
The second release in the Arland series. In a search for her missing mother, Totori tours the world of Arland as an adventurer accompanied by her friends. Use Synthesis, Explore, and Battle to fulfil requests, raise her rank as an adventurer and venture into brand new lands.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0.6/day in the week after.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 408reviews | 79% | — | $86.1K |
| $39.99 | 277ratings | 93% | — | not modelled | |
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
o dark souls dos atelier
Haven't finished it yet but I love it. Plenty of people don't recommend this game as the starting entry into the Atelier series and I can see why, it's the oldest mechanic wise. But for me, that's exactly why I love it and why it's MY entry point to the series. You can feel the 2010s poring from its graphic and gameplay. Story, characters, music, and arts, are all amazing. The gameplay loop of crafting, exploring, and battlings are engaging. Can't wait to finish this and continue with the rest of the series since it can only go up from here (QoL gameplay wise).
Steam上系統最舊的鍊金工坊 亞蘭德裡最難的一代, 路邊噗尼都能打死你跟廢物及諾, 全靠梅爾維亞大姐頭一斧頭開出生路 托托利也是窮到令人髮指, 鍊金道具也不好做, 特性沒有蘿樂娜那樣好懂好調配
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $86.1K | 121 | 93% | $39.99 | |
| $86.1K | 131 | 81% | $29.99 | |
| $86.1K | 445 | 96% | $9.99 | |
| $86.1K | 807 | 65% | $4.99 | |
| $86K | 314 | 70% | $11.99 | |
| $86K | 210 | 90% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 2.6K | 94% | $29.99 | |
| $179.9K | 620 | 90% | $14.99 | |
| $739.2K | 1K | 90% | $19.99 | |
| $157.3K | 559 | 92% | $15.99 | |
| $341.3K | 491 | 74% | $19.99 | |
| $73.2K | 347 | 95% | $9.99 |
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
| $9.99−75% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很早以前在PSV上玩过,亚兰德三部曲是炼金工房系列永远的经典,现在都出了DX版,强烈推荐!正好有春节打折,三部加起来才169,不多说了,快入手体验吧!
A cute crafting game, very cozy and I love it! ^w^
因为萝萝娜是重置版,所以按顺序玩下来反而感觉系统倒退了。 炼金界面不能直接看特性效果,要退出去看图鉴,然后选完材料选特性就结束了,特性也不能合成,非常的朴素。 看了攻略一周目白金了,不看的话可能会错过很多内容,尤其是各结局触发条件。 虽然我到最后时间还有一年左右的富余,但是实际玩下来前面还是很紧张的,最后回收结局和A1玛丽重制版一样,按优先级触发结局,不能自选结局还是太折磨了。 托托莉可爱🥰🥰🥰
系统太老了,有些cg错过了就真的错过了,全程看着攻略玩
PC移植的兼容性实在是太差了,平均每玩半个小时就会在野外战斗时游戏崩溃一次,这个系列的存档一直是很受限制的,BUG次数一多实在是玩得很崩溃,每次都是少则几分钟多则半个小时白忙活,本来作为老古董游戏就没啥吸引力,还老报错弹出那确实根本没法玩了。
nice
I don't think a single control in this game is labeled correctly during gameplay. It is incredibly frustrating.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.