
Astraeus is a VR asteroid mining RTS game that's quick to play, easy to learn, and enormous in scope. Build a mining network from dozens of bases, and watch as hundreds of ships swarm around you.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Such a great game, but I understand that you will not grab it from watching at the screenshots or the videos, it's all about the game mechanics, the easy and at the same challenging gameplay!! I have just 0.2 hours here because I'm mostly playing it on the oculus GO (my favorite game in there!) but here with the 6DoF is even easier to select some planets that usually are in the back :) It is in my top 5 favorite games for the oculus Go and I couldn't resist to play it here too! Suggested is an understatement! https://youtu.be/U6jrryTwIhQ
2 Minute Video Review → https://www.youtube.com/watch?v=TZ5wG3eMzB4 Astraeus is a planetary conquest strategy game. Its very similar to the previously reviewed Lazerbait and Orch Star, in that the core game mechanic is about sending ships from planet to planet to overpower your enemies, but there’s a couple of key new additions to this one. The biggest difference is that you don’t win by eliminating the enemy, it’s actually a race to mine more elements than your enemies do. It’s not a combat game, it’s a mining competition. And a core part of that gameplay requires you to assign specific roles for each planet. The roles are Power, Factory, Mine, and Cannon. You’ll obviously need to assign some planets for mining functions, but to do that you’ll also need to assign power plants to power those mining planets, and so on. I should also mention that this game has a campaign mode, a skirmish mode, and multiplayer. The mining race is a unique spin on the planetary conquest genre. It’s a solid strategy game. If this looks fun to you, then definitely check it out.
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Another great strategy game by E McNeill, his best one yet. Good work!
The next generation game for fans of Eufloria. While more abstract, gameplay consists of missions resembling Homeworld's tactical map. A true, addictive crack gem. 4X whittled to the bone. A virtuoso use of VR.
Pretty fun and simple little RTS. Controls are very intuitive and easy to use. It's not too complex, and after the first couple of levels you'll pretty much have the hang of it. That said, it can get quite challenging when you've got 2 or even 3 enemies all working against you in the same "map". Personally, I think the $15 price tag is a little steep, but I'd definitely recommend it. Out of the 4 games I've played from this developer (the 4 from the VR strategy bundle, all of which have a very similar look and feel to them), this is by far my favorite and if you were only going to get 1 of them I'd highly recommend you go with this one.
Maybe I’m missing something, but there doesn’t seem to be any way to control where your ships go. You can designate your next target, but otherwise your ships go wherever they want, which is never where you actually want them. There’s no way to tell how many ships you or the enemy have, other than “that’s a lot of blips.”
Pretty fun game concept, not too hard, not too easy. The campaign is really just a tutorial and ends after about 2 hours which you can keep going if you want. All in all it's an interesting concept
I enjoyed this game the little time I played it..
A short, but fun campaign. While this game doesn't take advantage of VR as much as you might wish, it is still a solid, cute, and quick game worth a whirl.
I think for a under $5 game is about right. I think it has a cool and unique idea, the interface isn't bad, but the logistics in seeing planets differentiating, organization, etc... Just felt like it wasn't quite there. I think it has a great chance just needs more polishing.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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