
Interact with strange new worlds in a unique and tactile way, molding the environment itself as if it were clay in your hands. Build your base, master resource management, automate your production lines, and more as you unravel the mysteries of the universe, alone or with friends.
Modeled estimate, not a reported figure. How we estimate →
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About
Astroneers undergo rigorous training to explore the frontiers of outer space for the good of all humankind. Creativity and ingenuity are key to their survival!
Astroneers are trained to use the Terrain Tool, a powerful instrument which can dig, collect, shape, build, and color terrain in any way they wish.
Build custom bases throughout the solar system to survive and thrive anywhere! Objects are snapped into place in a modular system that allows Astroneers to create unique builds. Automation systems, crafting stations, power plants, resource harvesters, and railway facilities are built from the ground up and can be customized to suit any situation.
This unrecognized system consists of seven celestial bodies. Each of them can be explored entirely, from the rounded surface all the way down into the core. Astroneers will have to grapple with their unique geography and challenging biomes if they seek to understand them.
These strange worlds are dotted with mysterious structures and artifacts, while Astroneers themselves receive confusing comms from unknown sources. Curious Astroneers may seek to understand these anomalies, and with them, the secrets of the solar system.
While they're perfectly capable on their own, Astroneers are team players who are always happy to offer a helping hand! Group up with other Astroneers and work together in 2-4 player online co-op. Playing solo online allows fellow Astroneers to drop in and out of your world at their leisure.
Astroneer began as an Early Access title on Steam in 2016, and reached 1.0 in 2019. We wouldn't be here today if not for our community's support, feedback, and ideation. As we continue on our journey, we want to reiterate our pledge to continue building on the foundation that is Astroneer with free, ongoing content updates.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Russian, Simplified Chinese, Portuguese - Brazil +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 640 reviews with recorded playtime.
Reviews
Themes across 637 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
For the price and multiplayer this is by far one of the best games out there.
One of the Greatest Games ever made a True Blast with Friends and offers a Relaxed crafting and exploring experience! Amazing Vehicles that you can basically make full mobile bases! Trainlines are basically rollercoasters and are so useful in caves its a wonder how i ever played the game without them This Review is just the Base game don't feel like you need to get the DLC you don't its a fleshed out experience on its own Sometimes i come on this game just to hear this wind and take in the music Cant recommend enough iv been trying to gaslight friends to come back on this game for a full DLC playthrough but still haven't managed
great game i love getting half way through the solar system to watch one video and realize i built hell on accident
I love the simplicity of the progression! Great game to geek out to and play for hours!
Great game been playing for 7+ years would recommend just because Atrox is so cool and fun (:
-The game is not very beginner friendly. For the first game, the only guidance you receive is through quests. While they provide incentives and goals to accomplish, I've had to use several pages of wiki to guide myself through the early game. The game gives a ton of free choice for players, even at the beginning, but also no easely obtainable information ingame whereas to where one can obtain certain resources. -Navigating menus is painful and annoying. The research menu has no search function, and you'll be spending a lot of time scrolling through every printer to try and find out if you've researched something or not. Once you've confirmed you researched it, you'll get to look for it again several times as you try to figure out what machine and what resources you need for it. I apreciate the ability to open 2 menus total on the right and left side of the screen. Can be very helpful, but leaving the menu on the right is absolutely annoying for no good reason. Pressing anywhere on the screen, or F (interact button) will usually collapse the menu on the left, but spamming either will not close the menu on the right. You have to click in 1 specific place, and sometimes the right keybind (LMB or F). The UI in this game is made so as to fit in the theme, which is great, but it is awkward to navigate. I have a potato pc and often while trying to empty my inventory will randomly drop some stuff onto the floor or close the menu because I happen to click on the edge of the item, collapsing the inventory menu. -The game is payed, has several DLC's, but the devs still added an ingame shop for good measure. From what I read, the only way to get this 'exoshop' currency (qbits) is by spending real money (on a game you payed for), so you can unlock cosmetics. You obtain some qbits from the start to incourage spending, as the 150qbits I got (which I did not pay for) are not nearly enough to unlock anything. The lowest item is worth at leasst 300qbits. +Audio design is magnificent and satisfying to listen to. Music and sound effects are worth listening to. It makes mining very satisfying. +The game is immersive. The lack of UI, handholding from the game, model designs and animations, and finally sound design make for an immersive experience. If you are not spending time fighting menus, the game is very satisfying to play in my opinion. +Multiplayer experience is satisfying. I've received this game by a friend. For the first game I started solo and tried figuring out the game myself. The lack of general information provided by the game (necessitating having several tabs of wiki) made me quit once I built a shuttle for a quest. The massive amount of free choice thereon made me quit before even going to orbit. Playing with a friend who knows a good amount about the game makes playing much more bearable. Emoting can be fun, and being with 1 or more people allows for some delegation of tasks, making the game overall less tedious. Overall I don't recommend this game. I do apreciate that the game does not feel like it is forcing you to do anything, but the lack of guidance for beginners (me, still) and the absolute pain I experience both trying to interact and navigate the menus, and closing them makes playing this game more tedious than it is worth in my eyes.
веселая игра в кооперативе немного баганая, но интересная. 10 улетевших планетоходов в космос из 10.
я видел пришельца
Forced to buy server for cross platform even if you want to play LAN
Absolutely unusable interfaces, game provides next to zero information about how anything works, exploration is boring as ♥♥♥♥. Skip, better play Planet Crafter, the game is 10 times better.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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