
Astro Tripper is a furious shoot-em-up experience inspired by the painful, knuckle busting video games of years gone by.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Astro Tripper is a furious shoot-em-up experience inspired by the painful, knuckle busting video games of years gone by. An evolution of PomPom's 2001 award winning game, Space Tripper. Travel the surface of large horizontally-scrolling platforms, and pit your highly maneuverable craft against hoards of enemies eager to blow you to bits, eat you or worse.
Gameplay is simple. You are free to travel anywhere on the platform at anytime, but don’t fall off! Powerful Blue Lasers and Red Spread Lasers come equipped, so use both weapons tactically to get through tricky situations. Power up your weapons with power crystals dropped by destroyed enemies. Oh, did we mention the blasting absolutely anything that moves?
Enemies encountered are varied. Zippy UFOS. Fat Motherships. Tanks. Choppers. Slimy Slug creatures. Alien Insects. Aztec structures brimming with electricity. And of course, Big Bosses! 14 unique levels spread over 4 diverse worlds means there’s always something new just around the corner.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Italian, Spanish - Spain
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Als Indieentwickler von Silent Dreams (Dead Age, Grotesque Tactics, Holy Avatar) spiel ich selbst gerne Indie oder Retrospiele. Astro Tripper hat eine Grafik ,die an alte Sega Saturn spiele erinnert, wo die 3D Grafik noch nicht lange etabliert war, außerdem ist die Farbwahl nicht gerade die Beste (kotzgrün mit Kotzbraun in Level 2 z.b. ^^) Aber wer darüber hinweg sehen kann bekommt ein sehr spaßiges Arcade Shoot em up, tatsächlich macht es eine ganze Menge spaß die spawnenden Gegner zu killen und zuzusehen wie sie zerplatzen, zusammen mit den SFX wurde das sehr stilvoll umgesetzt und deshalb macht es ähnlich wie bei R-Type wo auch richtig Laune. Von daher Daumen hoch für ein gutes Spiel für Zwischendurch!
locura de juego de naves, muy dificil, que si intercambiar 2 disparos, ke si ahora disparo palante y ahora patras...
Very good retro arcade style game. You won't get quite the same vibe from modern games.
This game is a hidden gem! I highly recommend it. Analogue control for direction and speed, great arena style level design with the ability to flip directions and two different weapons that can be powered up substantially. Put on some dark drum 'n base and go at it (I like to listen to some "Source Direct" while playing this, it just fits so well!)
Played SpaceTripper like crazy at the time and AstroTripper is an minor update of that. Very tricky but super-satisfying at Hard to Harder level. Scratches the same itch as Doom Eternal on Nightmare mode for me.
This is a 2D top down low poly bullet hell/shmup with a loose sci-fi theme where you blast the baddies and get power ups and a high score. While the concept is old and busted, there's still some potential for the genre.. just not from this train wreck. The low poly graphics were retro when the game was released 9 years ago and they look even worse today. This game will be unplayable for many as the developer chose to map gaming peripherals (HOTAS, Pedals, Racing Wheels etc) as if they are console peasant childrens toy gamepads. This makes the player move constantly up and to the left, making the game completely unplayable. The developer didn't include sufficient control customisability to disable this, which they might have done if they tested the game properly on PC. The developers want $5 USD for a video game they know looks bad, is extremely dated, and can't be played because they didn't bother testing the controls. Impossible to recommend.
Tags: Shootemup & Bullet hell Additional Tags: Delete Local Content & Remove from Library TLDR: Traps you in small levels. Have to flip ship constantly. Foes can spawn on you insta-killing. Lots of flashes are nauseating. Primitive 3D and camera sway. You a constantly jittering the ship left and right and referring to the minimap because the neon aesthetic does not allow good constrast between targets and environment. The control scheme does not feel intuitive on the Xbox360 pad. I was often changing my attack pattern into a useless C arc rather than flipping the ship around by accident. Every blown enemy flashes which is seriously painful to watch. The camera jitter as you try to dodge or position yourself in the small level gets aggravating quickly. Audio design consists of low frequency reactor type humming that also gets inside your skull. This is a fairly painful experience. I would gladly play Bullet Heaven any day instead of a title of this caliber. Removing local content and hiding from library to give better visibility to better deserving titles in the collection.
-
Awesome, Retro Style Game.
its so good
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Lost in Dungeon / 地牢迷失者 | $8.7K | 69 | 67% | $0.99 |
| SOK MIN | $8.7K | 115 | 93% | $4.99 |
| Demons Rise Up! | $8.7K | 56 | 52% | $9.99 |
| Underland | $8.7K | 173 | 84% | $1.99 |
| My Hotel Simulator | $8.7K | 51 | 47% | $4.99 |
| Vaporwave Pinball | $8.7K | 52 | 87% | $4.99 |