
ASTRA is an FPS with some platform twist to it, placed in an alien club. As an infiltrated human, you'll have to find and destruct the stolen generators, avoiding the enemies' attacks, who will get in your way.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, Spanish - Spain*languages with full audio support
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Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Less smooth than shooters from the 90's I've played. Tons of motion blur and not very good handling of guns, health, etc.
ASTRA, bir uzaylı kulübüne yerleştirilmiş, bazı platform bükülmelerine sahip bir FPS'dir. Sızmış bir insan olarak, yolunuza çıkacak düşmanların saldırılarından kaçınarak, çalınan jeneratörleri bulup yok etmeniz gerekecek.
Yani normal 3D nişancı oyunu pek bir olayı yok ama güzel görünüyor.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Astra pros: fast game with modern day graphics with easy controls that moves from location A to B to C and so on, cons: difficult battles. not enough self hitpoints. constant surprise spawning of enemies. backtracking if you lose. good game. Personal Suggested Purchase Price: $0.49 Or Less During Sale
Слишком короткая игра не очень понравилась
Anlamadım zaman öldürmelik boş bir oyun değil
Bear's Take: Astra - an FPS with a twist set in an alien club. Sounds intriguing, right? Well, hold onto your honey pots because this one's a rollercoaster ride. Sip 'n' Savor: I gave Astra a shot, I really did. But even for a bear with a hearty appetite for adventure, this game left me wanting. The potential is there, no doubt about it. But it's like trying to enjoy a picnic during a rainstorm - everything's soggy and disappointing. Milk Mustache Moment: Controls? Clunky. Camera movement? Disorienting. Sound design? Let's just say it's not winning any awards. Astra feels like a rough draft of a game, with all the pieces there but not quite fitting together. Roar Factor: Despite its shortcomings, I can't help but see the glimmer of potential in Astra. With some polishing and fine-tuning, it could shine like a full moon on a clear night. For now, though, it's more of a flickering candle in a dark room. Final Paw-sition: Should you give Astra a whirl? Maybe hold off for now. Keep your eye on it like a cautious bear eyeing a berry bush. Who knows, with a bit more work, it might blossom into something truly special. Rating: 🐻🍯🍯🍯 (3 out of 5)
Легко и быстро проходится.
Felt like Ryan Gosling in Blade Runner 2049! Much like Ryan Gosling in Blade Runner - and the character in this game - I too am a buzz kill. Unlike Ryan Gosling, after all is said and done, my life still sucks. Great success!
Игра "Astra" – это захватывающее приключение с красивой графикой и интересным сюжетом, хоть и немного предсказуемым. Персонажи получились колоритными и запоминающимися, а мир, в котором разворачиваются события, наполнен деталями и тайнами, которые хочется разгадывать. Геймплей, на мой взгляд, достаточно сбалансирован: сражения динамичные и требуют тактического подхода, а исследование мира поощряется нахождением секретов и полезных предметов. Однако, стоит отметить, что оптимизация игры оставляет желать лучшего. На некоторых системах наблюдаются просадки FPS, что может подпортить впечатление от игрового процесса. Также, лично мне показалось, что некоторые квесты слишком затянуты и немного однообразны. В целом, "Astra" – это добротная RPG с потенциалом, которая, несмотря на некоторые недостатки, способна увлечь на долгие часы. Если вы любите исследовать фэнтезийные миры, сражаться с монстрами и раскрывать секреты, то эта игра определенно заслуживает вашего внимания. Надеюсь, разработчики будут оперативно выпускать патчи и улучшать оптимизацию, чтобы раскрыть ее потенциал в полной мере.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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