
In this final installment of the Orbs of Magic series, Te'ijal, Galahad, Edward, Stella, and Mel come together to stop the Darkthrop Prophecy from occurring. Will they succeed?
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Gameplay experience improved from the previous entries as haste boots are obtainable early on and nothing important is missable (tip: unequip edward's sword before doing the trials). I really do love the story with this series, it was a journey playing through it.
I JUST FINISHED ALL FOUR PARTS AND I AM SO SAD THAT IT'S OVER *crying and screaming and rolling around on the floor*
Great ending to a series of 4 amazing games ^^ 15/10 would play all 4 chapters all over again!
Excelente el final. muy entretenido, la historia es muy buena! Recomendado los 4 juegos para conocer toda la historia!
Best of the series IMO. Combat got a lot better. Spells actually matter. And you will run into large enough groups that their AoE will be even more favorable. There is some planning beyond Trip boss -> Normal attack everything unless a heal is needed. Gear can be hard to gain like the 3rd game. Expect to farm a lot if you want to keep your gear up. And sometimes you'll have to. Not something I'm too fond of. This isn't an MMO that is gated by heavy farming. Some is OK. But it shouldn't be a chore in this kind of game. There is almost no easy travling in this game(you get a ship and a dragon, which have very limited places they can stop and moslty only exist because you can't get to the other places without them.). Which can be a pain as you go back and forth quite a bit between places. With larger monster groups and a harder time to gear up you can end up finding yourself fighting a lot of pointless battles. Not a horrible thing. It just gets to me a little after having to grind an area, I just want to avoid all of it after that. Questing can be a pain. The creater has gotten very good at hiding areas. Which I like. Only thing I dislike about the hiding is the chests. You'll walk past a lot of blue chests before you get the key to open them. Kind of makes all the exploring feel unrewarding knowing you'll have to do it again. Topped off with the grinding. Overall once you get used to the grinding(or just take the gold goodies cave and save yourself the headach) you'll find a very well polished RPG. Playing all 4 chapters shows how they've progressed in their understanding of making these games. I know I put a lot more negative than positive. But I really hate grinding when it feels like a chore. >.<
The entire Aveyond series is wonderful well written, thought out and composed. I have completely enjoyed all of their games. This is what others in this class of games should aspire to be like.
One of my favourite games!
have a good story
early hives battle without preparation on expert difficulty straight up impossible
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Trends
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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