
A unique pixel-art backpack management roguelike. Your backpack isn't just storage—it's your combat core. Item placement, adjacency, and trigger mechanics determine your survival in the dungeon. A mental challenge of spatial planning and strategy.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Russian, Japanese, French, German, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America, Korean
Engagement
Hours played at review time, across 244 reviews with recorded playtime.
Reviews
Themes across 244 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
最喜欢的背包游戏,超级好玩
Ну что скажу ,игра очень приятная интересная механика ,советую к покупки игры ,но есть много минусов например когда у вас много предметов срабатываю падает ФПС ,перетаскивание предметов тоже есть замедление ,надеюсь со временим разработчик выпустит фикс и эти проблемы пройдут ,а так советую игру .
从第一次点鼠标到最后一次点鼠标仨小时过去了
Good game! I was afraid it would be another backpack hero clone, but although the inspiration is obvious, this is definitely different, and unique. It is it's own game. I would like to see some updates, and improvements with the UI, but nothing major, just mildly annoying things like double clicking on something and it moving out of position, or there's an option to highlight items in the shop (which is awesome,) it would be cool to be able to type in what I want, rather than scroll through every item in that category until I find what I'm looking for. But that's as nitpicky as I can be, and I hope the devs expand on it, because it is very fun, and addicting. Absolutely worth the money!
非常不错的游戏,很看好,继续好好优化。后面武器多了以后就掉帧了
Après Vampire Survivors et Vampire Crawlers.....Une nouvelle addiction pixel-art avec ce Backpack Dungeon ! Il est 19h00, on lance 1 donjon...puis 1 autre...puis encore un autre....puis il est 5H DU MAT ! Il reste quelques éléments à équilibrer mais le jeu est globalement l'un des meilleurs auquel j'ai pu jouer à ce "release-price"... J'ai plus rentabilisé 3€ sur ce petit jeu ultra bien pensé et prenant que sur des productions à 60-70€ sur lesquelles j'me suis lassé au bout de 2h....Et pourtant depuis plus de 30 ans, j'en ai parcouru des jeux....!
地牢风格的背包游戏,物品通过触发点来打一个连锁与其他背包游戏不一样是一个创新点,就是游戏后期的怪直接肉的打不动,希望能在优化一下后期流程,不过才十多块钱的游戏,做到这样的水平算是不错了。
画风挺有特色的,玩的大部分类似游戏都是可爱画风的。玩法中规中矩,但有一些自己的特色,玩起来挺上头的
你在这个游戏里面,你的背包空间就是命!物品的摆放位置、相邻关系,甚至触发机制,直接决定了你在探险时是乱杀还是白给。
모든 걸 납득하게 만드는 압도적인 가격...
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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