
Relive the American Revolution or experience it for the first time in Assassin's Creed® III Remastered, with enhanced graphics and improved gameplay mechanics. Also includes Assassin's Creed Liberation remastered and all solo DLC content.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 15.9Kreviews | 63% | — | $2.9M |
| $11.99−70% | 27Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1066 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Um dos melhores da franquia. Curti muito!!!!
peak
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 7.14/day in the week to Aug 11 → 8.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese +1 more
| Free |
| 0ratings |
| 0% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have a hard time making my mind up about this game. I'm settling on this being a 7/10 Assassin's Creed game, and this is coming as a fan of the franchise. There's much I like and despise about this game, so much so that both sides balance it out to become: meh. I like the upgraded visuals and graphics, the previous games were getting a little long in the tooth. But the things they display is so bland, there was something memorable about each city and area in the previous games, the three cities of AC1 and the Kingdom portion had their own vibe, the cities in AC2, Brotherhood and Revelations are so iconic, here in AC3, none of that is true, Boston and New York feel the same, nothing distinctive, and the Frontier is an unpleasant area to be in thanks to everything wanting to kill you all the time. There are no tombs to explore which gave previous cities something distinctive, and the Underground that Boston and New York have are a poor substitute. The gameplay is changed, for the better in some places, for the worse in others. I don't have too much of an opinion on this, the control systems of AC games has always been clunky, and this is no different. The story to me is fascinating and boring at the same time, the "grey area" they wanted to push with the "Templars being the good guys" just didn't work for me, all of them came across as hypocritical. They talk a whole lot without their actions backing them up. I despise Haytham Kenway. But I like the perspective that Connor brings, as a Native American in this conflict, and having completed the homestead missions, I like Connor as a protagonist too. The naval combat was an inferior version to Black Flag's for me, unfortunately. Some side missions were fun, the Cpt. Kidd missons, for eg. and the Homestead missions. The rest were whatever. The optional objectives were insanely stupid in a couple of instances (looking at you, The Giant and the Storm), knocking down my enjoyment in getting 100% completion and achievements a whole lot (even though I did manage it, in the end), in previous games, they were never RNG based and usually tested your skill, not so in this game. In the end, for the base game, all I can say is that it wasn't as memorable as other entries for me, but it was overall an enjoyable experience, and I respect it for the stepping stone it provided for other greater entries (like BF with the naval combat, etc). As for the DLC, TOKW rules, I loved the special powers. No notes, it was great, a very enjoyable experience. As for Liberation Remastered, it's a 5/10 for me. Some aspects were cool, playing as Aveline, a female protagonist was cool, the persona system was nice. But it shows that it was a handheld console game, and suffers due to it in all aspects. The voice acting, story. UI, side objectives, heck, the entire game, is sort of a downgrade from other entries. But for what it is, I enjoyed my time with it in general.
İlk çıktığı dönemler liseye gidiyordum ve iki kez bitirmiştim, şimdi tekrar bitirdim ve bu remastered sürümü her ne kadar eleştiri alsa da RPG olayından uzak kült eski bir yapım olması beni memnun etti. Eksik yanları ve bugları elbette var ancak halen oynanabilir durumda. Aquila ile deniz görevlerine çıkmak harika ve bu oyundaki geminin manevrası, tepkileri, yani seyir denilen olay Skull and Bones'dan üstün durumda.
графика в оригинале лучше, чем в ремастере
Ist n hammer Teil. Hat mich wirklich unterhalten. Werde heute wohl endlich fertig. Grafik ist noch voll ok. Kämpfe sind ac typisch leicht. Aber es macht irrsinnig spass.
KEREN ANJAY
багованная [b] хуīniǎo [/b]🥰 юбисофт должны заплатить за терапию: после седьмой главы накрывает депрессия от потраченных нервов, и хочется устроить резню в ближайшей игровой колонии из-за того, что французы выпустили это дерьмище
fun as heck.
Recommended!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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