
Assassin's Creed™ is the next-gen game developed by Ubisoft Montreal that redefines the action genre. While other games claim to be next-gen with impressive graphics and physics, Assassin's Creed merges technology, game design, theme and emotions into a world where you instigate chaos and become a vulnerable, yet powerful, agent of...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 993 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Парочку настроек управления изменить и игра отлично пйдёт на Seam Deck :steamthumbsup:
Где ремейк
English Version (french below) : Ok so this game is BUGGY, the gameplay can be very clunky and feels a bit outdated. However, what this game does have is a great story and the back and forth with the Animus and learning about the people around you and getting to understand things little by little is very cool. Altair evolves quite a lot, the music and side characters are pretty cool, there is some side content... However, the back and forth between the different cities at horseback and the milion collectibles on the map is kind of annoying (but thankfully there is no platinum... yet) It's a classic, you should try it out (if you manage to avoid crashing out at the bugs and clunkiness) Version Française : Ok alors ce jeu est BUGUE, le gameplay est un peu bancal et fait un peu dépassé. Par contre, il a une bonne histoire, surtout avec les va et vient dans les sections de l'Animus qui permettent d'enquêter petit à petit sur les gens qui vous entourent. Le fait de comprendre les choses petit à petit est vraiment satisfaisante. Altaïr a une bonne évolution, la musique est sympa, il y a un peu de secondaire... Par contre, j'avoue que les va et vient entre les différentes villes à dos de cheval, c'est un peu long et les millions de drapeaux à récupérer dans tous les sens, bon (heuresement qu'il n'y a pas de platinum... pour l'instant) C'est un classique, vous devriez vraiment l'essayer (si vous arrivez à ne pas craquer face aux bugs et les petits problèmes de gameplay)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
Hours played at review time, across 995 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Needs to either be played offline or with a mod (to stop it from trying to connect to the servers that aren't up anymore), but otherwise still a good game. It can be really repetitive, so I wouldn't recommend it if you're just looking for something to play and not into that, but if you're paying attention to the story of assassin's creed it's definitely worth it.
[h2] ПАРКУУУУУР [/h2] Несмотря на невыполненные обещания и косяки в геймплее игра прекрасна до сих пор.
Нельзя убивать детей, а так норм игра
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the game itself is good you would love playing it just a few tip i would like to give. 1. limit the fps to 60. 2. turn off the wi-fi/internet right before booting the game. these tips will help you to avoid lag and glitches.
Assassin's Creed tornou-se uma das franquias de videogame mais importantes da história, mas, para ser sincero, seu começo foi bastante humilde. O título de 2007 introduziu muitos elementos que se tornariam favoritos dos fãs — como a Lâmina Oculta, o Salto de Fé, a Visão de Águia e o parkour, entre outros —, mas sem o refinamento que conhecemos hoje. Todas as mecânicas parecem um tanto rudimentares ou simples demais e, combinadas com a estrutura de jogo repetitiva, podem acabar entediando um pouco o jogador. Não há sistema de moeda nem recompensas pela exploração; tudo no arsenal de Altaïr é obtido conforme se sobe de patente na campanha principal, então, novamente, não há muito pelo que ansiar. O combate é básico, baseado praticamente em contra-ataques e em um sistema de furtividade rudimentar, embora os controles não sejam dos melhores. O parkour — que mais tarde se tornaria a marca registrada da franquia — já era excelente depois que se pegava o jeito, mas, mais uma vez, os controles podiam ser um pouco frustrantes. O jogo apresentava quatro cidades distintas (Masyaf, Damasco, Acre e Jerusalém) e uma grande área de ligação chamada "O Reino"; elas eram vastas e diferentes entre si, mas passavam uma sensação de vazio, com poucas atividades. Os gráficos são ótimos para um jogo com quase 20 anos, mas falta variedade aos NPCs. Sei que, até agora, pode parecer que não gostei muito do jogo, mas esse não é o caso. A história é o ponto alto para mim: a forma como a narrativa é apresentada e como ela evolui gradualmente a cada descoberta. Os personagens são excepcionais; Altaïr tornou-se um dos meus favoritos de todos os tempos, com um desenvolvimento incrível — e não apenas ele, mas todos os outros personagens importantes. A imersão é total; o jogo realmente faz você se sentir como um assassino: pesquisar sobre o alvo, planejar as ações com antecedência, traçar uma rota de fuga... tudo isso é simplesmente fantástico. O único ponto que me incomodou bastante foi o fato de o jogo terminar com um gancho para a continuação, deixando uma sensação de algo incompleto ou insatisfatório. Consigo entender perfeitamente como aquele título modesto se transformou em uma das maiores franquias de todos os tempos. Recomendo muito que todos — fãs ou não — experimentem esse começo. Vale ressaltar que, apesar de ser vendido na Steam, o jogo é literalmente injogável em seu estado original — apresentando desde crashes por completo, stuttering e outros bugs. A única maneira de jogá-lo é por meio de correções e mods criados pela comunidade; por isso, deixo aqui meu agradecimento a todos que tornaram o jogo jogável — e espero sinceramente que a Ubisoft não se esqueça dele. Jogado com um controle DualSense (73/100).
7/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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