
Azada’s saga continues when its precious elements are stolen!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
[h1]Short version: 60%[/h1] Azada 4 gives many things to do with its numerous puzzles and hidden object scenes, even if the story that should hold these together is one of the most generic HOG plots in existence. [h1]Long version:[/h1] Azada 4: Elementa is a simple game… with an emphasis on [i]”simple”[/i]. This simplicity starts as soon as its story, which is about an unnamed protagonist—who is Azada’s new protector now for unknown reasons—travelling to three worlds to save their respective guardians before recurring series villain Panoptes does some hitherto undisclosed evil thing. In short, the story does not really care much. Neither do the voice actors, since all of them pronounce the name of Panoptes radically differently. True to the Azada name, Elementa is full of conventional puzzles in a wide range of length and difficulty. They are the high point of game design, since the conventional adventure bits are almost painfully cryptic and illogical, and the newly-added hidden object scenes often need a magnifying glass. However, even with the (sometimes buggy) quick-travel map, it takes quite a few hours to complete Azada 4, so at least we get plenty of gameplay content for its price.
아자다의 4번째 넘버링 작품으로, 아자다 시리즈의 마지막을 찍은 게임. 전작과 비슷하게 오픈 월드(?) 미스테리 퍼즐 게임. 퍼즐 수준은 퍼즐 수준이 확 올라간 전작과 비슷하기 때문에 3편을 해본 사람이라면 익숙할 수도 있다. 이 게임도 한글화는 안되어 있기 때문에 영어가 되는 사람이 유리. 스토리도 전작과는 달리 좋다고는 생각 못했다,,, 특히 한 비중 큰 인물의 발연기와 얼굴 움직임이 영 좋지가 않은 건 여전하다,,, 그리고 엔딩도 매우 허무하다. 아자다 시리즈의 마지막을 장식하기에는 너무 허무한 엔딩. 다시 이 시리즈를 플레이해보니까 시작은 좋았는데 중간이 변질되어 끝이 안 좋다,,,라는 생각이 들었다. 그래도 안 좋은 게임이라고는 생각은 안 들었다.
I must say this is one of the few games that gets really tedious after a while. The puzzles and the minigames are pretty good, even though there are too many minigames to close to each other. The story was ok, but still, like the last Azada, not really the same as before. The description of the different creatures was pretty cool though. The pet customization was ok, would have been better if the pet had a n ectual use. It only felt like a little gimmick with nor really use, except popping up sometimes and saying something unimportant. Its recommendable
Azada Elementa is a fun hidden object and puzzle game with an engaging story. The tasks and objects are less formulaic than other Hidden Object/Mystery games. I really enjoyed it.
I still love this game after all these years.
If you've played the regular version, owe it to yourself to obtain the Collector's Edition for the Postgame stuff.
Der vierte Teil der Reihe ist ein HO-Adventure, das viel Wert auf Puzzles und HO-Szenen legt, aber weniger auf Story. Optisch ist es wieder mal ein echter Hingucker. Es macht viel Spaß, also empfehle ich es gerne weiter.
Played this when i came out, and still loved it to this day.
No part of this was fun. Maybe if you really like Hidden Object games in general, but I feel like 90% of this was backtracking to do boring item combination puzzles, and the other 10% was wondering if the person responsible for writing the plot was suffering from some sort of head injury. There was like one fun puzzle and a handful of decent hidden object scenes, but even those were a disappointment.
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