
Become an aviator on the planet Aviora. Build unique aircraft. Fight mechanical beasts in various missions located in open world. Collect blueprints and improve your aircraft.
Modeled estimate, not a reported figure. How we estimate →
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About
Planet Aviora is being taken over by mechanical monsters rising from the ocean. The New Vravice archipelago is under siege. City council has gathered the best engineers to create the most versatile aircraft that could face these machines.
Aviora's finest team of mechanics is at your disposal. You will develop new experimental aircraft. Gather valuable insight and improve your creations.
No briefings, no maps to guide you. Take off from the aerodome, explore the sector, and scan the horizon for potential targets.
Challenges -> Test your aircraft in target practice.
Liberation -> Mecha-Eaters are occupying key territories. Fly over there and send them back to the depths!
Trade Routes -> Cargo ships are traversing the area. Escort them through high-risk zones and protect them from danger.
Leviathan -> Keep your eyes peeled! Giant machines lurk in the ocean depths - you don't want to mess with them.
Explore the area to find hidden blueprints.
A test flight is only successful if the pilot returns with the aircraft. Keep a close eye on your fuel levels - running dry over the ocean means mission failure.
This game contains intense visual effects that may make it unsuitable for people with photosensitive epilepsy or other photosensitive conditions. Player discretion is advised.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Czech**languages with full audio support
Reviews
Fun and promising game!! a bit rough around the edges at the moment, but I have not had any crashes, and 13hrs in I still have lots to do and explore! Most important: Dev responds to chat/suggestions/bugs in Discord!! (this is a huge plus for EA games in my book)
Its not ready, the keybinding options are unfortunately too restrictive for this type of game, if you want to use a gamepad or joystick look away- it is a Killer for flight games IMO, the spelling also needs a detailed pass however it is early access so ok. the physics seem good on first flight, the combat is also interesting, however the UI could use some polish as it wasn't the most intuitive. As for Aircraft building it was engaging however I felt the lack of snap function and symmetry control, Maybe have a look at KSP for inspiration... The world looks pretty but the Optimisation for the current fidelity is... poor. Despite all of this I will keep the game and hope for improvements, the world is interesting and I'd like to see more but not as it is now, its not ready!
I. BUG Feedback: - Screen resolution and frame rate modification settings do not take effect after saving. - Full-screen toggle setting does not take effect after saving. II. Requirements / Suggestions for Modification: Editing: - Add an up/down flip setting/keybind. - Add a symmetrical flip (mirror) setting/keybind. - Add a grid snap (snap-to-grid) setting/keybind. - Add a detailed part properties/attributes display. - Add a keybind to undo / return to the previous step. - Add independent save/load options. In-game: - Add an artificial horizon / pitch angle indicator. And, we need Chinese!!!
has potential to be a fun game
It looks good; I'd love to see a skill tree, stealth mechanics, and, crucially, defensive towers on the plane. And system for upgrading parts and modifying performance, something like gems in POE.
Early Access review: The plane building is already very addictive. You have a lot of freedom and you can make even the dumbest builds work. Its just so much fun to create your own ideas and see how they handle. The missions are enough to test out your creations. The boss is interesting and can really stress test your aircraft. The world and the graphics are all nice, but it trully is the buiding and testing loop that carries this game. Cant wait for more content. Especially more plane parts to use.
its not what i really expected. its ok but the controls are not good at all at least to me. the building needs to be fine tuned and building controls need to be able to be changed. as of right now i wont play it again but i will later once there is a lot more updates.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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