
Aura of Worlds is a chaotic, creative tactics rogue-lite platformer. Explore multiple dangerous worlds where you utilize creative abilities & wield the environment to your advantage. Blast, dash, grapple, fight, and charm your way through ever-changing labyrinths & outwit powerful guardians!
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About

Aura of Worlds is a creative tactics rogue-lite platformer. Explore multiple worlds where you must utilize your creative abilities to twist adversity to your advantage. You'll need planning, wits, and reflexes to make your way through these ever-changing death labyrinths.
Expect to die. A lot. This isn’t just about reflexes—it’s about outsmarting the chaos. Each challenge has multiple solutions, and every failure is a step toward mastery. But don’t worry—no grind to win or unfair one-hit deaths here. You’ll always have a fighting chance… if you’re clever enough.
Escape flooding passages, outrun toxic pollen, and battle gargantuan bosses that have made entire mazes their domain. Will you play it safe with a spear and energy shield, or swing into danger with a boomerang and grapple hook? Will you scour the ruins for hidden relics, or dive headfirst into the unknown?

Creative Problem-Solving – There’s always more than one way forward! Grapple across pits, explode barriers, slow time, or even turn enemies against each other. Every object has multiple uses—grab a lantern from the ceiling and use it as a portable light source or an improvised flaming Molotov.
Diverse Combat & Playstyles: Wield an arsenal of weapons and abilities: slash with a sword, attack from range, enthral enemies, or manipulate the environment. Choose between fast melee strikes, ranged precision, or experimental tactics like warping time and cloaking.
Ever-Changing Death Labyrinths: Procedurally generated worlds with shifting layouts, dynamic hazards, and unpredictable challenges. Explore 12+ unique level themes and 6 primary world types, each filled with unique traps, powerful enemies, and devious secrets.
Over 100 Deadly Enemies & Traps: Battle relentless foes, dodge lethal hazards, and out think colossal bosses that test both quick reflexes and lateral thinking.
Unlockables & Progression: Find powerful artifacts, equip game-changing perks, and unlock new starting gear and world shortcuts to expand your options in every run.
Handcrafted Pixel Art & Unique Score: A stunning blend of retro visuals, fluid animations, and an atmospheric soundtrack brings each deadly world to life.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Simplified Chinese, French, Italian, Portuguese - Portugal, Japanese, Korean, Portuguese - Brazil, Spanish - Latin America, Traditional Chinese +4 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
✔ fast paced with high skill ceiling - very easy to get hit in this game ✔ breakable terrain and traps, which can be used against enemies ? you only have 4 active skill slots, so most of the active items you find just sit in your inventory - find the ones you like (simply meaning those which are useful to have at hand) and you don't really do much with the others ? procedurally generated levels aren't very inspired and generally lack interesting places ? health preservation/regeneration means everything, but there are ways of getting it back, so you aren't inevitably doomed when you get hit too many times. It does mean however, that the only truly meaningful items are those related with health ✘ economy is broken, there is little point in the currency ✘ maybe it's me but most weapons aren't very good - too finicky, too difficult to hit, which ends up being a health risk Pleasurable experience for a while (until you find a combo that carries you through the entire game), but with no lasting substance.
Quick runs, big action, smart progression. The inventory and upgrades make every attempt feel fresh. Brutal at times, but always fun and rewarding!
pqp q arrependimento do caralho de ter reembolsado hein, DESCULPA AURA OF WORLDS ;-;
This game is fun and addictive, and I'm excited to see that they've added more quick-slots and other content in the recent update! Keep up the good work!! I started out playing Rogue Worlds, but eventually found a Fanatical Bundle to get the full game, Aura of Worlds, and it was totally worth it!
Cool game. Nice twist on a side scrolling roguelike. I like the emphasis on environmental creativity. It's tough but not punishing.
《Aura of Worlds》——在危机重重的地牢中寻找适合自己的玩法,并不断挑战自我。 这是一款极具创意的2d平台肉鸽地牢冒险游戏,在复古像素画风的设计下,隐藏的是一次次对玩家反应和策略能力的考验。玩家不仅要击杀怪物获取金币,并找到更好的装备。同时还要考虑地图中那些隐藏的陷阱和危险,以及规划自己的路线最后战胜boss。 和以往的肉鸽游戏一样,游戏每次结束后都会永久性死亡,身上的装备是带不出来的。同时每一次进入游戏地图都是不一样的。 游戏的玩法就是不断地探索地牢直至集齐五片碎片,每一次进入你都可以选择自己的初始装备以及初始关卡。每一个关卡的层数不同但都有固定的地方。例如每一关内都有一层是陷阱关或者说是竞速关,我们要一直往终点跑,会有致命的陷阱在追我们,同时路上也会有怪物和宝箱。还有就是商店,可以用游戏内获得的金币去购买武器药水或者是道具。最后就来到了boss关卡,战胜boss后我们就可以选择新的关卡,在游戏结束后我们会获得经验经验条满了就会升级,并提供我们1个金币。 游戏的养成系统分为局内和局外。局内的养成系统就是每一次游戏中收集不同的装备,符文等,搭配组合出自己的一套玩法并挑战极限去往更深层次的关卡。 而局外养成系统则是要通过我们经验升级后的金币,我们可以用它去解锁上一局在游戏内拾取到的装备,让它在初始装备中可以带上。同时我们也可以用金币去解锁不同的职业和符文效果,每一次购买都可以获得一个紫色的水晶。用金币和水晶可以去强化我们的属性。 在局外养成系统中有一个十分有特色的设计,游戏一开始是无法使用这些升级系统的,你需要去地牢中用钥匙拯救被困住的NPC,每一个NPC都对应游戏主界面的一项升级。例如购买装备你就要拯救铁匠、解锁符文属性你就要拯救魔法师。这个看似不起眼的小设计恰恰增强了游戏的肉鸽性,同时在前期也能更好的让玩家再一次进入地牢进行挑战,就像是一个目标让人有前进的动力。 游戏的解谜和战斗自由度十分之高,当你面对一个困难时往往不只有一种解决方案。你可以选择传统的战斗,使用手中的武器打败敌人;或是利用环境中的一些工具进行互动,比如随处可见的宝箱,你可以将它捡起来砸向敌人;或是将天花板上悬挂的油灯打爆,溅射出去的火焰也可以伤害到敌人;又或者在黑暗的地图内,我们可以捡起场景中的灯用来照明,同时也可以作为武器将它丢出去。 在战斗系统上,玩家一共可以装备三样武器,一个主要武器和两个辅助工具。这两个辅助工具可以是另一种武器,也可以是技能或是道具。例如你可以在主武器上装备一把长剑,在副武器中装备一把弩箭和炸弹,或是装备一个魔法技能。 游戏中的武器种类十分丰富,你可以用它们组合出几十种玩法和不同的战斗风格,你可以选择近战武器无脑冲锋;或是利用抓钩在天花板上悬吊,用远程武器消耗;再或者是利用地图上的道具打出出其不意的效果。我相信这里总会有适合你的那一个。 在地图设计上,游戏内有12多种独特的关卡主题和6大主要世界,每个世界都充满独特的陷阱、强大敌人和狡猾的秘密。还有上百种不同的怪物等待我们去挑战。 总的来说,这是一个极具特色和创意的2d平台肉鸽游戏,非常值得一玩。 [quote]欢迎关注鉴赏家: [url=https://steamcommunity.com/groups/DCYXJLB] 大川游戏俱乐部 [/url] 欢迎加入Steam组:[url=https://store.steampowered.com/curator/45300930] 大川游戏俱乐部 [/url] 来一起感受游戏的乐趣喜欢这篇评论,也是可以顺手点个赞哟[/quote]
Lots of options, lots of buttons, cool pixel art. This game is for you if you can handle the complexity and want to deep dive into a unique world. Props to the dev team for continuously improving and supporting the game even late after release! Some tips: use the shield, charge the attack, use walls a lot for movement
Amazing gem of a game!
Aura of Worlds is a fun little rogue-lite platformer with lots of creative combat and ever-changing levels. I really enjoyed the mix of grappling, dashing, and using the environment in clever ways. It’s challenging but fair, and every run feels fresh. If you like fast-paced action with cool mechanics and replay value, this one’s worth checking out!
A great little indie game with alot of passion and effort put into its execution. As a game designer myself - i can really appreciate the game's intricate design and polish. The game is a really great adventure of discovery into roguelike well craft random generated dungeons full of constant new surprises elements and a steady flow of new game mechanics taught and earnt along the way - which keeps the game always interesting to continue playing - knowing you are assured to always discover more as you play, and that the game design never abandons you to just grind on repeat - but knowing that you will have well paced story and characters and unlocks taking care of you as you play on. The game equips you will a great array of skills and weapons - which is always treat to learn how to utilise them - as they all have their strengths which makes you feel you have something really special and abusable - but then reminds you that you still need survive long enough - through series of anxious sequence of room by room challenges... in order to beat each world. Its a great treat of learning how to fully use your amazing weapons - in a very skill based game - that once you master the execution - it can be really satisfying to play through!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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