
Make your dream cars a reality with Automation’s unparalleled car and engine design tools. Gain a competitive edge through smart engineering and business decisions to help you build an automotive empire. Will you become an industry leader, or just a footnote in automotive history?
Modeled estimate, not a reported figure. How we estimate →
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About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Italian, Japanese, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Turkish +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 615 reviews with recorded playtime.
Reviews
Themes across 611 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
让我脑补了一大堆设定车企在游戏中真的诞生了。
probably one of the best automotive making games ever the fact you can export stuff to beam makes this insanely awesome
The game is really fun and user friendly and I enjoy it I have low playtime ~3 hours and I've already built a model with 4 trims and each has a 2.0T I4 and the sportiest trim has a 4.5 Twin turbo v6
The game is very polished and the ability to drive your car in beamng is very fun and one of the main selling points!
this game is really handey!
Its fun, but complicated.
è veramente un bellissimo gioco e molto divertente,unica cosa consiglierei l'aggiunta del motore wankel
Game Is Peak
love it
pretend theres nothing here but the game is good
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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