
In this open-world crafting and building game, you explore an ancient world full of dangers and secrets. Collect animals and plants, build bases and master the craft as you build your ark and save civilization from destruction by the flood and then rebuild it.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Spanish - Spain*, Dutch*, Polish*, Russian*, Swedish*, Czech*, Turkish*, Ukrainian*, Italian* +1 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
nur schade das nicht noch ein wenig daran gearbeitet wird Das Bauen könnte verbessert werden
I play now since 4 days, but 3 of them I was just running around searching for Oak-trees, but could not find some. Without Oak no chance to finish even the base of ship building. I give up :o(
Das Spiel ist sehr sehr komplex ! Gebäude sollten Beschildert sein um was es sich handelt ! Was wie bei vielen Spielen dieser Art das Spiel zu stressig macht Nahrung und Wasserverbrauch gehen viel zu schnell runter. Gebäude sehen nicht gerade schön aus.
Gut
ok
I hope this game receives some TLC and future updates/optimization. The promise and potential of this game is huge and I want to see it developed out and polished up. Currently the build is rough, the UI needs a lot of work and character movement and balancing needs attention. A few notes for the dev team: 1. Don't share skill points between character attributes and tech unlocks. This truly limits progress and creates a grindy experience and snail paced progression. One level up the player should receive 2 attribute points and 1-2 tech points to spend on research or abilities. 2. Polish up combat, create a more fluid movement system 3. remove the fly ability by default and make it a faith ability you can unlock. 4. Increase movement speed by about double. Either this or add in donkey carts or some other mode of transportation. Running everywhere is slow and tedious. You could even allow 2x travel speed on roads and allow players to build stone roads or dirt paths. Whatever you choose the traversal of the map needs to be faster. 5. Go through and edit your dialogue, many misspelled words and poor grammar really jolts the player experience. Change the font type in the entire game, the style chosen really detracts from the appeal of the game. 6. UI needs attention, menus in inventory and crafting benches is poorly designed. 7. After completing these basic fixes then you can focus on improving graphical quality and polishing the rest. You have a great game here but right now it is a really rough cut gem.
What can I say, roleplaying, building, planting, special powers, hunting, slay enemies and have a growing faith all-in-one-game. Love it!! Love it! You build a huge ship(Noah'S Ark), it takes time to build that big boy as you are alone. But I enjoyed every step of the way. I recommend this game for the person who just want to relax, build, craft, plant, hunt and occasionally go and do quests. There is no rush, you own speed, your own time. All I can say, spend you skill points wisely in the beginning.
Its a great game, nice crafting, and very beautiful game. Nice change of pace!
abandon Game doint buy it
Es scheint, dass Spiel wird nicht mehr weiterentwickelt. seit mehr letztes Update Januar 2025!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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