
Science-driven exploration adventure on prehistoric Earth with a relaxing vibe. Farming, crafting, puzzle-solving, and exploration on Prehistoric Earth, where you arrive as an alien botanist who is very good at plant research, but... can't breathe oxygen.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 31 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
ASTROBOTANICA™ is a science-driven exploration adventure set on prehistoric Earth. You’re Xel - an alien botanist stranded on a hostile primeval world while searching for rare plant species capable of saving your dying home planet. Ancient Earth is beautiful, mysterious, and toxic to your physiology. To survive, you must study the planet’s ecosystems, discover powerful prehistoric flora, and master the art of botanical experimentation.

Scan unfamiliar plants, gather rare ingredients, and combine their properties to create tonics that restore health, energy, and CO₂. Learn how different species interact, uncover powerful botanical aspects, and develop new ways to adapt to Earth’s dangerous atmosphere.

Journey through tropical coastline, rocky cliffs, lush jungles and hidden caves filled with unique plant habitats, environmental mysteries, and extinct wildlife. Discover forgotten locations, unlock new regions, and uncover pathways hidden behind ancient puzzles.

Encounter a lone Neanderthal surviving in the prehistoric wilderness. Heal his ailments using handcrafted botanical remedies and uncover the secrets surrounding his mysterious totem.

Earth’s atmosphere is deadly to Xel. Use your crashed ship as a mobile research base - store energy, power advanced systems, generate CO₂, and recharge your equipment while preparing for deeper expeditions into the unknown.

Discover and study prehistoric plant species
Create experimental tonics
Explore interconnected biomes filled with secrets and environmental puzzles
Manage energy and CO₂ using alien technology and plant science
Explore a prehistoric world inhabited by extinct creatures

Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is so much fun. It's has adventure that isn't "too" easy to obtain. I love the primitive aspect of it. You're a spaceman landed on a primal planet - ostensibly Earth. There's cavemen to become friends with and you can tame pets too. Definitely Wish list this game to help out the dev team and push the game forward. Pick it up for yourself.
so, for a semi comprehensive review, here we go! So far, ive genuinely enjoyed this game, i love the graphics, the colors, and all the visuals. The island feels big, and the excess of plants helps it feel unexplored and fresh. Even after 16 hours and an almost full map, i still get lost! I find that organically coming across puzzles as im exploring to be rewarding, and the scattered totems and tablets are always a fun find. A few points id like to make, i believe that first and foremost, a wiki should be made, i love lore, and i know the game is still being developed, but i think a wiki would help with more than just lore, such as a bit of help finding puzzle pieces. I still havent been able to find a 4th altar coin, and theres no resources to help me, simply trucking through and continuing my search. I also noticed that the chess style statue puzzle has a few issues with dropping my frame rates. Im running this game with an amd radeon 9070 xt, so the frame drop doesnt make too much sense. Ive also noticed that the elixer system isnt well utilized, theyre only named, not categorized by what they do, which i think if reworked, would help significantly. I dont think any of these things are nearly enough to make me stop playing, ive been playing this as a destressor after work, and i love it.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Spanish - Spain, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love this game!
The games' world is looking crazy good, i love it. It reminds me a bit of Sea of thieves. What i didnt like so far is that you have unlimited ressources bcs plants grow everywhere and there is no need to build something like a garden or shelter bcs its just not worth it. Also it's not possible to unlock 100% of the game right now and i was done within 8 hours which is a lil bit short. Looking forward to check out the final product
ce jeu n'a aucun sens, tu ne sais pas ce que tu dois faire, le gameplay est à la ramasse du style clic G pour effectuer une action mais en faite c'est le clic D, tu doit remplir 1 machine avec des aliments pour avoir de l'oxygène mais ça fonctionne 1x sur 8, t obliger de sauver, revenir au menu car il n'y a pas d'option charger, ben non, ce serais trop facile & seulement recharger ta partie, par contre tu allumes un feux & là tu reprends de l'oxygène, ben oui crédible, tt le monde sais que le feux créé de l'oxygène & pas le contraire lol... c'est n'importe quoi !! Berf, il y a encore un tas d'autres incohérences mais pas envie de m'éterniser, jeu à fuire !!!
The game is overall pretty cool. Allthough there is no story at the moment, the game encourages curiosity and research on your on. There are 13 total plant species to research at the time, all of them having unique stats. There are a lot of puzzles for the player to solve and a very large map for you to uncover. The only downsides I see are that you can only have one pet at a time, like let us have a few more at least. Also, the watering can refill stations are way too little compared to how big the map is, so it makes it almost impossible to build a base on a cool spot because it is very likely not to have a refill sation nearby, I feel like we could be able to create a portable refilling station or some sort of salt water purifier so that we could actually choose a spot as a base. Lastly, we should be able to create a brewing station, so that we do not need to get back to the spawn every time, because the "im stuck button" is bugged, so when you use it, you lose all of the items you had on the extra slots achieved from the primal list.
The game has some great puzzles, need a little work on the storyline. Could also use some work on the elixir making interface. Over I'm have a blast exploring and figuring out the puzzles
Really cool experience. I like the planet and the Na'vi vibe.
Miałem ochotę to polubić, bo pomysł jest świetny: relaksujący survival-botanika, skanowanie roślin, eksploracja, crafting. I przez pierwsze minuty nawet jest „okej” — bo interfejs jest czytelny, mechaniki nie przeszkadzają, a modele potrafią wyglądać naprawdę dobrze. Ale potem przychodzi ten moment, kiedy łapiesz się na myśli: [b]„To wszystko?”[/b] Dla mnie największy problem tej gry to [b]świat[/b]. Nie modele — modele są spoko. Tylko samo otoczenie i feeling eksploracji. Miejscami wygląda to blado i nijako, jakby tło było tylko po to, żebyś miał gdzie biegać. Do tego dochodzi [b]powtarzalność[/b]. Pętla gameplayu zaczyna się mielić w kółko — i zamiast „relaksu” robi się „rutyna”. I jeszcze jedna rzecz, która mocno wybija z klimatu: [b]FPS potrafią dropić[/b]. Co najlepsze — testowane na mocnym sprzęcie: [b]i7-14700KF + RTX 4070 Ti[/b]. W grze, która celuje w spokojne tempo i chill, przycinki psują wrażenie bardziej niż w typowej akcji. [hr][/hr] [b]Plusy[/b] [list] [*] [b]Interfejs[/b] – przejrzysty, czytelny, wygodny. [*] [b]Modele[/b] – postacie/elementy wyglądają lepiej niż sam świat. [*] [b]Mechaniki[/b] – są „OK”, da się w to grać bez stałego wkurwu. [/list] [hr][/hr] [b]Minusy[/b] [list] [*] [b]Grafika/feeling świata[/b] – blado, bez klimatu, bez „wow”. [*] [b]Powtarzalność[/b] – pętla szybko robi się przewidywalna i nudna. [*] [b]Eksploracja[/b] – bywa męcząca i mało satysfakcjonująca. [*] [b]Spadki FPS[/b] – przycinki zabijają relaks i płynność (nawet na i7-14700KF + RTX 4070 Ti). [/list] [hr][/hr] [b]Podsumowanie[/b] ASTROBOTANICA ma dobry pomysł i kilka solidnych fundamentów (UI, modele, bazowe mechaniki), ale dla mnie to za mało. Jeśli świat nie wciąga, pętla nuży, a do tego jeszcze spada płynność — to robi się po prostu… męczące. [b]Ocena: 3/10[/b] ⭐⭐⭐☆☆☆☆☆☆☆ Może wrócę za kilka dużych aktualizacji — bo potencjał jest. Na dziś: nie polecam w tej formie.
It's a cute game. It runs smoothly and I like the graphics style. A good bit of content and puzzles for a game that just entered early access. Other than the great gameplay features I know they have coming, there are some quality of life improvements that I would want: 1) You can re-map key bindings, but the control prompts show the default key. 2) The UI doesn't work great on an ultra widescreen monitor. For example, when I was re-mapping the key bindings, the action was on the left side of the screen and the key bind was on the far right. It made it more difficult to figure out which action I was re-mapping. Something like changing the color of the row when you hover over it would help, or bringing both sides closer to the center of the screen. 3) When I have multiple potions in my quick slots, it's hard to tell which one I have selected.
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Players by region
Where this game's players are, estimated from review languages.
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