
Embark on an emotional journey of losing the love of one's life. Manipulate time, solve puzzles, reshape surroundings as you push forward into the bittersweet recollections of a past life. This is a story about happiness and hardship, joy and sorrow. A story that all of us will one day experience.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 9 → 0.86/day in the week after.
About
Genres
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 3.2Kreviews | 91% | — | $151.3K |
| $19.99 | 2Kratings | 91% | — | not modelled | |
Engagement
Reviews
Themes across 137 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The no-words storytelling and the visual style are just breathtaking. The movement on two axis (space and time) plays great. A piece of art.
一个人玩到第三关才发现是双人游戏 气死我了。 有人说视角调不了是败笔 其实我觉得不是的 这是一个讲死亡的故事 主线也是主角死了之后找寻这些记忆,正是因为重新走过他的一生 所以我们是不能再回头了。(可是找寻记忆本身就是在回头啊)不是的 是人死之后最后一遍回马灯 所以更告诉我们珍惜当下 和每一刻正在发生的美好 我想这也是为什么每一关玩完之后都只能进入下一关而不能重游上一关。 真正的败笔是路线引导吧 有很多次都不知道要怎么过 不过我觉得也能解释 人生就是有很多条路 你选择了其中一条 就很难再去走另外一条了 挫折也只能自己去摸索
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 30 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
| $3.99−80% |
| 57ratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 137 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The title of the game is very fitting, it is indeed a simple story and an emotional one on top of that. It is nothing ground breaking that will blow up your mind, just a man reliving his past, the highs and the lows. The story is accompanied by lovely visuals and nice music. The game is short, it took us around 4/5 hours to beat main story, then additional 2/3 to get all the achievements. It is not a game that should be played fast, just relax and get immersed in the story. The main gimmick of the game is time manipulation, you can stop, forward and reverse time, and I think it is utilized good. The controls are fine, main issue I have is camera, sometimes the perspective can be confusing and you will miss the jump. Air controls during jump also are not the greatest, if you jump in given direction it's really hard to stop and often you can overshoot. It's not a big issue, you can easily adjust your gameplay, but one thing that some people might find annoying. Co-op is a bit of letdown for me, it just splits time control and character control for player 1 and player 2. If one player likes more engaging gameplay it might lead to boredom. But if both of you just want to chill for few hours then it will be fine. I haven't run into bugs some people mentioned, grapple worked fine for me and webs although a bit confusing at start were also working just fine. One tip, if you struggle on webs or other bouncy platforms, the second jump will make you go much higher than the first one. There's not indication of that innerworkings so no wonder it can be frustrating and assumed a bug. Visuals are beautiful, you can feel the passion of the team behind them. Achievement hunting in this game is also nice, the only level I can complain about is level 4, it's hard to tell wether you've fulfilled the requirement for the achievement or not, there's not much of a visual or sound indication. Being touched by fire? You can see fire, die of cold, well... you die. But here, you either need to guess or keep your eyes focused on things that might lead to failure of requirement. Overall, game is good, if you like simple story games with simple gameplay, go for it! Though I wouldn't pay the full price for it though, it's too short for that price. On discount? For sure!
Incrível como existem jogos simples, profundos e criativos na indústria dos games. Sabe quanto tu sabe que o jogo é bom, e quando tu joga ele é melhor ainda. Pois bem esse é ""Arise - A Simple Story". Pra quem quer uma experiência linda de vida essa é a dica.
Ortalama 4-5 saatinizi alacak bulmaca platformu oyunu. Kâh sizi mutlu yapacak, kâh duygulandıracak bir yapım. Ölen kişiyi yönettiğimiz bu oyunda, öteki tarafa olan yolculuğunda yanında bulunuyoruz. Basit ama anlamı bir hikaye...
很解压。很简单。
Beautiful little game, some controls are a bit wonky but the story is very much worth it. Short games usually lose my interest but this one kept me wanting to move forwards. 4 bucks well spent
Sorprendentemente cinematografico, assolutamente poetico, il tutto in balia di una colonna sonora degna di un film. Una vera chicca ma preparatevi i fazzoletti!
手感稀碎,治好了我的低血压。
讲了个温馨而平凡的故事,让玩家以主人公的视角回味了自己的一生;即使最简单的平台跳跃玩法,通过时间回溯机制赋予主人公操控环境的能力,搭配优秀、立体的关卡设计和环境美术,游戏机制的威力也发挥的淋漓尽致,让玩家闯关的流程不致于单调乏味。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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