
Assault Android Cactus is an intense arcade style twin stick shooter - pick from one of nine unique synthetic heroines and blast your way through overwhelming robots hordes to save the ship from its own workforce. Supports single player and local co-op game modes.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I loved this game back on xbox360, and still love it now, simple but challenging and addicting. The best sound track than any other game I have ever played.
It’s great. It’s plays great, looks great and makes you work for success without ever being unfair. I love it.
this game is great a interesting story many andriods to play as and amazing the idea of the game is cool the its has to be one of my fav games if your thinking of getting it do it can be hard at times but its overall good
One of my favorite games. It's the closest I found to Cannon Spike, and it's super polished. The gameplay is amazing and feels great, with a scoring system that rewards mastery for those looking for it. If you ever want to play a twin-stick shooter with environmental navigation, think no further and get this game.
Nice Bullet Hell game. Lots of characters to unlock, each have their own distinctive weapons, and it has some interesting design choices. You have hit points and a battery bar that serves as your health, this bar gradually deplets as you play, so you have to be careful to go fast but at the same time, to avoid getting hit, because if you exhaust your hit points, you get stunned which makes the battery go down faster and faster. You also get a bunch of different power ups, some more useful than others imo. Like the speed powerup wasn't as useful to me as the turret power up that gives you two robots for increased firepower, for example There are issues as well. I feel as if a lot of the characters you unlock are gimmicky and tricky to play with, they're cool, but some of them change the way you play the game in radical ways, and they take time to fully learn, something that collides with how brutal the game can be. The title doesn't have difficulty settings, and frankly, it's quite tough, some of the later bosses took me a ton of tries and if you play with more characters, whether they're human or AI controlled, it becomes extremely difficult to beat some of the bosses because all of your team shares the same power ups and battery (health bar). So if a lot of the members of your team get hit, you get hit, if a lot of the members of your team die, you die... There are modifiers that you can unlock through getting higher and higher scores, something you achieve by not dying a lot, mantaining a high combo, and going as fast as you can. But this imo can get quite grindy after a while if you want to unlock some of the modifiers; there's some that simply alter your camera view, like one that turns the game into an fps; it's really cool, but quite expensive, and I couldn't even unlock it after an entire playthrough. It feels as if a lot of the modifiers and unlocks are hidden and are quite grindy to get because of the devs trying to artificially prolong the experience, and that's not good. However, having said all of that, I did have a lot of fun with the game. I enjoyed the effects, the modifier that let me play with AI teamates that disables the scoring system for reasons (DO NOT ENABLE THIS FOR THE LAST FIGHT IT MAKES IT EXTREMELY DIFFICULT) and overall, I really like the unlocks and even some cool bonuses you get after beating the game. So yeah, it's a recommend for me, despites some of its shortcommings.
This is fast, non stop action. A game really could not be better. What's also great is you can just play it without spending 20 minutes in time wasting cut scene or who knows what. I bought this game I think over 10 years ago when it was in early access, and still great to go back and play.
I sencirely wish to find ANYONE wo take part in developing of this game and make smoozy from their hands to make sure they NEVER make such annoyingly stupid ♥♥♥♥ again. 1. Camare are floaty and there no option to make it fixed. It float as it wish and only it's purpose is to ♥♥♥♥ You up. 2. Arenas are crampt as liquid pооpіngs... Literally. There no place for maneuvering and DPS of at least "main character" are not enough to clear it out fast enough. 3. Arenas are shifting while You progress it. It is bad thing, because You have no control on it. It amplify annoyingness from previous two points, because while arena shifting camera may also turning... WHILE YOU TRYING TO AIM ENEMIES!!! 4. Hitboxes are quintessence of dеgеnеrаcy. You regularly will take damage because lost vision of Your character and take hit because geometricaly it looks like projectile will miss You or because despite shooting precisely in enemy... It will not take damage. 5. Game mechanics while sounds interesting in real are... "Annoying" is a softest possible definition of it. Enemies drop upgrade points for Your weapon which work as experience and increase weapon effectiveness which have four levels from zero to three... Which You lost if character got knocked. Your ability to stand up by tapping "fire" will not help, because You can take baсk only like half of upgrade points after that. Game use cheesiest way to knock You BTW. Also battery mechanics... More like all pickables mechanics - they have inertia. I got wiped several times because "battery"(basically timer recovery item) float around me by inertia instead being picked up. And there many more little nuances like damage balancing and stuff. Overall this is a bad designed game. I'm not new to twin stick shooters and even Brigador where I have really bad involuntarily sеx with controls was leagues much more enjoyable than this ♥♥♥♥. Hell, "Alien Shooter: Legends"(all of them) was MUCH more enjoyable despite it was really horrible game which I hate. And to anyone who wish to say "It is because You need to learn the game and master it to enjoy."... SERIOUSLY?!! Maybe You then go and bent Yourself to suсk Your own dісk so You will be able to enjoy оrаl seх? Similar level of dеgеnеrаcy, You know. If it is annoying to the point You literally wish to hurt people than it be better to not "learn the game" if You value Your mental health, because satisfaction from success are negative in this game. I am Ok with "learn the game" if it hard, but enjoyable and telegraphing what You done wrong... This game just not.
This game is not gonna be something you sink a thousand hours into. It just isn't. What you get is a DELIGHTFUL twin stick shooter. Its VERY 2015 with goober characters and silly humor, you can run through the whole campaign in like two hours. I got the old version of this game on my xbox when it went free with games with gold and I do NOT regret buying it again on PC. Its just raw, silly, indie game fun. I love it and HIGHLY recommend it.
Fun fast-paced bullet hell gameplay. Great in Co-op.
A surprisingly fun twin stick shooter. It might look like madness when you look at the gameplay, but you very quickly figure out how look through it all. Heck even the multiplayer is good if you want to do share the madness with your friends.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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