
Choose one of four heroes and explore the Garden, an astral prison guarded by 12 powerful mystical bosses: the Zodiacs. Challenge them with dozens of unique spells and faithful friends by your side to unfold the story of this platform roguelite with lightning fast combat.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 24 → 3.43/day in the week after.
About


Sums Steam only; PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 8.6Kreviews | 95% | — | $2.9M |
| $9.99−60% | 695ratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 905 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩!
週末免費遊玩兩天後就購入了 便宜又大碗,喜歡《黑帝斯》系列的動作肉鴿玩家都可以試試 + 構築豐富,製作組持續更新 + 音樂好聽,很喜歡家園和酒館小曲 + 難易度適中,格擋、閃避無敵幀合理 真手殘的話有內建神力模式 + 角色移動性能強,王戰連續閃招非常有成就感,戰鬥爽 - 劇情表現能力不足 - 流派成型後期戰鬥畫面混亂 眼睛容易疲乏(也可能是我老了) - 受擊打擊感差,要花心力注意自身血量
Pros: - pretty - smooth controls - decent VA Cons: - it's slow and boring - Walk up to bad guy, hit 10 times, repeat for 7 more bad guys, repeat for 2 more waves of bad guys, acquire +5% damage buff, go to next room, repeat for 30 more rooms, go back to hub world to buy +20 max HP - You have now experienced 80% of the "game" part of this videogame
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 521.83/day in the week to Jul 17 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Simplified Chinese, Traditional Chinese, Korean, Russian, Japanese*, Portuguese - Brazil, Spanish - Spain*languages with full audio support
| $24.99 |
| 32ratings |
| 92% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | — | #29 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 906 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
cant stop playing lol
因为cdk非常便宜,所以是早早入手之后在看推荐玩的游戏。黑盒发一个问类哈迪斯的帖子,基本都在推星界。进入第一眼以为是小骨,开玩之后感觉真是横板哈迪斯,精髓全在这个机动性上。目前根本都来不及体验法术什么的,就这个贴脸一直搓招都已经爽到脱水了,贪刀人的最爱。然后,看了下dlc评价,制作组,卖的又便宜还一直更新,良心的感觉要哭出来。又看了下本体好评,才两千多条。那不行,必须写一条撑撑场子,尽一点绵薄之力 看了一眼大家的评论有说这个技能顺序的,确实很难受,个人反正是不调顺序,随到谁算谁,其实多给几个法术槽位(按键)就解决了的,对话和确认和交互又是不同的按键,为啥不把这个按键省下来给法术,这个设计是有点难以理解。不过确实对本人来说无伤大雅。如果有手柄开震动应该会更爽。管你这的那的,跟我的连击说去吧
just needs online co-op and it's a 10/10 game
If youre a star nerd and like games similar to spiritfall and deadcells its the perfect game
前50小时体验还不错,后面就一直加难度刷关,地图的地形就那几种,怪物后面也没啥变化了,有点腻了。角色很多种,但是流派就是那些固定的。尤其是命运50之后,明明49努努力还是可以过,命运54被击扣蓝扣血上限怪物吸血等等,开了抗逆模式减免80%伤害也依然打不过。难度设置极不合理。
Great replayability, it truly pays off to learn the in game mechanics and get good builds. RNG isn't too bad with end game specs/re-rolls
看名字以为是个啥不起眼的游戏,一玩直接上头,2天肝了12小时。战斗爽啊,稍微需要思考搭配和操作的肉鸽横版动作跑酷游戏,不错不错。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 4K | 69% | $29.99 | |
| $2.9M | 2.6K | 95% | $39.99 | |
| $2.9M | 7.9K | 89% | $14.99 | |
| $2.9M | 7.4K | 91% | $19.99 | |
| $2.9M | 6.9K | 96% | $19.99 | |
| $2.9M | 2K | 85% | $38.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 32 | 92% | $24.99 | |
| $76.8K | 4.5K | 85% | $0.89 | |
| — | 0 | — | — | |
| $276K | 786 | 72% | $19.99 | |
| $96.8K | 429 | 96% | $8.99 | |
| — | 0 | — | — |