
A virtual gallery filled with art, inspired by games published by Raw Fury. Games are art. In our mind this is a fact. Games, along with movies, books, music, artwork… they are an artform. They can touch people. To change minds and hearts. It´s our charge to not only view them so but treat them so.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Art of Fury: Virtual Gallery player count
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Aug 16, 2026. Before then readings were taken at different times of day, spanning 20 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
No new reviews in the last 30 days — new players have likely stopped coming.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $3.6K | 212 | 93% | −51%$0.49reg. $0.99 | |
| — | 360 | 88% | — | |
| approximately $22K | 193 | 62% | $3.99 | |
| approximately $4.5K | 326 | 88% | $0.99 | |
| approximately $6.2K | 185 | 96% | $2.99 | |
| F2P | 86 | 90% | Free |