
Become a deadly Master Assassin in this action-adventure game. Explore the streets of ninth-century Baghdad through the eyes of Basim. Take down your targets while seeking justice as part of the Hidden Ones.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Enjoy 6 hours of new gameplay in Valley of Memory, a free major update that expands Basim’s story and introduces the breathtaking new region of AlUla, with gameplay improvements across the full game.

Become the most versatile and resourceful Assassin in franchise history. Parkour seamlessly through the city and leverage the largest assortment of tools to date. Get contracts and upgrades at the Assassin’s bureaus, collect vital clues, and stealthily take down targets with more visceral assassinations than ever before.
Experience a modern take on the iconic features and gameplay that have defined the franchise. Journey to Alamut, the legendary home of the Assassins who laid the foundations of the Creed, in this heartfelt homage to the game that started it all.
Explore an incredibly dense and vibrant city whose inhabitants react to your every move. Uncover the secrets of four unique districts, from the industrial Karkh to the lush gardens of the Round City. Discover surprising world events and interact with historical figures that shaped the Golden Age of Baghdad.
Follow Basim’s journey in this tightly crafted, narrative-driven action-adventure experience. Witness his transformation from a defiant young thief to a Master Assassin as he meets allies, mentors, and foes who shape his destiny.

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1078 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of the best Assassin's Creed games to date ! Definitely purchase if you are a true fan ! Short Answer: YES !
nice
game nya seru bgt ga ngebosenin
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #71, worst PL #100 · 8 markets collected
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Aug 11 → 8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian*, German*, Spanish - Spain*, Arabic*, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America, Japanese*, Polish, Portuguese - Brazil* +2 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Okay AC game STORY: • Good length, around 17 hours. • Strong opening. The game starts quickly and gets straight into the plot, without wasting hours on basic tutorials. Basim’s intro gives the story a strong emotional and thematic start. • After the title drop, the story becomes weaker. It splits into separate Baghdad investigation arcs that can be completed in flexible order, similar to modern AC RPG structure. • The problem is not that the story is non-linear. The problem is that the structure does not support character development. Since missions can happen in different orders, Basim cannot meaningfully change from one arc to the next. • Mirage has a beginning and an ending, but the middle barely works as a story. • Also the game has a superficial approach on what the Hidden Ones believe, why the Creed matters, or barely explores what Basim is truly learning. And The Order/Templar plot is weak • Story scenes feel stiff. The animation is poor, the voice work is uneven, and the dialogue often feels like exposition instead of natural interaction. • The ending is mediocre. Basim’s transformation feels abrupt, unsupported and emotionally hollow. • No proper modern-day story: this is a huge problem because the modern day is a core pillar of Assassin’s Creed. • The DLC helps by giving Basim one strong emotional moment and connecting Mirage better to Valhalla, but it does not fully save the story. GAMEPLAY: •Parkour after the update it is good because you have a lot of freedom (not like ac1 and Ezio games) with manual jump and ejection, Bagdad is built for parkour, but Basim moves like Eivor aka like a tank instead of feeling light and agile like an true assassin from a thief background, And the system itself does not feel skillful enough • Stealth is fun but Enemy AI is dumb • Combat is Fun , but nothing special • Black box assassination missions are one of the highlights. Mirage brings back Unity/Syndicate-style target missions, and they are mostly well executed. • Side content is weak. Outside the main missions WORLD: • Baghdad is great. It is beautiful, atmospheric and historically rich. • The city feels alive. People use fountains, walk through markets and move naturally through the streets. • Graphics are beautiful. • Music is great, and the end of the DLC is peak. • The world is easily one of the best parts of the game. OVERALL: With the DLC and the updates, Mirage becomes a better experience. It gives Basim one excellent emotional moment and connects the game more clearly to the wider AC story. But it still does not fully save the game.
здравствуйте почему вы не делаете ещё длс в персии почему это серии надо продолжит серию по истокам не делаете
A comparatively more grounded assassin's creed game. Basic story, good visuals and good parkour.
Good AC game (Better than AC Shadows)
:)
the good: - the scenery and setting of this AC is amazing and authentic to the older experience. -the story can be abit linear at times but still enjoyable - enough gameplay for when you get this game on a good steam sale. - graphics are good - npcs are good and the writing isnt corny like some modern games The Bad: - the controls and climbing can be abit janky - ending seems decent but i wasnt a fan of it. The ugly: - the ai is really dumb for stealth and there is no real way to increase the difficulty for that apart from decreasing the time of detection feels like corners was cut here. - experienced a fair amount of visual bugs throughout the game not enough to ruin my experience but does break immersion abit. - there are still missions and times where you are forced into hack and slash gameplay as a assassin.
Assassin's Creed Mirage is one of the best Assassin's Creed games I've ever played, and I've played them all. It brings back the true AC core mechanics, stealth and planning and actually having to think before you act. There's no more silly hack and slash approach where you're some unstoppable god who can just spam the attack button or chain combos through a crowd. If you end up with a bunch of enemies on you at once, you did something wrong, and you should have a hard time surviving unless you smoke bomb out or run for it. On top of that, there's none of the RPG bloat either, no massive tech trees to grind through and no endless piles of gear to sort through, which I really appreciated. What I liked most was the approach with outfits, being able to blend in and gain an advantage in a mission, there was also way too few of these missions. There's also the ability to choose your own attack vector in assassination missions, picking how you want to approach a target instead of one fixed path. Taking a little inspiration from something like the Hitman franchise, where picking your approach matter just as much as the kill itself, is exactly the right direction in my opinion, and I hope future games lean into it even more.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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