
Paris, 1789. In this action-adventure game, experience the French Revolution through the eyes of Arno Dorian. Become an Assassin and expose the true powers behind the Revolution for the fate of a nation.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #100, worst PL #100 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10/day in the week to Sep 18 → 25.67/day in the week after.
About
Play as Arno, an entirely new breed of Assassin more lethal than his ancestors. Take down your prey with a range of new weapons such as the Phantom Blade, a Hidden Blade with crossbow capabilities.
Enjoy a high degree of freedom and control over your Assassin, with parkour mechanics for seamless free running, a revamped fighting system, and enhanced stealth gameplay.
The French Revolution turns a once magnificent city into a place of terror and chaos. Explore the stunning, full-scale open world city and witness history unfold. Experience key events, from the storming of the Bastille to the execution of King Louis XVI, as France's fate is shaped in the streets of a city on the edge of transformation.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 85.9Kreviews | 78% | — | $12.3M |
| $7.49−75% | 74.9Kratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1977 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很好的游戏纯粹被这脑残跑酷糟蹋了
永远追不上的25英尺
i like that this game has a functioning jump button. unlike other AC games, the jump button here ACTUALLY works... mostly.. it works more than it used to. the only problem now is that its too unpredictable. Arno shouldnt decide how far to go on a whim. I'VE seen that he can clear incredibly large distances. so when i hit the jump button and he instead makes a small hop to a lower point on the same building, it feels like iam being cucked. i mean.. he already cucked me with the romance with elise..
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 23.25/day in the week to Jul 21 → 43.6/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Japanese*, Korean, Polish, Portuguese - Brazil, Russian*, Traditional Chinese +1 more
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
отлично, давно хотнл взять, еще и на акцию попал
Oh Boy! You are going to LOVE & HATE this game! Well after playing it all, without grinding. The GooD. - The atmosphere, the year and place were is ambientate is really great. - The Level of detail, is an insane jump from previous titles (I'm playing in order, haven't played the syndicate or newer). -- you will encounter a high amount of NPC variety; each will vary per district (from poor to rich, also there will be exclusive ones, as different types of jobs like Color dying, farmers, etc). -- there will be various places you can enter and traverse to cut through buildings; this will vary form different jobs, bakery, bar, cafe, woodwork, etc. -- is just insane the amount of details is packed in this, with the buildings, npc, weather, lighting, sound, and music. is just mind-blowing. it will keep you involved inside the game soo well. - The map it could look small, but is SOO dense and Packed with detail that it just the right size. - the sound desing and npc musichian are really good. - Story is decent, nothing stand much, it lacks the the story's strength that moves forward the franchise with previous titles, like the Eden artefacts, old gods interactions, It almost make the astergo modern interaction to drop of importance. - The graphics i found them outsting a lot, the in game cinematics use a different type of rendering. It is still in game but it has better fidelity, specially in the shadows. - The weather system, seeing the locations in the night all lit by just toruches makes everything just change so well. --The weather system is partially dynamic. it will not change from day to night, but it can change from cloudy to sunny, rainy, foggy, etc. Instead, if you fast travel you will automatically get a new weather profile from day to night. The BaD - The BUGS, omg these freaking bugs. well get ready to rage. Luckily the game has some checkpoints, but they are still annoying as F"%k, and this can happen really often. --if you use the rope to traverse to the top of the building, you will teleport inside the building. --if you are climbing and you either get shoot or injure you will get stuck in the wall. --while parkour and walk over a pack of object, you will get stock on top. --While figthing, you will not be able to do anything like hit, dodge, etc. apart form moving. -The parkour: sometimes it will not do the jump; if you keep re-hitting the button it will do it.(this will happen a lot). the parkour animation are smooth, but in a lot of times it will drop momentum. --also in my case in a lot of occation the character will almost get stock on top of fences, it just dosnet matter how many times you keep hiting the button to drop, this is really annoying, especially when trying to enter inside the building, and you are stock there and get caought until it does the damn animation. --like executing a wall eject, it just feel like a gamble. By searching, is say that it requires the right timing, but even by just staying on the wall it will still happen the same. -there is some type of input lag or something, if you try to drop a smoke boomb, and it dosent do it and you keep trying by hitting, eventually will drop 2 or 3 in an instant, it may be that some animations have weight but it dosent actually feels like that. -the game feels it have more care for multiplayer than single-player (there are some missions that have better structure and storytelling than the side quest) -the game have some music, and they are really good, but it feels like luck when you ever listen to one of these tracks sounding while playing. -the game wants you to grind, FFFF NO, hate grinding. the co-op mission are meant to play varius times to get all the rewards available, also to unlock skills, as you only get this point by soo. -the fighting game skill progression is REALLY BAD. --if you want to feel OP, like in previus AC, thats not gonna happen, it still have some death animations, but some skills that should be available inmediately are lock. For example, if you tacked a enemy down. you can not kill it immediately????? because you dont have the ground execution, soo you have to wait till it gets up and keep fighting REALLY?? The F, seriously, and like that a lot of stuff. Like if you drop a smoke bomb in a group but an sniper manages to see you, you can not instant kill with hidden blade, you will only standard-attack the enemy. This is just stupid. --soo expect a slow-ass figthing, until you get one of the high level weapon, but it will still feel slower than previus games. -they dont care about your time, the chest have some mini game, after 20 is just annoying. and by improving the skill it just get more annoying. they should have remove the stupid game an instant open it after increasing the last skill. ONLINE still works, and it feels amazing to do co-op and see other player styles, but a bit hard to get some 4player mission, but there is the choise to play solo. you are not gonna find trouble with 2players just wait a bit. Still by the the end you are still going to LOVE how it looks and when it does what you want, but HATE when it just F you, and does whatever it wants. PS for sure never getting all the collectables or doing all, it just take a horrendous time.
Bom demais👍
Puto jurgazo
so good
j'ai bien aimé gros
La sensation de liberté dans un Paris en pleine révolution, et ce avec de jolis graphismes et bien moins de bug qu'à la sortie rend le jeu véritablement génial. Le scénario n'est pas le plus profond, mais les petits défauts sont compensés par un contenu pensé pour être le plus complet possible.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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