
Armello is a grim fairy-tale board game come to life, with every match combining deep, tactical card play, rich tabletop strategy and RPG elements. Leverage subterfuge, spells and careful strategy to wrangle control of the game's chaotic odds as you quest for the throne.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 22 → 1/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 16.1Kreviews | 82% | — | $11.1M |
| $9.99−60% | 3.5Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 840 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Armello feels like someone mixed a tabletop board game with a fantasy RPG and somehow made it work. Every match is a mix of strategy, RNG, politics, and betrayal, which makes even losing entertaining sometimes. The art style and soundtrack are gorgeous, and each character has enough personality to make experimenting with different playstyles fun. Matches can drag a little with bad luck, but overall it’s a really unique multiplayer game that deserves more attention.
[h2]We had a good run heroes.[/h2] Armello was once one of the most beautiful tabletop board game. Honestly, it was amazing. Yet, a decade later, it’s a shadow of its former self. The game suffers from poorly optimized DLC characters, and the developers have abandoned the project entirely. Community feedback was never addressed, leaving persistent issues like client-side information vulnerable to basic Cheat Engine abuse. As a result, players inflate their stats, freeze the game, or quit after a bad first turn, you even getting penalized with leaver busters for leaving the queue or being kicked out when you lose connection, which just puts more salt into the wounds. The once expensive dice skins are worthless now. Games are less satisfying, even with the diverse roster of characters and special ways to play them all, it just... It's not good anymore. [h2]Issues[/h2] Armello is plagued with poor matchmaking, rampant cheating, frequent disconnects, slow gameplay, sluggish matchmaking, and a dwindling player base. The game is still restricted to Fury Fridays for faster matches. This means you’re often sent back to the main menu, waiting for up to an hour just to be paired with others to play one game in the span of 2 hours, which will end with everyone being disconnected. What a shame. [h2]Conclusion[/h2] Armello is effectively dead unless you have three friends to team up with, or you prefer playing single player against the baby mode AI, which in and of itself is stil fun. You just... don't get any rewards for doing it. Even then, persistent server instabilities and connectivity issues make it nearly impossible to play. It’s a disappointing fate for such a once phenominal game. [b]First Video Review TBD[/b] https://youtu.be/d20vf6XUm8g [quote] Please consider following my [url=https://store.steampowered.com/curator/41005226/]Curation page[/url]. I cover a wide range of genres both paid and unpaid, providing unbiased opinions as well as regular giveaway events. [/quote]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1008.2/day in the week to Jul 16 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, French, German, Simplified Chinese +1 more
| $19.99 |
| 762ratings |
| 72% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 844 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It hurts me a lot to put a negative review on this game, because it is genuinely very fun with friends; the art, the music, the characters, the general balance, it's all very enjoyable. What pushes me to put a negative review after so many hours tho is the lack of support this game gets, AKA none. I don't mind not finding players online because we always play as a group of 4 friends, but there's been an increased in bugs that makes the game downright unplayable. Few years back we would get some disconnect, now the screen/UI totally disappear, leaving only a huge blur mess, not being able to pan the camera or see what you do. Banes being glitched and doing the total opposite of what their behavior should do, more disconnects. The frustrating part is they keep pushing merch each years and adding dices to the game, but that's not what we want. This game could legit still be popular if it had more love. Don't even bother buying even on sale, there's too much bugs/glitches to make it playable.
难以想象发布十年的游戏优化还这么差0w0
It's fun for a few playthroughs but really wore out its welcome by the time I was done with it. Not worth full price
The multiplayer matchmaking is unsupported or isn't active. I purchased this game with the expectation that I would be able to play the game multiplayer but after a half an hour of waiting on matchmaking I gave up
Honestly? Out of all of the tabletop games I've ever played? This game has consistently earned nothing but my sheer contempt and hatred. How this game ever released from beta in this horrid state is beyond my comprehension. The game balance is awful--like the entire game is RNG-based and after playing like 10 games in a row where you tend to lose 90% of all contests? Perils are just death. Period. Unless you're playing one of the 'meta' heroes, don't even bother. The Stranger? Sorry, devs, but someone should slap you across the face for designing that system and that card entirely. The entire game is based on RNG with low hit points, a low timer, and with the PvP aspect designed to screw you over more than help you unless you're playing one of the broken 'meta' heroes. This game gets a -100 out of 10 from me. I'd sooner touch Dragon Age: Veilguard before I'll ever touch this waste of computer space ever again. And don't get me started on the 'level' system where you have to play an absolute TON of games just to get the perks you need in order to play. I've never been able to get past the first few levels because I'm just DONE with this badly designed piece of slop just ruining my day. An entire run gets ruined with just -one- bad roll of random luck. Yeah, sorry. Give this game a pass. Even if this game was on a 99% off sell or selling for $0.01 I'd still tell you to pass it. There are better board games out there and better ways to spend your time. This game is getting junked and sent to my 'Never Install' category of games. I regret every single penny I spent on this garbage game.
Right then, listen up you lot. Today we're talking about Armello, and let me tell you something – proper Shakespeare stuff, except with wolves and rabbits wearing fancy clothes. This is where real alphas come to establish dominance in a kingdom that separates the wolves from the sheep, literally and figuratively. Now, I used to be like you lot, sitting there playing casual games, probably eating crisps and wondering why life isn't fair. But then I discovered this absolute beast of a game, and it's like going to the gym for your brain, except instead of lifting weights, you're lifting the crown of a dying king. Mental, right? First things first: if you're looking for hand-holding and participation trophies, delete this game and go back to Candy Crush. Armello is built different - it's got that rare sigma energy that demands respect. The moment you boot it up, you're hit with absolutely god-tier hand-drawn art that shows the devs weren't playing around. They put in the work, and now it's your turn to grind. The gameplay? It's like they took every board game in existence, put it through a brutal training regime, and came out with this absolute unit of a strategy game. You've got cards, dice, and more ways to assert dominance than at a business meeting with Jared Kushner. And let me tell you something about the combat - it's about as balanced as my diet during bulking season, which is to say, it isn't. But that's life, innit? You know what's properly based? The fact that there's no comeback mechanic. When you're behind in this game, you're proper behind. It's like nature - survival of the fittest. Some people complain about this, saying it's "unfair." You know what else is unfair? Evolution. Deal with it. The multiplayer? It's like trying to organize a reunion tour for your old class, except everyone's a sigma male trying to establish dominance. People quit faster than men backing out of a conversation about women's rights. But that's good! Natural selection, innit? The weak leave, the strong survive, and I'm sitting here becoming more based by the minute. Here's the thing though - and this is absolutely crucial - despite all its flaws, it's properly addictive. It's like going to the gym: sometimes you hate it, sometimes you love it, but you always come back for more because you're on that grind. The stories it creates are more epic than my Twitter feed during a cancel attempt. Look, I'll be honest with you - this game isn't perfect. It's got bugs that'll make you want to throw your protein shake at the wall. The multiplayer setup is more complicated than explaining comedy to someone who's trying to cancel you. But you know what? That's part of the grindset. Embrace the pain, embrace the chaos. Final verdict? - PROPERLY BASED AND ABSOLUTELY MENTAL. If you can embrace the chaos and don't mind occasionally shouting at your screen when a rabbit assassin murders your carefully crafted plans, you'll have a good time. To all you kings reading this: stop sitting there nodding along. Get in there and start your grind. And remember what I always say: "Life is like Armello - the weak complain about RNG, while the strong adapt and keep grinding." Stay blessed, keep lifting, and remember - if you're not failing, you're not trying hard enough. Now excuse me while I go practice my dice rolls with these 50kg dumbbells.
It was once a great game and i still to this day enjoy playing the game BUT i wont recommend the game anymore, i encountered way to many bugs and glitches where the game just breaks to the point where you cant even finish a game anymore just because someone left the game, sadly the devs of this game stoped giving it any updates and abandoned it for games that were doing alot worse and are still doing worse than armello ever did but here we are with a once good game now slowly fadeing away.
this game is just terrible. So many bugs and the screen goes completely brown in the middle of the game and I can't do anything. Can't continue playing the game and when I leave because the screen turns brown I've played the whole game for nothing and wasted time and can't get my chest. My friends have exactly the same problem. Maybe I should have read the reviews before buying. If I had known this beforehand I wouldn't have bought this game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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