
2D turn-based puzzle game with a medieval setting and two game phases. Allied and enemy characters will behave automatically after setting them up in the edit phase. you can see the outcome of the different iterations of the level in the game phase.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
2D turn-based puzzle game with a medieval setting and two game phases. Allied and enemy characters will behave automatically after setting them up in the edit phase. you can see the outcome of the different iterations of the level in the game phase.
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Muy adictivo y entretenido!! una propuesta que, a priori parece sencilla, pero que pronto se vuelve muy interesante y original! muy recomendable!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
¡¡¡Muy recomendado!!! Realmente es un juego de puzles muy interesante con esta mecánica de autoplay que tiene, aunque cuando empiezas un nivel puede agobiar un poco si te pones a mirarlo poco a poco vas viendo qué hay que hacer y como llevar las cosas de una zona a otra, ha habido un par de niveles que se me han complicado más pero por lo general he tenido una experiencia muy fluida y satisfactoria, además, el hecho de que haya varias formas de resolver algunos niveles lo hace más interesante aún, temas como la música, UI e interfaz del juego son más que correctas, siendo gratis, recomiendo 100% probarlo
Very interesting idea and genre mashup!
I would definitely say that it is a fun little lemmings style game. But I have some gripes with the U.I. Mainly that most things are clunky, and "continue" when trying to exit, means continue playing instead of continue to exit. My suggestion for that would be to say "Cancel" instead. Also some levels the speed button doesnt seem to work, either it doesnt change, or it only changes when you select the x2 manually from the drop down, where some levels you can just click the button and it changes. Basically it looks like the game's UI could use another round of polish, but the idea behind the gameplay seems solid :)
I really liked Automaton, it turned out to be quite entertaining and I would see myself playing this game on the side like a Candy Crush type game, where I would solve a couple of levels now and again. The mechanics were easy to grasp, but deep enough to be diverse, the levels where difficult enough to become a challege, but never to obtuse to become frustrating, the different intereactions and characters where quite interesting and never got boring (though I must admit I do not like the backpacker, but that is a personal issue) and the general aesthic matched the gameplay very well. Overall I had quite a good time playing this puzzling game.
2D sıra tabanlı strateji oyunu. Klasik dostlarımız ve düşmanlarımız var ve savaşıyoruz yani taktiksel güzel bir oyun ben çok sevdim.
He jugado los niveles iniciales, y planeo terminar el juego, si mi ingenio me lo permite xD. Pero he visto mucho del juego del desarrollador y debo decir que si te encantan los juegos de rompecabezas, ¡este te hará desafiarte a ti mismo! La interfaz de usuario es limpia y la música es divertida.
Bir ortaçağ ortamı ve iki oyun aşaması olan 2D sıra tabanlı bulmaca oyunu. Müttefik ve düşman karakterler, düzenleme aşamasında ayarlandıktan sonra otomatik olarak davranacaktır. seviyenin farklı yinelemelerinin sonucunu oyun aşamasında görebilirsiniz.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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