
Command an entire fleet of M1A2 Abrams tanks in this brutal third installment in the Armored Fist series. Using the latest Abrams technology, the game presents the esteemed tank in its up-to-date form which is designed to survive biological, nuclear, and chemical warfare.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
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Novalogic had some skilled people working on these games and managed to get a very real to life feel. Really good game and way ahead of it's time. Game is fully functional and fun to play even 2021.
Why are there six pedals if there are only four directions?
I like the game for the first few campaigns but then it gets extremely boring and repetitive. Not just that the level design in the latter half is also poor. Couple that with lack of support for modern resolutions its an easy no.
Cooles Game... eine gute Mischung aus Action und Simulation! -> Empfehlung! Grafik: 3/5 Sound: 4/5 Gameplay: 4/5 Steuerung: 3/5 Story: 3/5
Pré-histórico e nada foi feito pra facilitar a ser usado em sistema atual.
It's a sim-cade, old, and a bit clunky, but there's still fun to be had. The good: If you were a fan of old Delta Force games you'll get similar vibes here, depending on your playstyle: There's an endless voxel terrain as far as you can see, you could search for enemies a size of a pixel, and snipe them across the map. Or peek them from behind a hill, roll out of cover and shoot their tanks before they could notice you. You don't really want to get up close and personal to another tank, as you'll explode from one well placed shot - as do they though. Well, you could use the "Lock-on" auto aim feature, which snaps your turret to the enemy and shoots with perfect precision. It comes handy when dealing with hordes of opponents in the later campaigns, but I'd suggest ignoring the lock-on feature, and aim "by hand" for the first campaign or so. It's a thrilling experience to miss your shot, see the enemy tank's turret slowly turn towards you, anxiously wait for the next round of Sabot to load while you're a sitting duck there. Finally the loader yells "Up!" and you could blow up your opponent just a moment before he'd erase your 20 minute progress in the level. Unless - if you still have teammates alive, you could continue in their tanks. Speaking of which: your company consists of 1-3 platoons (depending on the campaign) each with 4 tanks. They could be a force of nature, sometimes clearing the mission without your intervention. Other times they all wipe out in a chokepoint, leaving you (and your limited ammunition) alone to finish the mission. You are able to edit the path they take, their formations, and take direct control over them at any point - giving a surprising depth to the platoon management. Adding to the game's depth you could call an airstrike (on enemies or to clear minefields), chopper supports, turn on smoke to hide yourself, switch between 3 ammo types each effective on different targets and distances, use a thermal camera to scout opponents, your threads or gunner sight could get damaged leavihng you immobile, or effectively blind, and the list goes on. A lot of things you wouldn't get in an arcade game. The bad: Auto-aim could lock on a target across the map, while you're about to get blown up by a tank in your face. Better clear everything from afar, before engaging opponents. Another thing is - sometimes you roll to the end of your waypoints, shot everyone you saw, but the mission still won't complete. Some missions have objectives tucked away in some far away valley - without any waypoints. You'll either need to come up to them by chance, call a chopper so it might discover them, or look up a youtube video where to find them. The technical bad: The game is meant to played with a joystick, which means a slightest tilt on your controller thumbstick will turn your turret and tank like crazy. Keyboard input feels sluggish as there's a weird acceleration for it, so best stick with a controller still. Another thing is the game don't fully supports 2 analogue sticks: you could drive the tank with the left stick, but the left-right turret turning is bound to the right stick up-down, and there's no analogue input for the turret tilt up/down (unless you switch to Advanced sim mode where the left stick controls the turret in the turret view, but you lose the ability to move your tank in this view). I fixed these issues by remapping a ps4 controller with ds4windows, so the right stick is 90 degrees rotated, and put a macro to tap W and S respectively to raise and lower the turret with the right thumbstick. Also applied a custom (ease-in cubic) beizer curve to the sensitivity. There's also some framerate and window issues, but they're easily fixed by adding dgVoodoo to the game folder, configuring and running it. All in all - if you have time and patience to config and learn the game, it'll give an old-school, fun experience that not many other games could offer.
fun game if you pick it up on sale for like 2 bucks fun gameplay great graphics and overall just a fun game for 2 bucks :)
Not aged well, trash on modern systems, does not have customizable controls, impossible to use mouse cursor
In Armored Fist 3 you get to play with an Abrams tank. You can use the driver, gunner or commander positions. The tank does have interiors but you can't look around in it or anything tho you can press some buttons so for example in the gunner position you can press a button named "SABOT" for example which will load a SABOT round. You can press a switch called "GUN or COAX" (or something along those lines) which basically switches between your main gun or your coaxial machine gun. The tank commander position has a few buttons you can press and play around with too but i didn't use it too much. The tank is good, the enemy tanks are nice you've got a lot of missions to go through, the controls are hard but you can get used to it. Tho you might have to play the game in a windowed screen like a really small box in the middle of your monitor for me thats not an issue but for others it might be a problem. +The game looks and sounds nice. +The tanks are pretty cool. You only get to use an Abrams but you get to see a few different enemy tanks. +The crew positions and actually being able to click some buttons in these positions is really cool. +/- The controls are a bit messy. You can get used to it and it works fine once you do but they are still messy and you can't change your keybindings from what i can see. +/- You won't be able to play this in any modern resolution i have a 1360x768 monitor and the max resolution i could use in game was nowhere near 1360x768. I had to switch to a windowed mode and play the game that way i had a small box in the middle of my monitor for me thats not an issue but for others it could be a huge problem especially if you have a really modern monitor. Or maybe not idk how all these monitor and resolution thingies work. The game is fun but for its full price, 18 TL ? Not really worth it. With a discount then sure if you are interested in it. I bought the Novalogic Classics Volume One Machines of War pack in a 80 percent discount so i only spent 9,80 TL on this game and 5 other older games. I'm pretty happy with the purchase so far and if you are gonna buy this game then i'd recommend waiting for a discount and buying the entire Novalogic Classics pack.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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