
A strategic equipment-based auto-battler with single player and cross-platform multiplayer. Equip your fighters with over 125 different items and artefacts to build a strategy strong enough to be the last player standing.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
This game has depth and it is paired with a strong feeling of "just one more round". It is certainly deceptive with its humble graphics and somewhat limited gameplay feedback but make no mistake, it will suck you in if you let it. The game is clear in its on-boarding, mechanics and goals. There seems to be a lot to try out and discover in terms of combinations and strategies. The different systems stack on top of each other in an interesting way and it makes me want to play more.
Good game with really well-thought-out mechanics. These sorts of card games, and turn-based games in general, are not usually my cup of tea. However, I found myself playing my first session much longer than I would have thought, and I enjoyed it quite a bit. * Nice synergies! (Can I tweak it just a little to get it up one more level?) * Well-balanced learning curve. * Liked the prophecy mechanic. * Artifacts— they ruined my build, but I liked the concept. I think I'm just a noob and couldn't take advantage of what I had picked. ...never tried multiplayer; I'd probably get squashed.
It looks deceptively simple at first, but has great depth and huge replay-ability. I love trying out the numerous different possible builds and synergies, then adapting as the round goes on. Each game ending with the "Just one more..." feels. (I have had closed beta access for a while)
Very intriguing game-play, there are a lot of artifacts already available which makes for a very diversified experience :) try it out for a low price of 7 euros!
Fun twist on Team Fight Tactics style game play. Asynchronous turns is a great option to have for this style of game as well.
The saying of "Gameplay is King" fits this game perfectly. It might not look like much but the game has unexpected depth and is really addicting. And that's coming from someone who's not a super fan of autobattlers. This is a true hidden gem and worth a try if you're into autobattlers of any kind. I'm personally waiting for the mobile version to drop before I test out the PvP mode but for now there's loads of stuff to do in the PvE and it's different modes.
It's very interesting to see how far this game has come- from its initial concept phases on itch.io when it was still using Fire Emblem Heroes sprites, to having a proper mobile release as an auto-battler (when it was known as Tournament of the Elements), to its current iteration. Essentially, the main gimmick that makes this stand out from other auto-battlers is the fact that equippable items you give to your units determine the different synergies, rather than the units themselves (that originally wasn't the case, it was unit based previously). I've clocked far more time into its original mobile build than on PC (given it's only just released at the time of my writing this review) but I was happy to support this developer, and I'm eager to see what they'll create in the future.
Cool game!
Fun game in line with previous Parrexion Games releases on mobile aso. Will give you an entertaining challenge in trying to find the best combinations and understanding of achieving victory!!!!
Good game
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