
Paris, 1789. In this action-adventure game, experience the French Revolution through the eyes of Arno Dorian. Become an Assassin and expose the true powers behind the Revolution for the fate of a nation.
Modeled estimate, not a reported figure. How we estimate →
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About
Play as Arno, an entirely new breed of Assassin more lethal than his ancestors. Take down your prey with a range of new weapons such as the Phantom Blade, a Hidden Blade with crossbow capabilities.
Enjoy a high degree of freedom and control over your Assassin, with parkour mechanics for seamless free running, a revamped fighting system, and enhanced stealth gameplay.
The French Revolution turns a once magnificent city into a place of terror and chaos. Explore the stunning, full-scale open world city and witness history unfold. Experience key events, from the storming of the Bastille to the execution of King Louis XVI, as France's fate is shaped in the streets of a city on the edge of transformation.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Japanese*, Korean, Polish, Portuguese - Brazil, Russian*, Traditional Chinese +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 750 reviews with recorded playtime.
Reviews
Themes across 748 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Buen juego, historia entretenida y jugabilidad buena.
优化不错
Adquiri conhecimento sobre diversas espécies de bugs diferentes através desse jogo
[b]Assassin's Creed: Unity[/b] gives off strong "one step forward, two steps back" energy. As the first mainline entry built for eighth-generation consoles, Ubisoft clearly wanted to flex the jump from the previous generation's 512 MB of RAM to a full 8 GB. The crowd density is impressive, Paris feels alive, and the seamless transitions between exterior and interior spaces - often with multiple entry points - were genuinely exciting at the time. From a technical and visual standpoint, it was a big leap forward for the series. Unfortunately, that ambition doesn't carry over to how the game actually plays. Movement in Assassin's Creed has always been clunky, with a strange magnetic pull toward walls and ledges, but Unity cranks that problem up to eleven. Fine control feels limited, especially while climbing. Even something as simple as jumping off a tightrope feels awkward, with movement snapping into rigid directions instead of going where you intend. I found myself fighting the controls more here than in any other entry. Having also played [b]Assassin's Creed: Syndicate[/b], I'm convinced it suffers from many of the same issues - they're just better hidden thanks to the grappling hook. The story doesn't help. Arno is clearly meant to be an Ezio-style leading man, but he mostly comes across as smug rather than charming. The Brotherhood's decision-making also feels inconsistent. At one point, Arno is reprimanded for assassinating [spoiler]Germain[/spoiler] without approval, with the explanation that Assassins shouldn't choose their own targets. That would carry more weight if I hadn't assassinated a dozen people for breakfast, another dozen people between [spoiler]Germain[/spoiler] and this cutscene, and spent the past seven games in this series assassinating people because that sort of thing is my bag, baby. The contradiction is hard to ignore, and it completely undercuts the narrative stakes. Then there's the collectibles, which feel like a developer competition at Ubisoft to see who could design the most annoying system. Some treasure chests appear red on the map and clearly require lockpicking - fine. Others appear white, implying they're accessible, but are still hidden behind locked doors. There are three lockpicking tiers, so hunting for any of them before reaching level three is pointless. Helix Rifts are even worse: only one collectible spawns per run, and it can be one you already have, forcing endless restarts just to roll the dice again. There are also "Nomad" points permanently stuck on the map that originally tied into a now-defunct mobile app. They aren't tied to any achievements, and the chests they once unlocked are already available, leaving these markers as useless clutter you can't clear. And to top it off, the worst offender, some collectibles are locked behind co-op missions, meaning you either need to convince a friend to play a decade-old game or join randoms and awkwardly abandon the objective to grab collectibles instead. People like to say every [b]Assassin's Creed[/b] is the same. After playing this, I have to disagree. Between the frustrating movement, muddled storytelling, and actively hostile completion design, I have to say this one is worse - much worse.
good graphics good story 8.4/
oyunu aldığıma çok pişman oldum oyunu aldığım günden beri hesabım sebepsiz yere askıya alınıyor bugünde hesabım süresiz bir şekilde askıya alındı iade etmek istedim iade etmiyorlar daha önce ubisoft ekibi ile iletişime geçmek istedim hiç bir şekilde geçemedim oyunda hesap oluştururken sırf çizgi koymadım diye hesabım askıya alındı oyunu kesinlikle önermiyorum
Ну просто атсасін. Коли в тебе 2 лвл йти з кентом на ворогів 5 просто пєсня
нормальная игра а чо
game is absolutley amazing if you love being assasin its far far better than mirage in every aspect only 1 problem big one ubisoft itself there login ban issue is too much like people who are playing ubisoft games they know and there support is useless litrally ,but if we talk about game its amazing.
ni va el peor juego de la hisoria
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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