
A tower defense where every defeat makes you stronger. Spend gold on temporary boosts and gems on permanent upgrades. Strengthen your tower and try to survive all 100 waves.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Defend. Upgrade. Rise higher.
Arrow Spire: Tower Defense is a fantasy roguelite where you defend your tower against waves of enemies. Spend gold on temporary boosts and collect gems to unlock permanent upgrades. When your tower falls, the run ends. Your permanent upgrades carry over to the next attempt.
Spend gold during a run to increase your damage, fire faster, or give your tower more health.
Keep the gems you earn, even when your tower falls, and use them to prepare for another run.
Invest in permanent upgrades to make your tower stronger with every attempt.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Turkish
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Replaying is addictive and justifies the affordable price. Every run pulls you back in. The fact that you can’t finish the game without buying items is a small drawback, but it doesn’t stop the fun.
Ow wauw, there is an idle mode which I LOVE, but I actually only went to the main screen 3 times, let it run and beat the game. You can beat the game in 3 hours, no way for infinite waves I think. It's not worth your money for 3 hours of gameplay for an "idle game"
Not worth it
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Took me 11 hours to beat the game, but that was over three devices and no steam-sync. So to naturally beat the game it probably takes less time. I love the game, it reminds me of the browser based flash games from 20 years ago. You are a tower and must act like one.
Fun short incremental tower defense game Edit: 31 hours of gameplay because I left it on in the background overnight/day
Ja ist ok Ist nichts Besonderes Aber für zwischendurch okay
Impossible to win even when all upgrades are maxed. You'd have to be topping up all consumables the entire time from about wave 80 onwards. Needs balancing work.
Kinda fun until you get to the end and it turns into "Buy a ton of fire bombs, slow down the speed, and just click everything dead in large groups." Fire bomb x200 makes the last 15 levels completely trivial. 2/5 - Another good concept with poor balance. Didn't stick the landing.
Nice and simple and I've managed to get 100% of the achievements which is always nice
I beat the game in about 5 hours. I enjoyed it a lot!
Players by region
Where this game's players are, estimated from review languages.
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| $18.7K | 95 | 85% | $4.99 | |
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| $3.3K | 85 | 66% | $1.99 | |
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