
Gear up for a battle through hell in this roguelite Bullet Heaven Arena Autoshooter with Doom-inspired gore vibes, metal music, and a satisfying combat feel. Wield five weapons at once, upgrade and merge them to forge indestructible builds, and bring divine justice to a world on the brink of chaos.
Modeled estimate, not a reported figure. How we estimate →
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Gear up for a battle through hell in this roguelite Bullet Heaven Arena Autoshooter with Doom-inspired gore vibes, metal music, and a satisfying combat feel. Wield five weapons at once, upgrade and merge them to forge indestructible builds, and bring divine justice to a world on the brink of chaos.

Fire ranged and melee weapons simultaneously using up to 5 sacred 'arms'. As you face hordes of demons, you gain strength - sanctify your weapons and use mechanical arms to fulfill God's will upon the mortal realm and save it from the infernal conflagration.

In Arms of God every enemy type you encounter is a unique challenge. Each creature possesses distinct skills, attack patterns, and behaviors, making every battle a test of strategy and skill. Adapt your tactics, learn from each confrontation, and prove your mastery over the infernal legions.

Choose from 60 unique weapons - both ranged and melee - and learn ruthless ways to upgrade and merge several of them into a single monstrosity, creating builds so powerful they erase demon hordes and towering bosses back into the abyss. Mix weapons with upgrades to forge even more surprising combinations and uncover hidden synergies.

Begin your crusade by reclaiming the Order's headquarters - The Cathedral - from the clutches of demonic forces. Once liberated, this sacred bastion becomes your strategic hub for meta-progression. Hone your skills in the Training Ground to enhance your meta-stats, forge mighty weapons in the Armory, boost your in-game abilities in the Alchemy Chamber, and summon new valiant heroes from the Bell Tower.

Choose from among 10 different heroes, each with distinct abilities reshaping gameplay. Level up, evolve your character through meta-progression, and forge your path to the deepest abyss of hell, where you shall confront the ultimate infernal force. Fight through 60 handcrafted levels set across unique locations, each telling fragments of the story through the world itself - ruins, relics, and the scars of the apocalypse revealing the truth behind the fall of mankind.

Features:
Upgrade and merge weapons to forge indestructible builds and seek creative combinations for maximum power.
Battle through 60 levels across unique locations, with different enemies types and epic bosses.
Play as one of 10 characters, each with distinct abilities reshaping gameplay.
Hand-sculpted 3D characters; visually captivating game with dark and hellish stylized art.
Single-player game
Runs great on Steam Deck
Perfect for playing with just one hand
Engaging yet relaxing auto-shooter experience.
Made by a solo developer.

Dark Jay Studio is co-financed by the European Fund for Smart Economy 2021-2027 as part of the KPT ScaleUp Booster project.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Korean, Russian, Thai, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 100 reviews with recorded playtime.
Reviews
Themes across 100 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Llevo poco tiempo jugándolo, pero me encanta, el sistema, como funciona todo, es muy dinámico y entretenido. Acabo de desbloquear una función de baneo de bendiciones, no me lo esperaba, pero me encanta que se haya pensado en eso, es muy útil.
簡單暴力好玩~ 不過改版前神聖超猛....閃電就.....
Honestly I love Brotato and I really enjoy Warhammer. Best of both worlds is this game. Very fun and a good amount of challege. If you love Round-based Survivors with Incremental stuff and building your character with unique weapons, try this game.
nice
One of the better survivors-likes ive played especially for a mostly solo dev pretty impressive. The game is definitely worth giving a shot if u enjoy this category of games. (and its only gonna get better since as of writing this the game is still in ea)
Game is good, as of this update once you realize how broken the Sniper Rifle is you can grind to your heart's content. Also lots of variety in builds, the ability to basically infinitly banish and re learn unlocks is nice. Dev is active and responsive to player feedback.
Что мы имеем на данный момент в патче 0.52: -Отличный рогалик с динамичными забегами - 10 персонажей, которые открываются по мере прохождения - более 10 пушек (дальнего, а так же ближнего боя) на выбор, так же куча пассивных навыков - 4 акта по 15 забегов каждый (во время забегов имеются мини-квесты) и 3 сложности - улучшение базы за ресурсы, дающее существенные усиления в прокачке - драйвовые треки - приятная для глаз картинка - разнообразие в монстрах тоже на достаточно серьёзном уровне - ну и конечно же: "НАЛИЧИЕ РУССКОГО ЯЗЫКА". За это жирный + разработчику. ИТОГ: всем поклонникам данного жанра - обязательно к приобретению.
Explaining why this game is cool is like explaining why fireworks are cool. If you have to explain too much, the person you're explaining it to probably wouldn't enjoy it anyways. Thankfully for every person who might not understand this game, there's 100 people who will. Strap metal octopus arms on the back of a Knights Templar and watch him become a flurry of bullets, explosions and the righteous wrath of God aimed squarely at the general vicinity of the legions of hell. Set it all to metal music, and you've got yourself a hell of a game.
je déteste leur système d'amélioration. Attendez-vous pas à un système à la soulstone ou deep rock galactick survivor ou Achille survivor. La c'est des cartes ou tu peux augmenter tes dégâts mais sa va te faire perdre soit de la proba soi des degât sacré ou feu ou électriques les dégâts avec les quels tu joues en plus. Donc je comprends pas ce systèmes. Au moins dans deep rock galactick ou soulstone c'est tu augmentes ta proba ou tes degâts ou ta vitesse de rechargement de compétence mais tu ne perds pas soit de la proba soi de la vitesse rechargement ou soit des dégâts critiques. La oui tu augmentes un truc mais tu perdras automatiquement soit de la proba crit soit des dégâtzs ou soi de la régéne de pv non c'est du jamais vu sur un bulet hell. C'est tu augmentes tes stats mais tu n'est pas censé en perdre en pourcentage une autre state. En plus la attendez-vous pas à prendre des orbes au sole pour lvl up pour augmenter tes states. La ils ont fait tu te bats pendant 35 seconde je crois pour la première vague tu ramasses des orbes et avec ces orbes à la fin du chrono tu as des cartes a acheté et c'est comme ça a chaque vague mais plus les vague avance plus le temps est long. ça aussi je trouve mal fait. Dans tout les bullet hell c'est tu ramasses des orbes sa te fait gagner de l'XP pour améliorer ton perso via des cartes. Pourquoi avoir fait un système autant pourri mais pas avoir fait comme dans tous les bulett hell, Sérieux je n'aime pas ce système. Super en plus on ne vois même pas le curseur de la souris aberrant. Donc tu dois aller au piff pour voir ce que tu sélectionne aberrant.
Игра расцветает к 10 часу игры, к этому же часу надоедает... оружия нельзя объеденять как было сказано, в место этого вы просто освобождаете слот для другого
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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