
Armored Brigade is a real-time tactical wargame, focusing on realism and playability. In Armored Brigade the Cold War has turned hot, and Europe is once again torn apart by conflict. An "Iron Curtain" divides the Western Powers gathered together under the NATO banner from the Soviet Union
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About






Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game has no tutorial of any sort. Because of that, it's extremely difficult to learn, as it is quite unintuitive. Also, there are no useful "how to" videos on YouTube that provide any sort of walk through in learning the game. Lots of the videos use the title "tutorial," but they are not really tutorials. They are just gameplay videos that don't teach the game. There is nothing in the manual that walks you through the beginnings of the game. Some say if you can play Close Combat, you can play this. Close Combat has training scenarios and provides clear instruction on how to play that game. This game leaves you in the dark.
Life before death. Strength before weakness. Gameplay before graphics.
Writing in the event someone, like myself, is on the fence about purchasing this game and or is not sure where to start with a PC war game. There. Are. Many. MANY. I did a fair amount of due diligence prior to buying one. is the game wego (we go for anyone not familiar)? Is it RTS? Is it a mix? How detailed? How complex? What level of tutorials or reference materials are available to help learn how too play? What is the history of the development team/company and their other titles? Then, ALL the reviews. I have working knowledge of maps and topography. Same with Cold War military history; vehicles; etc. Varying baselines of understanding save aircraft Aircraft ... SME of Cold War aircraft. Not a huge fan of RTS versus turn-based games. I will forgo graphics for depth; strategy and difficulty. I also prefer to learn through an equal balance of immersion and self paced learning. Think watch a tutorial and, then, play. Wash; Rinse. Repeat. If you have a BASIC understanding of maps ... I am talking BASIC understanding of N/S/E/W and elevation .... You have a BASIC understanding of simple commands, which would be common in many games not just a war game ... like Advance .... If you take the time to actually look on Youtube and watch a few videos, as they do exist .... And you do not even have an in depth knowledge of artillery or tanks or munitions or armaments ... No nothing of Cold War history and want to learn ... Never played a game anything like this .... But .... you are intellectually curious and want to start small / slow and learn how a game like this operates and you are curious about the time period and setting ... BUY IT All the reviews around the level of difficulty; the lack of resources to learn how to play; a lack of an intuitive GUI and user experience are incorrect. Tutorials are available on Youtube. There is an instruction book. This game is both RTS; we go and, then, allows a pause function The less vs more on graphics coupled with the slower/controllable pace is what someone new to the genre of game ( war game) is a massive positive Orders and issuing commands and play are very intuitive especially if you have a BAAASSSIIICCC understanding of a map; elevation; high ground; ground cover and line of sight. And you've looked at other titles and are just timid, as they appear (some are) just too much ... Start here. The game, while dated, is an AMAZING starting place. Command: Modern Operations, example, is a by product of a system used to train the military. It has a manual pushing 500 page. There's that. Then, some of the widely regarded gems in this space acctually need you to buy a much early offering of their system, which does have tutorials, to learn how to play their Cold War game. Their Cold War game comes with assumptions you just "get it," Or some of the games are RTS and do not allow a slower pace. Graphics wise and game play are incredible just at a hyper side. Some tutorials and, again, an assumption you have working knowledge of war games and RTS. I found someone with videos that resonated with me. He's dialed in and does a great job with micro learning. The videos are no longer than 10 minutes. Keeps it simple. I read the instruction guide. I popped into my first Scenario. 90 minutes later I had tactical victory. I was able to REALLY slow the game down. If needed, pause it. Read or review. Start again. Some of the reviews are just giving the game a horrific wrap. Games of this nature by design are not simple. If you cannot leverage search functions on Youtube or even within Steam, that's on the individual. This title is a fantastic starting point and I would recommend it despite the age and lack of graphics and this and that and this over contemporaries for a beginner or novice into the Cold War. Game is fantastic. If you're playing a game, like this, you accept it is niche specific and ... God forbid ... you might have to read or learn or become a tad self sufficient learning how to playy.
Ok so this is a unique game. I would run it and look at it for several days before I actually started playing. i checked online sources for any kind of how to's to understand the mechanics and there is very little content that helps but there is some. This is a very complex game and is not about beautiful 3d graphics. This is a Tactical wargame just like it says. Think of yourself as the General or Command observing a live update gods view of the tactical situation. You give orders to a unit they have to make it to the unit and the unit has to respond. Similar to when i was in the Army if you were carrying out action on orders and new orders came in you stop what you are doing and change your actions to follow the new orders. There is a degree of understanding of Military concepts that a player should have regarding multiple facets of executing a scenario/mission. Keys to this game: You need to understand Line of Sight which has a tooland at 70 hours in I grasped an understanding of the Line of Sight tool. You need to study the map you are playing on. You need to look at individual features of each square to understand what that square gives you regarding cover and mobility for instance. The more i play the more i find myself in the setup stage really digging into the map before the engagement begins. Then understanding the units and their roles. That's not terribly difficult but I am no aficionado . For instance foot infantry in the right situation is very strong unit. Understanding the units defefense capability, the terrain and line of sight play a big part. It seems there is a lot to it but thats seems to be the macro level focus items. So my first game I just ordered stuff around and got wiped out pretty handily. But soon I have some pretty interesting engagements. Then I got good ol' Chat GPT out and fleshed out a campaign in the Fulda gap Summer of 1988 where the Soviets made a push to reunify Germany and and take finland for the main reason to have something to do. It was pretty interesting. I allowed morale increases for certain things (mainly to examine how it would affect the game but im not sure). Anyway I am having a blast with the game and if you dig this kind of genre I think you will like it.
As a former military officer, Armored Brigade gets the fundamentals right: terrain, timing, and command friction matter. You are punished for rushing and rewarded for planning, recon, and combined arms. It feels closer to real staff level decision making than most tactical games. Ugly at times, unforgiving often, but intellectually honest and deeply satisfying.
Love playing this game. I also have AB2 but the DLC's and the various maps and mods for AB make it very replayable
It plays more like Graviteam Tactics were you issue orders prior to the start of a battle. Decent amount of content to play around with. Campaigns aren't that in depth but still a lot of fun to be had if you want a more modern era of war game. Pretty easy to learn as well. Would recommend some you-tube vids to familiarize yourself with the functions.
Really loving Armor Brigade l. The more I dive into the game the more I want to play. The AI, I feel, is good. Even playing the same Battle Mod, the AI will present new challenges.
Completly unnpleyable unless there is a mod or a config that would dissable command-delay sytem. It's complete bs that I have to wait 2 WHOLE MINUTES to tell infantry, that getting masacred by tanks on a open field might be a bad idea.
Das Spiel hat eine enorme taktische Tiefe, aber gleichzeitig ist die Steuerung einfach und logisch. Einfach das perfekte Wargame für alle, die sich mit der simplen 2D Grafik anfinden können und die lieber (realistisches) langsames Gameplay anstelle von schnellem Gameplay ala Warno mögen. Besonders gefällt mir der "Mission Generator" für individuell anpassbare schnelle Runden. Panzerduell in 1960? Infanterie vs. Infanterie in 1990? Beides möglich auf den gleichen Karten. Dazu Wetter, Tageszeit und anpassbarer Zerstörungsgrad. Die KI ist mehr als brauchbar. und "cheatet" meines Wissens auch nicht. Klare Kaufempfehlung.
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