
Climb into the cockpit of an otherworldly war machine and fly into battle against a horrifying alien race bent on eradicating humanity to preserve their own civilization.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
一句话评价:从推出到现在,我找不出另一个可以替代《Astebreed》的打飞机游戏,演出华丽,模型细致,富有爽感。 但是这么说可能有点过誉了,对比于当下的游戏,它还是有个挺明显的缺点:重复游玩性不足,评价里一翻,大多数人都只玩了不到2小时。 剧情上它只有一条线,没有多结局(感觉完全可以给埃斯托开一条故事线,不知道是不是没钱了做不出导致的),而且剧情对话明显是为了符合弹幕射击游戏的节奏而简化的,好多设定都塞在额外内容里了(但是也有很多坑没填),导致人物对话看起来莫名其妙的,很燃,但不知道在燃什么; 然后也没有更多的机体可供选择,更没有“武器升级”之类的系统让人有动力去打多周目或者挑战高难度。支持我打下去的动力只是为了拿个全成就,但打多了之后我还是觉得太腻了没有坚持下去。 《黄昏的天使》在这方面做得就挺好的,机体的解锁和改造,不同的剧情路线,以及解锁内容的方式都很值得学习。(但是画风我实在是难以接受,只是当个云玩家看别人玩的) 最后希望制作组再接再厉,有生之年能再做出第二个《Astebreed》。
非常爽快的射击游戏,折扣时购入不亏
有质量,非质量入库要素也有--中文云存档成就掉卡加一,推荐。 202512,steam,steam掉卡掉物抵扣,它处自定义包入的本体约9元。爱人如己,目前就这,看以后追评。
Continuing my crawl thru the backlog, Astebreed is a really cool but short on rails mecha schmup. The Story isn't anything special but the visuals and art are what stand out in this game. The backgrounds shift cinematically thru the maps, flying around large spaceships, ancient infrastructure, and looks cool as hell. Music is good and voice acting is nice. Id say grab it when its on sale, enjoyed the short time I had with it
o jogo é bem simples, mas vale a pena .
小学的时候,好朋友带我玩得第一款机战游戏。
Genuinely peak
酷炫机甲+近战,手感优秀画面过关节奏演出顺畅剧情无雷,CG也画挺好。喜欢这些要素的应该都能爽玩,定价上确实老了点但老游戏打折也频繁
[h1]Schmup, like dad used to make 'em[/h1] This sweet game is a love letter to early-mid PS1 era, when devs (fortunately) remembered old 2D paradigms had yet to give us all they could, and decided to bring the FULL retro arcade experience home. From Strider 2 to Thunderforce V... and then some devs decided to take it a step further with gorgeous 2.5D games like Einhander. The 2.5D polygons are just perfect for mecha action and the gameplay is short but frantic and sweet like arcades of old (sans the artificial difficulty), and the music is nice and nostalgia-charged (maybe not "buy the score and listen on my morning job, but it's good enough and accomplishes its purposes). Not a lot else to say, I fully recommend it, it's dirt-cheap, and it will scratch your nostalgia itch.
+REP
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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