
In AutoDungeon, craft your Build, defeat bosses, collect legendary gear, and experience deep interactions between skills, equipment, and talents. Explore 60+ dungeons, challenge legendary bosses. 400+ legendary items, 170+ skills, and gear crafting to build a dungeon-destroying hero.
Modeled estimate, not a reported figure. How we estimate →
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About
【Game Features】
• Explore full dungeons and boss battles
• Complete talent tree to freely craft your Build
• Collect legendary items and gear with random affixes
• Combine skills, loot, and character progression
• Equipment crafting and Build enhancement
• Tavern system: recruit allies or gain rewards
【Create Your Combat Style】
• 1900+ talent tree nodes, including legendary nodes that change combat mechanics
• 400+ legendary items, many with unique mechanics
• 170+ skills covering attacks, spells, summons, auras, and passives
• Powerful system synergies make your character evolve from ordinary adventurer to dungeon-destroying force
【Loot & Dungeon Challenges】
• Defeat enemies to obtain random affix gear
• Challenge bosses for high-value rewards
• Explore 30+ dungeons and tackle high-difficulty, high-loot areas
【Forge Perfect Gear】
• Gear randomly rolls affixes and power levels
• Use special items to modify and enhance equipment for the ultimate Build
【Tavern】
• Gain allies, rewards, or experience special gameplay
If you enjoy:
• Loot hunting
• Build crafting
• Character progression
• Watching your character grow stronger
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Korean
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
0是成就系统没做么?怎么都快60级了,一个成就(不管是游戏内还是steam)都解锁不了。游戏内的bug反馈也没用,信息无法发送。
這遊戲偏愛力量體系,技能用左鉤拳+狂野衝鋒+右鉤拳就夠了
練等很慢以外都不錯 掉寶率很棒繼續保持 做裝備的隨機性太高了 一直清製作失敗的垃圾裝有點膩 技能的圖層太高了會擋住介面
一堆技能不生效,天赋看着深奥但是最终会发现实际也没啥选择,职业严重不平衡,开局玩的影舞者狠狠的牢,换个召唤直接20级打50级40级打80级。做装除了锁两个其他的也就图个乐,实际用下来不如一身暗金得了。工作台每一次操作都要找到那个材料一次次重复点,你就C吧,c几下手贱就给瓦了。过滤也是难用的一笔,用不明白。
老子玩個遊戲電腦跟被強鹼了一樣瘋狂叫是怎樣 能不能優化一下== 更: 更新結果是版本回朔,估計作者要跑路了,建議別買半成品
离线收益有点低,挂机成长倒是还行 70级图开始常驻9怪,好tm卡 绝了,我副本掉的技能呢?怎么打着打着不见了 围歼和灵魂爆发完全无效可还行
其實挺不錯 就是前期有點太吃掉裝的運氣 如果不夠運氣 應該是十分勸退 我玩的第二隻角色 在頭一分鐘內便掉了一件77護盾橙甲 然後便在5分鐘內 趕上了第一隻角色 用時1小時的進度 所以如果開局能送點新手神裝 協助玩家平穩過渡 觀感會好得多
作者暂停更新
我先不管任何操作呀UI呀技能这些问题,最重要的是终局地图居然怪物是没有难度的,我80级打110级地图的怪物就不掉血,那我还有什么玩下去的动力,我什么防御手段都没有就只有一个4000护盾怪物连我护盾都打不了反而是精英试炼3里的90级怪还能打得动我,地图里的怪物等级和数值是不是没填对
召唤的怪物多了以后太卡了 希望优化一下
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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