
Ascii the Brave Cat is a retro-style 2D action game with awesome new mechanics, cute characters, and memorable gameplay. Meet the never seen puzzles, collect upgrade items, fight creative funny bosses, and push yourself beyond the limit to save someone (or something) you love.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Simplified Chinese, Japanese, Russian, Korean, Portuguese - Portugal, Thai, German
Reviews
This is a fun platformer that you can tell the developer really cared about. However, at this time, the jumping feels very stiff.
[quote]Para más reseñas como esta sígueme [b][url=https://store.steampowered.com/curator/36258042/]en nuestra página de Mentor[/url][/b]. ¡Muchas gracias![/quote] [quote][b]Toda la información acerca de la historia del juego, en el caso de que sea indicada, pertenece a lo dicho en la descripción de la página de venta o es según comienza el juego. No es ningún spoiler. [/b][/quote] [h1][b] HISTORIA [/b][/h1] El grupo de poderosos gatos malvados "Grandes Ocho" había invadido la tierra. Ascii es solo un pequeño gato sin ningún poder especial que había reunido su coraje y tomar la decisión más valiente de su vida para luchar contra ellos. [h1][b] GRÁFICOS [/b][/h1] Gráficos vistosos, muy coloridos, parecen sacados de cualquier serie de animación de los años 90. Los efectos visuales son bastante simplones, imitando a los que existían en la época de los 16 bits. Las animaciones y los decorados están muy bien hechos, con una factura técnica francamente sobresaliente. https://steamcommunity.com/sharedfiles/filedetails/?id=2433312083 [h1][b] MÚSICA [/b][/h1] La banda sonora está a la altura de los gráficos y sobresale con sus melodías alegres, variadas y muy entretenidas. Los efectos de sonido son también de una gran calidad y además son bastante divertidos. [h1][b] JUGABILIDAD [/b][/h1] La jugabilidad de este título es idéntica a la de otros juegos de plataformas que el jugador haya probado anteriormente: tenemos un botón para saltar, otro para atacar y otro para armas especiales. Luego, si se presiona abajo mientras estamos saltando, también rebotaremos sobre los enemigos, eliminándolos. https://steamcommunity.com/sharedfiles/filedetails/?id=2433312047 El juego se nos propone como un desafío y lo es. Cada jefe final tiene una estructura y comportamiento distintos que deberemos memorizar bien si no se quiere acabar machacado por ellos. El tamaño de algunos enemigos de mitad de fase son enormes, pero los finales son otros gatos a los que hay que derrotar. https://steamcommunity.com/sharedfiles/filedetails/?id=2433312017 Con cada jefe hay que usar una estrategia diferente: ya sea que hay que eliminar algún cuerpo extraño que tengan en alguna parte del cuerpo, valga la redundancia, saltar encima de él, dispararle con el ataque normal o con un arma especial... Un punto a su favor es que el mapeado no es lineal ya que cuando se finaliza una fase se desbloquean otras y se nos da la oportunidad de seleccionar la que queramos. Esto seguramente nos recordará a otros juegos clásicos del género. Y es que este juego tiene guiños a los que jugamos alguna vez a algún juego de este tipo de finales de los 80, principios-mediados de los 90. También hay unas gemas que sirven como moneda para las tiendas que el jugador se encontrará a lo largo del mapeado así como unas piruletas que sirven como moneda de cambio en un minijuego en el que hay que encontrar todas las parejas de cartas de un panel. El juego tiene soporte para mando (probado con uno de XBOX ONE) y merece la pena utilizarlo ya que el personaje principal responde muy bien a los comandos. También está en español, aunque hay algunas palabras mal traducidas. No es muy molesto ya que son sólo algunas palabras, aunque a unos pocos puede que no les guste este hecho. [b]PROS:[/b] [olist] [*]Gráficamente está muy bien. Cumple perfectamente con su función. [*]La banda sonora y los efectos sonoros. Variados y contundentes. [*]La suavidad con la que se mueve el protagonista. [*]Variedad de enemigos y fases. [*]Libertad de elección en el mapeado. [/olist] [b]CONS:[/b] [olist] [*]Fallos menores de traducción. [*]Puede que el apartado gráfico no guste a todo el mundo. [/olist] [quote][b]CONCLUSION[/b]: Un gran título de plataformas que no debe ser dejado de lado por los amantes de los plataformas ya que detrás de toda esa aparente "simplicidad", se esconde un juego más profundo de lo que parece, con unas fases bien diseñadas, con unos cuantos secretos a descubrir, enemigos finales retantes y que no son tan sencillos de derrotar como parece y que darán más de un quebradero de cabeza incluso al jugador más experimentado. Mi valoración final: [b]8/10[/b] [/quote]
This game is very close to being a great, polished 16-bit-style platformer, but there are some major quality-of-life issues that render it close to unplayable. I leave this feedback in the hopes that it inspires the developer to make some improvements, because I truly do like the game that Ascii the Brave Cat is aspiring to be. The graphics are colorful and appealing and the overall game design is thoughtful and creative. In a nutshell, the game is too hard, not in a "Nintendo hard" throwback sense, but in a completely unnecessary and frustrating way. I say this as someone who, though I'm no kaizo mario master, finds most retro throwback games like Shovel Knight and Cyber Shadow to be far too easy. Overall, Ascii feels like a game that has only been playtested by the developer, who has first-hand knowledge of what to expect on every level, and not by any actual players. There are jumps that will almost certainly be missed the first time through, enemies that appear out of nowhere that cannot be avoided without memorization (and sometimes still not even then). This would be acceptable and par for the course in a game with generous lives or continues, but Ascii limits players to 3 lives max before game over. I don't mean that the game starts you off with 3 lives; I mean that you can NEVER have more than 3 lives maximum at a time. If you obtain a 1-up and you already have 3 lives, it counts for nothing. (You can collect gems and buy an upgrade that allows you to have 4 lives max, but that's it.) This is beyond absurd for a game that relies so much on trial-and-error experimentation; there are parts where you can accidentally eliminate a crucial platform block and thus create a dead-end, necessitating that you kill yourself and start over. Imagine playing something like I Wanna Be The Guy but you have to start from the beginning after dying three times. I honestly can't think of any other game I've ever played with this severe of a limitation on player lives. There are slot machine bonus games strewn throughout the levels and hitting the jackpot of three 1-ups is nearly always meaningless because of the cap on player's lives. A related problem is the controls. As another reviewer says, the jumping feels stiff. If a lot of retro platformers are too "floaty," Ascii has the opposite problem and feels much too heavy. After every jump you always feel like you've just barely graced the lip of each platform and even the most simple traversal can feel laborious. (I would never have guessed a game that looks as cute and lightweight as this would have my hands cramping as much as it has.) The game offers full controller support but doesn't feel like it has really thought through how it plays with controller vs. keyboard (and a retro platformer like this should be designed with a controller in mind first and foremost!). For instance, there's a ground-pound style move that is crucial for reaching some platformers by bouncing off floating enemies, performed by pressing "down" mid-air. On a D-Pad or analog stick, it's impossible to both hold down and give enough weight left or right to "steer" off of a ground pound's bounce. You'll need to remap one of your shoulder buttons to "down" for it to really work, but you'll want to also keep your regular down button, too, for climbing ladders and navigating menus. Maybe that doesn't seem like a big deal, but to me it exemplifies the additional thought that needs to go into the way the game controls. To their credit, the developer is active and responsive and seems to have an idea of the game's difficulty. They've offered cheat codes in the community board to mitigate some of the game's frustrations. But even these cheats themselves have frustrating and unnecessary limits. They'll "cost" you 500 gems every time, so you'll find yourself grinding for gems just to be able to afford to consistently restore your 2 or 3 available lives after hitting a tricky segment so you can keep progressing in a level without starting all the way over. All in all, I really want to play and enjoy this game. Even after getting frustrated and giving up the first time, I found myself back at it later in the day. However, when I caught myself grinding for gems just to be able to afford enough cheat codes to have a shot at beating the second level, I had to walk away. I only make these criticisms in the hopes that the game is eventually revised into something reasonably accessible. I will happily boot up the game and change my review when this happens. UPDATE 3.3.21 - The developer has very thoughtfully responded to my review and is continuing to work on the game. I'm going to upgrade this to recommended, because I believe it is at heart a fun game and that it will hopefully get even better and more accessible.
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Review Ascii the Brave Cat “เกม platformer สัญชาติไทยที่งานดีโดยเฉพาะการออกแบบด่าน แต่เกมยากมาก เหมาะกับคนที่ต้องการเกมที่ท้าทายแต่ไม่เหมาะกับสาย casual” *หมายเหตุ ผมเล่นเกมนี้ไม่จบนะ เกมยากจริงแทบปาจอยทิ้ง” *หมายเหตุ 2 เกมนี้คุณควรมีจอยไว้ใช้ในการเล่น เพราะเกมนี้ยากจริง Ascii the Brave Cat เป็นเกมแนว platformer โดยผู้ผลิตคนไทยซึ่งตัวเกมนั้นมากับภาพน่ารักๆ ตัวเกมคล้ายมาริโอ้คุณสามารถเหยียบหัวศัตรูเพื่อฆ่ามอนส์เตอร์ในเกมและยังสามารถโจมตีระยะห่างออกมาจากศัตรูนิดนึงด้วยการส่งเสียง แต่ระหว่างทางคุณสามารถเก็บอาวุธพิเศษได้เช่นธนูหรือขวานเอาไว้โจมตีในระยะที่ไกลขึ้น แต่อาวุธเหล่านี้นั้นล้วนมีจำกัด แต่สามารถหาได้ตามด่านเรื่อยๆ ด้านการดีไซน์ด่านนั้นทำได้ค่อนข้างดีมีลูกเล่นพอควร ไม่ซ้ำซากแบบเกมแนว platformer ในราคาใกล้เคียงกัน รวมทั้งมี world map แต่………… อย่างที่จั่วหัวไว้ว่าเกมนี้ยาก ยากนี่ยากจริงๆ โดยเฉพาะตัวด่่านที่เต็มไปด้วยหุบเหว กับดัก และมอนส์เตอร์มากมายทีึ่จะสร้างปัญหาในการเล่นของคุณ ด้านบอสนั้นถือว่ายากน้อยกว่าด่านแต่ก็ถือว่าตึงมือพอควร แต่มันไม่ง่ายขนาดนั้นเพราะ checkpoint อาจอยู่ไกลมากจากห้องบอสทั้งให้คุณต้องฝ่าด่านที่เต็มไปด้วยขวากหนามและหุบเหวจนเลือดคุณอาจจะไม่พอที่จะตบตีกับบอสได้ซึ่งบอสนั้นบางตัวก็มีรูปแบบตายตัวในการโจมตีและบางตัวก็ออกแนวอยากจะทำอะไรก็ทำ ถ้าถามว่าเกมนี้ดีไหม ถึงแม้ผมไม่ได้เล่นทั้งเกมยอมแพ้กับความยากของเกมไปเสียก่อน แต่คงบอกได้ประเมินจากราคาเกมที่แค่ 59.00 บาทเองและเทียบกับเกมแนว platformer ที่ราคาใกล้เคียงกันถือว่า่ดีมาก คือถ้าไม่ติดเรื่องความยากแบบโหดสัสผมคงให้เต็ม 10 แต่ด้วยความยากระดับนั้นผมเลยหักเหลือ 7 อย่างงนะครับที่หักเยอะ เพราะมันยากจริงๆ สำหรับผมคงแนะนำให้คนที่อยากเจออะไรยากๆเล่น และไม่แนะนำให้คนเล่นสาย casual หรือหัวร้อนง่ายเล่น สำหรับคนที่ต้องการความท้าทายเชิญที่ลิงค์ข้างล่าง https://store.steampowered.com/app/1534930/Ascii_the_Brave_Cat/ ฝากเพจและ curator ด้วยนะครับผม โดยในเพจน้้นจะเน้นเกมผู้ผลิตรายเล็กๆซะมากกว่าแต่อาจมีอาจมี content ที่มาจากเกมดังๆอยู่บ้างนานๆที https://www.facebook.com/lingnoigamer/ และ curator ของผม ่ช่วยกดติดตามด้วยครับผม https://store.steampowered.com/curator/37817548
i expect this game to be cute and family friendly but is quite tough and brutal even on easy xDD highly recommend it also the dev is pretty cool deserve all the support
Tough game but really good! I really enjoyed the music and the gameplay tho. I like the fact that its got some anime elements and that its a side-scrolling platformer, I also like the graphics! Although some enemies were a PAIN to take down, but I think this whole thing is pretty creative!
I wouldn’t recommend it. It’s completely broken. The game just gets stuck on the title screen and doesn’t respond to anything, no keyboard, no controller—nothing.
There is an open door in front of you. Do you choose to go out? Or do you choose to stay in? Or do you choose to go out? Or do you choose to stay in? https://www.youtube.com/watch?v=zHXVCZ308LQ If you want to see the beginning of Ascii the Brave Cat and watch my first impressions as they happened, click the video above. You are Ascii, a cat unwilling to accept fate and face off with the Great Eight evil cats who have taken over the land! Or something. Meow at your opposition, bounce like a bouncy ball, and navigate the beautiful world. But don't underestimate Ascii's cute exterior: ASCII is designed SNES hard. Jumps are tight, and it's not always clear whether you need to do a normal jump or a bounce jump. The bounce jump gives you just a little more height. Invisible blocks exist waiting to be discovered with nothing indicating them. And combat, especially boss combat, is brutal and unforgiving. Easy Mode grants you unlimited lives, however, and it's the difficulty I'd recommend. (Explore makes you immune to damage but you can't complete stages.) Ascii takes inspiration from the best platformers. There are moments of Castlevania, Mega Man 2, and more. Stages are impressively long, and mini-bosses are satisfying. The art style speaks for itself. Ascii may be rough around the edges, but there's a great game here for those who are willing to accept its challenge.
My review: https://youtu.be/q3Qpt1erGkk
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