
Built exclusively for VR, Arizona Sunshine® puts you and up to 3 fellow survivors in the midst of a zombie apocalypse. Survive solo or in co-op, handle weapons with real-life movements, and explore a post-apocalyptic world in VR. Putting the undead back to rest is more thrilling than ever before.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

*Includes the free Two-Handed, Old Mine & Undead Valley updates*
Virtual reality meets the zombie apocalypse! Arizona Sunshine® is a first-person shooter built exclusively for VR that immerses you and up to three fellow survivors in a post-apocalyptic southwestern America overrun by zombies.
When you hear a flash of a human voice on the radio, your hopes surge - there are survivors out in the blistering heat of the post-apocalyptic Grand Canyon state! Armed with little more than your motion-controlled weapons and the scarce ammo and consumables you find along the way, you need to navigate the hordes of zombies coming for your brain in your desperate search for survivors.
Built exclusively for VR, Arizona Sunshine® puts you in the midst of a zombie apocalypse. Survive solo or join forces with fellow survivors, handle weapons with real-life movements, and freely explore a post-apocalyptic world in VR. Putting the undead back to rest is more thrilling than ever before.
Co-op multiplayer: Join forces with a friend in co-op campaign mode or multiplayer Horde mode for up to four players. But beware, more warm brains mean more hungry undead.
Real-life weapon handling: Using VR motion controllers, handle 25+ weapons with real-life movements. Anticipate attacks, manage ammo and aim down the sights to blast your enemies to undead pieces.
Full-size campaign: Built in bite-sized VR chunks that together form a full narrative, the campaign allows you to jump in for a short session or stay for the complete ride.
Free exploration: Move around without restraints to explore a series of huge southwestern American environments, including treacherous canyons and deep, dark mines.
Immersive zombie survival: Scavenge the environment, loot undead enemies and manage your ammo and consumables in a battle for survival more immersive than ever before thanks to VR.
Unprecedented VR realism: When powered by an Intel® Core™ i7 processor or equivalent, Arizona Sunshine brings unprecedented realism to VR gaming with zombie mutilation, destructible environments, and an overall cinematic and immersive experience.
Only in VR: Arizona Sunshine® is a VR shooter exclusively built for VR. Step into the midst of a zombie apocalypse as if you were really there and take on the undead unlike ever before.

Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 9.3Kreviews | 79% | — | $3.3M |
| $14.99 | 6.6Kratings | 83% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 803 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Just played through this not knowing they had a remake of it coming. All I gotta say. Is this game hardly shows its age. It does have some points where the depth of VR nowadays is lacking. So now im super excited for the remaster of this. Cause this game is very solid. Didnt feel like for the most part a VR Game from 2016. So Bravo.
it's a nice shoot and kill whatever moving. good stress relever.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Russian*, Simplified Chinese**languages with full audio support
Hours played at review time, across 805 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It was probably good when it first came out but now its pretty bad, lots of noticeably reused assets to an extreme degree, guns are not that bad but not very realistic mechanically, controls are slow and unresponsive, performance is bad even on the highest end hardware, store is bad, but still a little funny. even when its on sale for $2 theres better options.
me and my friend played this co op for a bit, it was pretty great actually.
This was a good time. I get a bit motion sick but the teleport/blink movement worked quite well! Took me around 5 hours but it can be done much quicker. Beautiful scenery and the guys whining was kind of funny at times. The ending was satisfying.
Arizona Sunshine-Солнечная Аризона одна из первых игр которые я купил в Стиме после замены-покупки видеокарты NVIDIA для своего ПК с GTX 660 Windforce на RTX 3060 Ti Palit и после покупки VR-шлема Pico-4. Игра супер! Так-же уже вышла Arizona Sunshine Remake-она конечно же лучше первой Солнечной Аризоны, лутьше доплатить и купить её. Рекомендую к покупке всем владельцам VR-шлемов!!!
My accessibility overview Overview: Going into this one was a bit of a unique experience for me as it was one of the first games I ever did accessibility notes for back in 2021. Those notes have been massively updated from what they once were, and I hope they help along with this overview. I’m happy to say that there is 100% SteamVR support. I mention this because even if the store page says it supports SteamVR, it may only go as far as letting you launch the game in question before booting you to something like OculusVR. If this happens things like OVR Advanced Settings and WalkinVR and really any other software reliant on SteamVR, will close and not be usable because you won’t be able to access the SteamVR menu systems. Going from that I’ll move on to Seated mode and if it is in the game. Nope! No it is not. At least not officially. This could just be partly because when the game was developed and released, VR was still new and the whole draw was to be standing and moving to play and experience this new medium. However, it has been years since then and we know that VR can be accessible, through developer actions or otherwise. And of course by that I mean the height offset with toggle of OVR Advanced Settings, WalkinVR just as a whole, or if you’re on a Meta Quest headset the height adjust setting to go up to standing height, though with that one at least right now, there is no toggle so you’ll need to active and deactivate it when needed. I feel like controls are one thing that maybe have one changeable thing in game setting menus. But, funnily enough most other control settings you’d find in other non-VR games are flipped the second that you pick up an item or weapon with your chosen hand/controller. With this being said, if you want more customizable controls, if you are on PC you can make your own control profile in SteamVR for the game or choose a community made one. And if you are on a Meta Quest headset, you now have the ability to remap every button on the controllers but with one caveat, it states that some games may still revert to the in-game default scheme. You all know how the next couple of things usually go. You have Smooth and teleport for movement. Smooth, snap(with slight vignette ), & physical for turning. Color blind modes are a no-go unless you are on a Quest headset because of recent updates that added the three typical color blind modes that are found in newer non-VR games, and once turned on it is system wide. So whether in or out of a game it changes out the needed colors. Closed captions however, are in the game options for you to enable or disable. Something that is typically commonplace in most games these days are difficulty modes, which while at first just seem like a whatever thing, they are a form of accessibility options. And I’m happy to say that there are three. You get Easy, Medium, and Hard. Nothing crazy is weirdly named here, just straight to the point. One of the things that is realized pretty quickly upon launching the game, is you will need I’d say at least moderate arm/ upper body movement. Now much like with the seated mode saluting on the PC side of things is if you are using WalkinVR and you don’t have the most arm extension to reach for things, you can set a button to hold for movement and pull yourself closer to the item or a button to be able to interact with it. If you are on a Quest then you will need Full arm and upper body as you don’t have WalkinVR or anything like it. At least at this time.
Ist ein sehr lustiges zombie-baller VR game, das sehr spaß macht, das zielsystem ist zwar etwas unbehagen aber trotzdem In Ordnung. sehr empfelenswert wenn man freunde hat mit denen man es im multiplayer zocken kann
best vr game with ''freds''
Refunded. Campaign is only 2 player. 4-player Zombie mode feels very flawed compared to others. How is this game marketed at $40 cad??
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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