I was despondent. Now I'm stuck chasing that high.
ストーリーモードをクリアまでプレイしました。 序盤は単調でそんなに面白くないと思ったが、ちょっと進行するとサブクエストがいろいろできるようになって面白くなった。また、ストーリーが進行すると使用できるキャラクターが増えるが、それぞれ異なるルールでの戦闘となっていてゲームが単調にならないでよかった。 サイズが有限のバックパックにクエストに必要なアイテムを入れつつダンジョンをクリアできるようにアイテムを集めていくのが面白かったです。 細かいバグはいくつかあったがプレイヤーに有利なものが多かったと思ったのであまり気にはならなかった。 日本語訳はちょっと変だったがゲーム自体が面白かったのでそんなに気にならなかった。 気になった点としては、ストーリー進行に必要なアイテムがその他のアイテムと同じようにダンジョンから拾う必要があったことです。 私はメインストーリーが途中で進まなくなったとき、必要なアイテムを探して30時間くらい費やしてダンジョンを探しましたが見つけることができませんでした。クリアをあきらめかけていたらsteamの掲示板にデバッグモードでそのアイテムを取得したというスレッドを見つけることができてやっとクリアすることができました。
游戏还不错,排列背包里的装备组成最优解来过关的小游戏,想法不错,但是画面效果太简单了,角色动作就是简单的动画平移,战斗不是很爽,游戏价格不贵,推荐给实在没有游戏玩的苦逼
The game is cute, has a simple set of mechanics, and plays with the idea of inventory management across various characters each with a unique take on how their backpack may be used and grow. I ran into some bugs but not often and rarely game-breaking, and it was satisfying to complete each quest. After completing the main campaign and unlocking all the characters, there is a lot of opportunity to continue playing through a number of quick-combat challenges where some rules are imposed.
缺点 1.剧情模式下推任务的难度较低(除了个别任务),浪费时间且重复感很强 2.剧情模式下推任务的游玩爽度不足,构筑刚成型任务就结束了 3.剧情模式的建筑和部分角色有很多bug和反人类的ui(官方估计也不会优化了) 4.物品数量偏少 优点 1.作为开创发扬背包整理+roguelike类型的前几部作品,原创性十分值得鼓励 2.五位角色差异化到位,有新鲜感
great game to 100% and was a blast to play the og backpack game that puts the rest of them to bed
一般吧,背包空间有限,有些角色设计一般,局外养成答辩,内部随机事件一般
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $320.3K | 724 | 87% | $14.99 | |
| $430.4K | 644 | 84% | $19.99 | |
| $235.8K | 792 | 76% | $14.99 | |
| $49.6K | 489 | 55% | $4.99 | |
| $48.8K | 86 | 81% | $19.99 | |
| $24.8K | 92 | 91% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5M | 10.5K | 95% | $12.99 | |
| $4.4M | 6K | 87% | $19.99 | |
| $4.5M | 17.2K | 97% | $9.99 | |
| $4.5M | 5.4K | 71% | $29.99 | |
| $4.4M | 4.1K | 81% | $29.99 | |
| $4.5M | 11.4K | 90% | $19.99 |