
Build and fly your own airplane! Complete missions to earn money, upgrade your plane, and discover new locations in an open world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Create your own plane. Balance fuel capacity, weight, speed, cargo space and more. Choose parts carefully to optimize your plane for the desired flight characteristics.
Test your plane, complete missions, and earn money. You'll need to haul different cargo types, each with unique requirements, so plan your trips carefully and avoid running out of fuel.
Research new parts and improve your designs to fly farther, faster, and carry more cargo. Upgrade your plane to handle bigger missions and explore new areas.
Explore an open world and find new airports and islands, each offering new challenges to test your plane designs and piloting skills.
Build your own airplane and optimize its performance.
Takeoff, fly and land your plane with physics based controls.
Explore and discover new biomes, each offering unique challenges and cargo types.
Transport and sell different cargo types. Each cargo type offers its own unique challenge.
Get creative in creative mode. Use your infinite resources to build anything you can imagine.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1068 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
build a plane out of parts. build the plane with parts to build. then the build the plane once you do it then you can fly to other places and get more parts to build morem no you can build just one plane bigger. its a game about building a planes that is can go to .... fly?
super fun
good a lot of game play but it,s not that long 1266 min
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun little sandbox game to build your own Planes for different Mission requirements. No real flight physics but a fun arcade game with aircrafts.
Not very long but extremely fun. For the price it's definitely worth it. Really one of the best build your vehicle / plane I've seen, and if you like career mode this is this only game that nails it. Not as complex as stormworks but much better career.
Mandatory runway takeoffs and landings would massively improve aircraft building I think one relatively small change could have a huge impact on the core aircraft-building gameplay: making the runway mandatory for takeoffs and landings. Right now, if an aircraft doesn't have enough performance to take off from a runway, you can simply start accelerating before the runway and take off from the surrounding terrain. The same applies to landing — you can simply land next to the runway. This means that runway length and some of the more challenging airports with mountains or trees near the runway can largely be bypassed. What makes this especially interesting is that almost everything needed for this already exists: runways, aircraft physics, landing gear, crashes and respawning. It wouldn't need to become a complicated damage or ground simulation. Even a simple rule where a takeoff or landing only counts if the aircraft is within the runway area would already make a huge difference. It would make aircraft weight, thrust, lift, landing speed and runway length much more meaningful when designing an aircraft. You would actually have to build a plane that can operate from the airport you're using. I think this would strengthen several existing game systems simultaneously rather than simply adding another piece of content. I absolutely love the game so far, and this is probably the single gameplay improvement I'd personally prioritize above almost anything else.
This was a weirdly great experience to get to the end. Having to re-engineer the plane types for the mission types was also a fun experience. Hugely recommend.
When Jesus came
good
very fun, the build menu is a bit laggy though
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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