
Command an entire fleet of M1A2 Abrams tanks in this brutal third installment in the Armored Fist series. Using the latest Abrams technology, the game presents the esteemed tank in its up-to-date form which is designed to survive biological, nuclear, and chemical warfare.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 8 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Don't mind me, Just reliving my childhood. I still have the original user manual for it :)
It's a sim-cade, old, and a bit clunky, but there's still fun to be had. The good: If you were a fan of old Delta Force games you'll get similar vibes here, depending on your playstyle: There's an endless voxel terrain as far as you can see, you could search for enemies a size of a pixel, and snipe them across the map. Or peek them from behind a hill, roll out of cover and shoot their tanks before they could notice you. You don't really want to get up close and personal to another tank, as you'll explode from one well placed shot - as do they though. Well, you could use the "Lock-on" auto aim feature, which snaps your turret to the enemy and shoots with perfect precision. It comes handy when dealing with hordes of opponents in the later campaigns, but I'd suggest ignoring the lock-on feature, and aim "by hand" for the first campaign or so. It's a thrilling experience to miss your shot, see the enemy tank's turret slowly turn towards you, anxiously wait for the next round of Sabot to load while you're a sitting duck there. Finally the loader yells "Up!" and you could blow up your opponent just a moment before he'd erase your 20 minute progress in the level. Unless - if you still have teammates alive, you could continue in their tanks. Speaking of which: your company consists of 1-3 platoons (depending on the campaign) each with 4 tanks. They could be a force of nature, sometimes clearing the mission without your intervention. Other times they all wipe out in a chokepoint, leaving you (and your limited ammunition) alone to finish the mission. You are able to edit the path they take, their formations, and take direct control over them at any point - giving a surprising depth to the platoon management. Adding to the game's depth you could call an airstrike (on enemies or to clear minefields), chopper supports, turn on smoke to hide yourself, switch between 3 ammo types each effective on different targets and distances, use a thermal camera to scout opponents, your threads or gunner sight could get damaged leavihng you immobile, or effectively blind, and the list goes on. A lot of things you wouldn't get in an arcade game. The bad: Auto-aim could lock on a target across the map, while you're about to get blown up by a tank in your face. Better clear everything from afar, before engaging opponents. Another thing is - sometimes you roll to the end of your waypoints, shot everyone you saw, but the mission still won't complete. Some missions have objectives tucked away in some far away valley - without any waypoints. You'll either need to come up to them by chance, call a chopper so it might discover them, or look up a youtube video where to find them. The technical bad: The game is meant to played with a joystick, which means a slightest tilt on your controller thumbstick will turn your turret and tank like crazy. Keyboard input feels sluggish as there's a weird acceleration for it, so best stick with a controller still. Another thing is the game don't fully supports 2 analogue sticks: you could drive the tank with the left stick, but the left-right turret turning is bound to the right stick up-down, and there's no analogue input for the turret tilt up/down (unless you switch to Advanced sim mode where the left stick controls the turret in the turret view, but you lose the ability to move your tank in this view). I fixed these issues by remapping a ps4 controller with ds4windows, so the right stick is 90 degrees rotated, and put a macro to tap W and S respectively to raise and lower the turret with the right thumbstick. Also applied a custom (ease-in cubic) beizer curve to the sensitivity. There's also some framerate and window issues, but they're easily fixed by adding dgVoodoo to the game folder, configuring and running it. All in all - if you have time and patience to config and learn the game, it'll give an old-school, fun experience that not many other games could offer.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Вот ты какая, картошка 99 года. А если серьезно - очередной военный симулятор от новалоджик, в котором нужно немного подучить инструкцию, и вы будете играть механиком танка\ пилотом штурмовика\ морской пехотинец и т.д., выполнять очередную операцию по борьбе с террористами\ наркоторговцами\ диктаторами - и так из игры в игру.Для своего времени сделано недурно, сложно вспомнить подобного вида игры в 99 году. Но в наши дни играть в подобное - тот еще мазохизм, такие игры в библиотеке лежат для коллекции и для редкого поигрывания от делать нечего. Вроде и неплохая игра, но рекомендовать играть в подобное очень странно
Um dos simuladores lançados pela Novalogic nos anos noventa, empresa que durante um tempo liderou esse segmento. Infelizmente, ao contrario do F 22 Lightning e Comanche, esse game não evoluiu no quesito grafico, rodando como nos tempos do Dos, com baixa qualidade. Dessa forma, em determinados momentos chega a atrapalhar a jogabilidade, confundindo o jogador que não consegue definir muito bem o que está vendo. A IA também tem suas limitações, e ao repetirmos alguma fase vemos que o inimigo sempre vem do mesmo lugar, facilitando a vitoria. Fora isso o game diverte, principalmente para quem o jogou na década de noventa. Se gostar desse certamente vai qerer os outros, todo disponiveis na Steam.
I dont know why this game has a tiger tank on my Steam banner. This may also be the only game ever that actually uses the windows extended keyboard "pause" key to actually pause. I played Armored Fist 2 when I was a kid. Never had the third game so consider this "nostalgia that never was" for me. The fake camos for everything just kinda rock. This is an old game that doesn't support modern resolutions and the highest it can go is 640x480 and as far as I know there aren't any accessible community fixes for this game. However it did run on my computer just fine. The controls are clunky and floaty and old. And you CANT rebind them. And while it has the controls of a "nuanced sim" the actual gameplay is much more arcady and you will be taking out hundreds of nearly braindead tanks (both NATO and Pact) by yourself (many enemies don't even move and the ones that do mostly go through scripted routes). But I appreciate the fact that the enemies pop smoke when being fired upon and NATO symbology is used on the tactical map. And the missions can be easily sequence broken and you have to restart them everytime you do because objectives need to be completed in a very specific order. Some of the missions really are bugged with no fixes. I do adore the UI and art style of this game. Its very straightforward, and I like the real photographs used for the interior of the tank. Something worth noticing is that the TACMAP system and the Formation system is identical to that of GHPC and I thought it was neat. It must have been groundbreaking back in the day but many aspects of this game aged like milk. It is also not as deep as I hoped. You can basically lase range and autotarget most of the enemies and the worst you need to worry about it positioning and repositioning. Get it on steep sale. Its a little piece of gaming history. I wish it got remastered.
Cooles Game... eine gute Mischung aus Action und Simulation! -> Empfehlung! Grafik: 3/5 Sound: 4/5 Gameplay: 4/5 Steuerung: 3/5 Story: 3/5
Репетативная игра, которая может увлечь пожилых танководов на пару вечеров
Novalogic had some skilled people working on these games and managed to get a very real to life feel. Really good game and way ahead of it's time. Game is fully functional and fun to play even 2021.
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Where this game's players are, estimated from review languages.
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