
"Atelier Yumia" is a story about “memory”. Explore the field to gather materials and synthesis items. The items you create can be key to advancing the story and can also be used in battles and exploration. Additionally, you can create your own base with “Building" in the field.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 14 → 0.29/day in the week after.
About
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99−50% | 2.5Kreviews | 64% | — | $4.2M |
| $69.99 | 4.2Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 843 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
身為煉金老玩家是很喜歡,但是調和特效開到最低還是會搞到閃退的問題能不能解決啊
你说的对,但是她真好看,我喜欢你我喜欢你我喜欢你我喜欢你我喜欢你我喜欢你我喜欢你我喜欢你我喜欢你我喜欢你我喜欢你我喜欢你我喜欢你我喜欢你我喜欢你我喜欢你我喜欢你。
一遍又一遍地强迫玩家在大地图上玩弱智小游戏,人机验证都比这个有意思。强化棱镜绑定弱智小游戏,余音断片绑定重复跑图,S级掉落绑定酸笋SL,开拓课题更是一堆马桶,这些东西里到底有哪一点好玩了? 旧作特性继承系统能根据材料不同使得前中期合成链产生差异化,这都能被删掉,炼金系统只剩下繁琐的无限堆料。 地图音乐远不如前作有特色,战斗音乐还不错。 战斗系统,可以看出来在这个即时回合制系统内还是尽力想办法做好了的,起码没有莱莎那种怪物从视野外打人、精防完全沦为摆设的情况。作为系列第一作,战斗底子还算凑合(除了道具和人物技能的面板切换没留预输入窗口,导致操作有点不流畅)。但即时回合制这个系统本身基本不可能有数值平衡可言,用这种系统的游戏十有八九都会数值失控(什么你说炼金系列的后期数值一直都失控?那没事了)。 还有2025年这个价位的游戏不支持21:9真的有点离谱,连隔壁界轨都能支持……
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 30 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $29.99−50% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 844 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
조합이 너무 복잡함 재료 노가다가 빡샘
NICE!!
不錯的開放性遊戲 玩起來很像原神
・ユミアのデザインはすごく良かった、エンディング後も気になるから、次回作での続投も楽しみというか、 あんな状態で終わってほしくない。 ・ユミアのデザインやPTメンバーのデザインが気に入った人にはお勧めできます。 ・キャラストーリーも良かったけど、過去作と比べると見に行くのが大変かなと感じました。 お勧めできる点 ・アトリエで必要かはわからないが、オープンワールドはしっかり作られており、2段ジャンプやバイクなど、 遊びやすくするものがあってよかった。 ・次何をすればいいか、どこにどう行けばいいかの補助がほかりやすく初心者も遊びやすいかなと思います。 お勧めできない点 ・全体的にストーリーが暗い印象。黄昏シリーズも暗い部分があったが、ライザや不思議シリーズに慣れていると 温度差がきつい。 賛否ありそうなところ、 ・錬金システムが簡単になったが、錬金レシピにレベルがあり、レベルアップ素材をたくさん集める必要があり、 強いアイテムを作るためには、素材だけでは足りない。また錬金専用のアイテムがたくさんあるが、 中和剤虹などの強力なものができてしまうと、ほとんど使わなくなってしまう。 ・戦闘システムはいつも通り、レベル上げよりも装備強化がメインなのは変わらない、 強い装備を作った時点で、難易度上げないとノーマルくらいなら一方的ないじめが発生します。
I enjoy the game quite a lot so far. New to the series and its slowly becoming a comfort game for me.
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fun
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $859.9K | 4.8K | 79% | $7.99 | |
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| $12.2M | 9.3K | 80% | $49.99 | |
| $2.6M | 8.7K | 89% | $14.99 | |
| $5.6M | 7.1K | 90% | $39.99 | |
| $156.4K | 1.1K | 89% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 4.6K | 78% | $44.99 | |
| $4.2M | 4.3K | 88% | $39.99 | |
| $4.2M | 4K | 93% | $24.99 | |
| $4.2M | 2.7K | 73% | $49.99 | |
| $4.2M | 81.9K | 85% | $3.99 | |
| $4.2M | 7.5K | 85% | $29.99 |