
The iconic solo pirate adventure returns. Sail the Caribbean as Edward Kenway during the Golden Age of Piracy in this faithfully enhanced remake featuring stunning visuals, upgraded gameplay, and new content.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $53.99−10% | 30.3Kreviews | 81% | — | $66.5M |
| $59.99 | 19.1Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3490 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
'
cool
乐
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #51, worst BR #99 · 12 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French*, Italian*, German*, Spanish - Spain*, Arabic, Simplified Chinese*, Traditional Chinese, Korean, Japanese*, Polish, Portuguese - Brazil*, Russian +1 more
| $59.99 |
| 296ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A grand adventure. Still amazing today. Story matters, I hope Ubisoft will take notes how this game from their glory days still works so well today. Ezio remastered next please.
好玩
best pirate game oat
Я СТІЛЬКИ БАГІВ НІДЕ НЕ БАЧИЛА
OG is like an 8/10 this is a 6/10 Wait for a sale (imo atleast a 40% off) Remakes are preheated food so unless it is that great of a recaptured experience, are never worth the full price. This is not worth the full price but still a recommend (because steam doesn't allow mixed reviews) Combat is redone to be more like recent ACs but without too much RPG stats on the gear themselves and it feels great to fight enemies but disarming and using muskets or other enemies' weapons are no longer doable. unarmed combat is here but only for bar fights and hidden blade combat is non-existent, I don't really care about these two though because I never really used them in the OG or even Rouge my biggest complaint really is that disarming is not here. Combat imo is an improvement overall but needs a bit more to truly shine. Stealth is fine but it feels like social stealth is like no longer the spotlight? Because of the crouch mechanic implemented I find that I mostly crouch and stalk in tall grasses instead of hiding in plain sight through crowds. This feels a bit insane because to me AC's uniqueness is its blend of traditional and social stealth and the fact that social stealth feels left out kinda kills the soul for this game for me. Stealth is a mixed bag of good ideas and missed marks for me. Ship combat and exploration is vastly superior here. The moods and vibes a storm, rough waves, or tornados can invoke are powerful. Naval combat is also good uses the improvements of Rogue and just stays the course so yeah no complaints there. Story. I'm mixed here because yeah its good its Black Flag, but the new stuff they added (that doesn't contribute to the main story) feels weaker in comparison. some other things: *Trailing missions now instead of being tedious are braindead, you can't fail them unless you die it sucks here just with a different type of being doodoo. *Ship management is WEAK in the past you can send your fleet to other continents and watching them battle felt nice. There was meaningful progression in this minigame in the OG and now it feels like just another chore here. *Some cutscenes look WAY OFF compared to the original, it may look more realistic or beautiful but misses the artistic vision or even the emotions the scene is trying to convey (example: Kidd's death in the OG vs. Resynced) *Parkour is weird, it looks good but it feels so uncontrollable and random unlike the older games. This is Black Flag thankfully, where parkour is not really the main draw but if they use this system on say AC:I or II remake, I'm not buying it. Has the Aesthetics of Unity's animations but without the depth. *Oh and also the microtransactions are just laughably bad-looking cosmetics and there's a battle-pass in a singleplayer experience.
drink up me hearties yo ho
Najlepsza część serii spoko, ale za 100zl
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.9M | 72.2K | 88% | $39.99 | |
| $2.8M | 25.5K | 81% | $4.99 | |
| — | 0 | — | — | |
| $18.4M | 129.1K | 86% | $8.99 | |
| $55.2M | 39.8K | 75% | $27.99 | |
| $3.8M | 12.4K | 76% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $66.5M | 112K | 94% | $24.99 | |
| $66M | 23.6K | 90% | $69.99 | |
| $65.5M | 88.4K | 88% | $29.99 | |
| $67.5M | 22.6K | 60% | $69.99 | |
| $65.4M | 140.8K | 72% | $39.99 | |
| $68.1M | 95.9K | 90% | $39.99 |