
The story of Henry Nelson, who lost his daughter in mystical circumstances. Henry goes to the dead city of Centralia to search for his daughter Shirley.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Traditional Chinese, Portuguese - Portugal, Russian**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[i]This review was made for Elite Giveaways by Anna from [url=https://steamcommunity.com/groups/malkavianmadness]Malkavian Madness[/url][/i] [quote=][u]Centralia[/u], the video game, is a cheap, lazy, and unpolished clone of Silent Hill. [u]Silent Hill[/u] was a groundbreaking game developed by Team Silent, a group from Konami Entertainment. This game deconstructed psychological horror to arrive at ‘fear of the unknown,’ a different type of terror anchored in atmosphere and level-design. The first entry in the series, Silent Hill boasted an endless fog which surrounded the player in the dread of what’s lurking in it. This convention departs from the common enemy formula for encounters and changes our approach to horror. The town of Silent Hill was based off [u]Centralia[/u]. No, not the present game, but the actual town in Pennsylvania, United States. Once a vibrant town dedicated to tourism and coal-mine operations, Centralia effectively crumbled as thousands of people left their homes due to the mine beneath the town catching fire in May of 1962. Underneath all the ash and smoke lay a ghost town that served as inspiration for both the video game series and their film adaptations. In contrast, [u]Centralia[/u], the video game, as mentioned, is a cheap, lazy, and unpolished clone of Silent Hill. The story is merely identical. In Silent Hill, still grieving over the passing of his wife, protagonist and husband Harry Mason goes searching for his daughter Cheryl in the town of Silent Hill following a mysterious car accident. Similarly, in Centralia, Henry is a grieving husband, who also goes to look for his missing daughter Shirley in the town of Centralia after losing her to mysterious circumstances. And of course, without any sense of subtlety, you both even have nearly identical names. The opening is likewise the same – you’re both driving to your respective towns when [i]something[/i] happens that forces you to go afoot. You both see astral projections of your dead and/or missing daughters. Even the featured image is aesthetically very similar. The setting, as has been mentioned, is a clone as well. The level design is foggy and hard to differentiate and the same ominous sign that welcomes you to the town is present. There is a very similar hospital level where you go searching for clues for your missing daughter that is a clone of Silent Hill’s Alchemilla Hospital. Relatedly, there is no voice acting, just a text-to-voice reader that does not completely read all the text on-screen. The graphics are poorly optimized, the writing is inadequately plagiarized, and the textures are glitchy and objects overlap with each other. For instance, in the hospital, you must grab keys from a dead man, but doing so unleashes a sentient rag doll that will get you stuck with other objects or glitch all over the screen until it crashes your game. In the end, [u]Centralia[/u] is just a disappointing clone of the classic first entry of the [u]Silent Hill[/u] series.[/quote]
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
CENTRALIA – хоррор. Игра сделана не полностью, только 2 главы, которые очень короткие. Представляют из себя такой слабый скриптовый аттракцион. В 1 главе тупо идёте по одной дорожке, во второй главе придётся лазить в здании. Пробегает пугало, сердце у героя застучало. Факел расходуется как спичка, фонарик держит заряд дольше, хотя классическое порево с батарейками присутствует. И всё это под проникновенную озвучку, рассказывающую о личной семейной драме. Обычно у подобных игр на UE4 всегда всё нормально с текстурами, но плохо с остальным, поэтому отрубив освещение, можно всех запутать. Стоит признать мой слабый комп не смог осилить максимальные настройки графики. Однако. Лучше поставить всё на минимальные. Получается картинка эпохи PS1, что улучшает атмосферу. Звуки и музыка ужасны. Мусор.
In dem Video wird alles gesagt: https://www.youtube.com/watch?v=JxjzbA3xocE&feature=youtu.be
Garbage game. It's terrible.
Barely functional, unoriginal garbage.
Game refused to open in the right window, give me audio of any sort and when i did get the game going ( still in the wrong window) no way to change to windowed border to move. The game just doesn't work for me and many others. Will try back later.
Do NOT buy this piece of trash. ♥♥♥♥♥♥♥♥♥ I've never played such a ♥♥♥♥♥♥ game before in my life. The fact that you even want money for this ♥♥♥♥ is hilarious. Like honestly. What the ♥♥♥♥ did you even think when making this? This ♥♥♥♥ is beyond ♥♥♥♥! It's ♥♥♥♥♥♥ ♥♥♥♥! To anybody thinking about buying this: don't do it. no matter what discount it has to offer. Do NOT buy this. This isn't even worth 1 cent. I'd rather be paid playing this crap!
Some bad games try too hard, some are awful lazy cash grabs and then there are some that put the effort in but do everything wrong, yet despite it all try so earnestly that I just can`t help but be entertained completely. This game is a semi broken mess and far too short for any amount of money with content that amounts to little more than a demo of the potential of a game yet to release. There`s not an awful lot to say about it except it`s a Steam horror game and if you`re into the lower end of this genre, while you won`t get any long playtime from it, if you get half as much fun out of it as I did then it`s an easy win. The intro had me laughing so hard I can`t begin to describe it, maybe it`s just me but the combination of poor translation, sudden truncation of the script and outright weird way it reads is both amazing and hilariously inappropriate. The fake Peter Serafinowicz robot voiceover was a touch of comedy genius that was worth the price of admission alone. There`s not a whole lot more to it beyond that didn`t come from me getting stuck because of the broken nature of the puzzles, the torch running out or the poorly thought out implementation of the game physics, but either way it was immensely entertaining. At the end of it`s woefully short runtime, stretched out only by the copious amount of bugs and the constant fits of laughter at how inept this is, there is a message that a `paid` episode 3-4 will be funded by the sales of episode 1-2 and helped by positive reviews. Apparently there is another, Centralia Homecoming and I`m really hoping that it`s as ridiculous as this one because I had so much fun playing this. Highly recommended, but only for the few who enjoy such very silly things of which I am one.
игра встретит шикарной озвучкой чела, который перед записью забыл вынуть голову из кастрюли и подумал, что, в принципе, и так сойдёт. дальше, в лучшем случае, тебя убьет деревом в самом начале и ты будешь заново слушать а х у и т е л ь н ы й саунд без возможности скипнуть сцену. после этого, должно быть, ты обрадуешься завидев баг, который просто делает из твоего экрана "посмотри лвл прогрузки текстур!". я вышла на стадии "меня укусил волк и игра не предоставила мне сохран". если у тебя нездоровая психика и ты видел больше, можешь поделиться этим с нами. p.s. даже если бы она была бесплатная, я бы ливнула на старте(так и было)
Даже не знаю, с чего начать... Начну с главного: игра по сути демка, тут есть 2 главы из задуманных 4-х. Автор игры обрывает повествование экраном с просьбой о лайках и положительных отзывах. При коммерческом успехе обещает довыпустить 3-4 главы, как отдельную игру и за отдельную цену. При стоимости в 175 рублей за неоконченную игру мы имеем: отсутствие сохранения и чек поинтов, около 4-х скримеров, пару противников, 2 загадки и деревянную озвучку (правда, на русском). Все это подлагивает, а монстры тычатся в стену. По сюжету: он взят полностью из Сайлент Хилла, с теми же именами и местами, но максимально упрощен. Если бы игра была полной, без лагов и со своим сюжетом, могло выйти не плохо.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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