
Gear up for a battle through hell in this roguelite Bullet Heaven Arena Autoshooter with Doom-inspired gore vibes, metal music, and a satisfying combat feel. Wield five weapons at once, upgrade and merge them to forge indestructible builds, and bring divine justice to a world on the brink of chaos.
Modeled estimate, not a reported figure. How we estimate →

Gear up for a battle through hell in this roguelite Bullet Heaven Arena Autoshooter with Doom-inspired gore vibes, metal music, and a satisfying combat feel. Wield five weapons at once, upgrade and merge them to forge indestructible builds, and bring divine justice to a world on the brink of chaos.

Fire ranged and melee weapons simultaneously using up to 5 sacred 'arms'. As you face hordes of demons, you gain strength - sanctify your weapons and use mechanical arms to fulfill God's will upon the mortal realm and save it from the infernal conflagration.

In Arms of God every enemy type you encounter is a unique challenge. Each creature possesses distinct skills, attack patterns, and behaviors, making every battle a test of strategy and skill. Adapt your tactics, learn from each confrontation, and prove your mastery over the infernal legions.

Choose from 60 unique weapons - both ranged and melee - and learn ruthless ways to upgrade and merge several of them into a single monstrosity, creating builds so powerful they erase demon hordes and towering bosses back into the abyss. Mix weapons with upgrades to forge even more surprising combinations and uncover hidden synergies.

Begin your crusade by reclaiming the Order's headquarters - The Cathedral - from the clutches of demonic forces. Once liberated, this sacred bastion becomes your strategic hub for meta-progression. Hone your skills in the Training Ground to enhance your meta-stats, forge mighty weapons in the Armory, boost your in-game abilities in the Alchemy Chamber, and summon new valiant heroes from the Bell Tower.

Choose from among 10 different heroes, each with distinct abilities reshaping gameplay. Level up, evolve your character through meta-progression, and forge your path to the deepest abyss of hell, where you shall confront the ultimate infernal force. Fight through 60 handcrafted levels set across unique locations, each telling fragments of the story through the world itself - ruins, relics, and the scars of the apocalypse revealing the truth behind the fall of mankind.

Features:
Upgrade and merge weapons to forge indestructible builds and seek creative combinations for maximum power.
Battle through 60 levels across unique locations, with different enemies types and epic bosses.
Play as one of 10 characters, each with distinct abilities reshaping gameplay.
Hand-sculpted 3D characters; visually captivating game with dark and hellish stylized art.
Single-player game
Runs great on Steam Deck
Perfect for playing with just one hand
Engaging yet relaxing auto-shooter experience.
Made by a solo developer.

Dark Jay Studio is co-financed by the European Fund for Smart Economy 2021-2027 as part of the KPT ScaleUp Booster project.
Genres
Stats
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic, GOG publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 457 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
скучная игрушка парашка. - Очень простая, но если вы немного заторможенный, то вам игра покажется быстрой и тяжелой. - Прошел 4 акта, каждый акт копия прошлого ( разница только в боссах в конце, спойлер: ни один из них не оказался тяжелым ) - Вариативность билдов, как бы она есть, но зачем? Если игра проходится чем угодно, опять же из-за того, что очень простая. - Наверное было бы круто пощупать, что там дальше, но более чем уверен, ничего интересного не увижу. Любителям поковыряться в носу и почесать яйца, нажимая wasd, однозначной зайдет
Un bon bullet heaven, assez joli. Tout est bien pensé même s'il faut un peu de temps pour bien comprendre tous les mécanismes existants. C'est très riche avec plusieurs personnages aux caractéristiques différentes et des tas de possibilités de builds. Ce que j'aime moins: - le end-game qui est assez limité. Cela se résume à "être le mieux classé possible". Mais bon ça va sans doute s'améliorer si le jeu rencontre du succès. - les petits malins qui, apparemment, modifient le code source pour avoir des classements complètement fumés.
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Languages: English*, Polish, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Korean, Russian, Thai, Traditional Chinese*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 458 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fantastic game. its my intro to this genre.
Relaksujące mordowanie potworków, zawsze na plus.
Great game. Easy to play. Good time filler. Great visuals. Great audio. Nice carnage.
Bom jogo, boa trilha sonora, cenários bacanas, etc etc... vale a pena!
i like the game.
The weapons upgrading scheme is great. I wanted to like the game but... In just Act II Lvl 8, you really hit a wall with the amount of, and type of enemies - it becomes an exercise in utter frustration, and it's just Act II(!) on the lowest/regular difficulty. I difficulty really ramps up here. I ended up replaying Act I (and the tutorial) MULITIPLE TIMES just to build up confidence, get a handle on the system, level up, and acquire some resources to spend but even then... There's also quite a bit of learning you have to do on your own as the game does not provide the needed information that would have been extremely helpful - it's made worse as there's alot going on here and upgrades and combos kinda end up being guess work, only to combine two weapons and find you've created a worse one : / I gave up on this title - there are less frustrating options in this category.
fun, i like it
Third person doom-guy fantasy.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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