
In this action-adventure game, set sail for Ancient Greece to alter its fate. Fight in visceral battles on land and sea, shape your destiny from outcast to legend, and uncover secrets of your past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 188.7Kreviews | 89% | — | $34.5M |
| $99.99 | 99.5Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3048 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
coll
damn This is my good one
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best KR #55, worst FR #99 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 38.56/day in the week to Aug 4 → 73/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Dutch, Japanese*, Korean, Polish, Portuguese - Brazil* +3 more
| $8.99−85% |
| 0ratings |
| 0% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Last good AC
dawg
不错不错 代入感很强
For many years, I really love the game that allows me to dive into the history of the ancient civilization, and Ubisoft has made the good game in 2018, known as Assassin's Creed Odyssey, marked one of the biggest transformations in Ubisoft's long-running franchise. Although I really like this franchise (from 1 to Shadows) and I want to recommend this game positively, but I expect some information or game phases need to improve in the future. I. Graphics Although the game does not apply the latest technology of game development, but one of Odyssey's greatest strengths is its breathtaking recreation of Ancient Greece. Ubisoft's artists crafted a world that feels vibrant and alive, filled with crystal-clear coastlines, lush forests, bustling cities, towering temples, and sun-drenched islands. Every region possesses its own unique visual identity, making exploration consistently rewarding. Character models remain impressive despite the game's age. Armor sets feature intricate historical-inspired designs, and facial animations during major story moments are noticeably improved compared to previous entries in the franchise. Although newer titles like Assassin's Creed Shadows feature more advanced technologies such as ray tracing and modern facial rendering, I expect that Odyssey continues to deliver one of the franchise's most visually appealing worlds thanks to its artistic direction rather than pure technical complexity. II. Performance The current modern hardware can easily run at maximum settings, even the semi-legacy hardware. The game scales well across different configurations and supports such as options, customization, displays. However, some several issues such as crashing, FPS droping, image stuttering should be prioritized to fix in order not to affect the game's quality. III. Story Unlike earlier Assassin's Creed games that focused primarily on the conflict between the Assassins and the Templars, Assassin's Creed Odyssey takes players back to a time long before either organization officially existed. Instead, the story revolves around a deeply personal journey of family, identity, and destiny during the Peloponnesian War between Athens and Sparta. Players can choose to play as Kassandra or Alexios, two Spartan siblings separated by tragedy at a young age. Although both characters share the same storyline, Kassandra is widely considered the stronger performance thanks to her expressive voice acting and charismatic personality. The narrative successfully blends historical events with Greek mythology. Famous figures such as Pericles, Sokrates, Alkibiades, and Herodotos accompany the player throughout the adventure, making Ancient Greece feel authentic while still embracing the franchise's science-fiction lore. One of Odyssey's biggest innovations is the inclusion of dialogue choices and multiple endings. Decisions made throughout the game can influence relationships, quest outcomes, and ultimately determine the fate of your family. While not every choice drastically changes the overall narrative, they provide a welcome sense of role-playing rarely seen in previous Assassin's Creed entries. IV. Gameplay Assassin's Creed Odyssey fully embraces the action RPG formula introduced in Origins, expanding nearly every gameplay system into something deeper and more customizable including combat, naval combat and exploration. Combat is fast, fluid, and ability-driven. Instead of relying solely on traditional hidden blade assassinations, players unlock powerful combat skills through three specialization trees, the special abilities make battles dynamic and visually satisfying. V. Accessibility and Global Reach One increasingly important consideration for PC gamers today is game availability across different regions. In recent years, several Sony Interactive Entertainment (SIE) published PC games—including titles such as Helldivers 2, Ghost of Tsushima Director's Cut, and the PC version of God of War Ragnarök—have faced sales restrictions in countries where PlayStation Network (PSN) is not officially supported. As a result, players in many regions have been unable to purchase these games through Steam despite owning capable gaming hardware. Because Odyssey is published by Ubisoft rather than Sony, it is not dependent on PlayStation Network availability. Players can purchase and play the game using either Steam or Ubisoft account to play across many devices thanks to cross-platform ownership through Ubisoft Connect VI. Conclusion Even several years after release, Assassin's Creed Odyssey remains one of Ubisoft's finest open-world RPGs. Its stunning recreation of Ancient Greece, rewarding exploration, polished combat system, and enormous amount of content make it a game that can easily provide well over 100 hours of entertainment. For newcomers and returning fans alike, Assassin's Creed Odyssey continues to stand as one of the strongest entries in the franchise—a visually stunning adventure that combines historical authenticity, mythological storytelling, and expansive RPG gameplay into one unforgettable journey.
Free positive review for as much as Ubisoft is trash, they at least respected the culture that laid out the foundation of western thought, unlike a recent movie that shares 1/3 of its name.
skibidi
худшая из серий Українських ассасінів
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.4M | 129K | 86% | $8.99 | |
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| $83.5M | 156.3K | 94% | $29.99 | |
| $20.4M | 35.1K | 75% | $27.99 |
Related
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|---|---|---|---|---|
| $34.4M | 70.3K | 65% | $29.99 | |
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| $34.3M | 30.2K | 93% | $48.99 | |
| $34.3M | 27.4K | 91% | $39.99 | |
| $34.3M | 23K | 87% | $34.99 | |
| $34.2M | 23K | 47% | $69.99 |